CRPGs as Learning Tools

[image error]In my book Dungeons & Desktops, I wrote in the introduction that I think CRPGs are the greatest learning tools ever designed. To my shame, however, I did not properly defend that statement--at least, not directly. While I think most of us would agree that the basic mechanics of a CRPG teach us valuable transferable skills like resource management, long-term planning, team management, statistical analysis, and so on, what makes them better than other learning tools, including other types of videogames?


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Published on December 04, 2012 10:02
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