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Mathematical Elements for Computer Graphics
This text is ideal for junior-, senior-, and graduate-level courses in computer graphics and computer-aided design taught in departments of mechanical and aeronautical engineering and computer science. It presents in a unified manner an introduction to the mathematical theory underlying computer graphic applications. It covers topics of keen interest to students in engineering and computer transformations, projections, 2-D and 3-D curve definition schemes, and surface definitions. It also includes techniques, such as B-splines, which are incorporated as part of the software in advanced engineering workstations. A basic knowledge of vector and matrix algebra and calculus is required.
512 pages, Paperback
First published May 1, 1976
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Displaying 1 - 13 of 13 reviews
January 21, 2017
fabulous book
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November 15, 2013ghjhgyu
November 23, 2014
This book is dealing the basic concepts of mathematical elements related to computer graphics.
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May 15, 2015good
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October 17, 2015awesome
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December 23, 2015I have to read it
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February 13, 2019
Once upon a time this book was the only way to get started....
August 31, 2015
it's good
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December 6, 2016ou687ot89ppoi88ohio8
Currently Reading
May 6, 2017its just an awsome book deals with mathematical elements and computer.finite element analysis etc ..
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October 3, 2017f
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October 21, 2017Its really good book for Computer Graphics
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May 5, 2018its a good book.
Displaying 1 - 13 of 13 reviews








