July 3, 2024: You Never Meta Book Like GURPS Meta-Tech!

GURPS Meta-Tech In many GURPS campaigns, it's perfectly permissable to buy cool stuff if your hero has the money. But it can be challenging to figure out what new gear should cost in  GURPS dollars; if an alchemical concoction, exoskeleton, or personal time machine doesn't come with a price or stats in a catalog, deciding a fair price often relies on sweat and guesswork.

No more! From the nigh-infinite imagination of Christopher R. Rice comes GURPS Meta-Tech . With this supplement, you can create any item you like, using the power of the GURPS Fourth Edition ability system . . . and then turn that device built with character points into a device with a cash-value cost.

Your newly crafted tech can have just about any origin you can envision: magical, high-tech, cosmic, nanites, steam-tech, necromantic, just plain weirdness – and beyond! Regardless of the campaign type, you can turn any idea into stuff you can wear, wield, drive, eat, shoot . . . and, most importantly, buy. And to spur your creativity, an appendix offers cool examples from across myriad genres to get you started.

Unleash your inner inventor with GURPS Meta-Tech , available to buy as a softcover or download from the mad mercantile geniuses at Warehouse 23!

Steven Marsh

Warehouse 23 News: The City Never Sleeps Because Of All The Action

There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
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Published on July 03, 2024 02:08
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