Welcome back to my aptly named mini-series, in which I discuss how I approach fight scenes despite my lack of concrete knowledge of swordfighting (not that you shouldn’t research at all, but there are ways to get away with some basic know-how!).
Part 1 served as an introduction, and Part 3 will have a concrete example to analyse, but I wanted to dig in a little deeper on what, besides fighting, goes into a fight scene!
Making your scenes work double duty
Action-packed sequences are cool, no o...
Published on October 01, 2016 20:34