What do you think?


Computer Graphics Using OpenGL
Updated throughout for the latest developments and technologies, this book combines the principles and major techniques in computer graphics with state-of-the-art examples. KEY TOPICS: Updates treatment of graphics hardware and algorithms. Discusses the development of video games through history. Emphasizes interactive graphics more strongly than in previous editions. Relates examples to things readers see everyday on the Internet and in computer-generated movies. Carefully presents each concept, explains the underlying mathematics, shows how to translate the math into program code, and displays the result. MARKET: A thorough, useful reference for anyone interested in computer graphics.
800 pages, Paperback
First published May 15, 2000
Ratings & Reviews
Friends & Following
Create a free account to discover what your friends think of this book!
Community Reviews
Displaying 1 - 10 of 10 reviews
November 24, 2015
ryrgtsvssdfyhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd
Read
September 24, 2011perfect book
May 10, 2008
Good text book for computer graphics
Currently Reading
November 24, 2021Nice
Currently Reading
January 16, 2009I'm actually reading this in bits and pieces, and...um, I'm reading the 2nd edition, not the 3rd. That's plenty advanced for me. Trying to get a handle on lighting in OpenGL, and also there is a fun chapter on fractals and other ways to represent infinity programmatically/graphically.
May 1, 2013
Wonderful book for learning how to develop interactive 3D Graphics using OpenGL.
Read
May 14, 2013o.o
August 19, 2017
Excellent for solid base in 2D/3D!!
Read
September 29, 2017good book
Read
May 28, 2019This book is helpful for me
This entire review has been hidden because of spoilers.
Displaying 1 - 10 of 10 reviews





