I participated in the Static Showdown hackathon last weekend, and came up with an article about queueing theory, with some interactive simulation visualizations.
I read Donald Reinertsen's Principles of Product Development Flow last year, and loved it. I've been looking for an excuse ever since to get deeper into the technical aspects of the book, and this hackathon presented a chance to do it. Learned a lot, and now I just hope I get another similar excuse soon to continue the exploration! It...
Published on January 28, 2015 21:20