Josh Lesnick's Blog, page 190

April 30, 2014

last nights streamdoodles! from The Drawing Show
most were drawn...



















last nights streamdoodles! from The Drawing Show


most were drawn from memory

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Published on April 30, 2014 12:37

thatdrawingshow:

Tonight’s episode features Diana Nock, Josh...



thatdrawingshow:



Tonight’s episode features Diana Nock, Josh Lesnick, and Matt Wilson!



uhhhh nice preview shot there, Youtube

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Published on April 30, 2014 06:05

April 29, 2014

Tuesday Night's Done Right

Tuesday Night's Done Right:
with awesome guests: +Diana Nock +Matt Wilson +Josh L

starting soooooon!

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Published on April 29, 2014 17:33

April 28, 2014

That Drawing Show! April 29th @ 9pm Eastern!

diananock:



image


Just an announcement that I’ll be on That Drawing Show tomorrow night with host Terence Wiggins and my friends Matt Wilson and Josh Lesnick! Come hang out in the chat and make requests, and I’ll draw them to be best of my ability. Or I’ll ignore you and draw Girlbot doing stupid things. Whatever! And if you can’t catch the live stream, you can watch it on YouTube later.


That’s 9pm Eastern, 8pm Central, etc…



Come watch this thing! We’ll be doing things! Things!

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Published on April 28, 2014 15:29

superhappy:

Heyyy folks, I kinda spontaneously decided to do a...



superhappy:



Heyyy folks, I kinda spontaneously decided to do a halloween story for slipshine all throughout October (and probably early November)


Here’s the first page, which I posted a couple days ago!


plz Give me money to see the rest!



I’m just rebloggin’ this because a year and a half later I finally drew the rest of this (ten-page) story. It’s up on Slipshine now :x

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Published on April 28, 2014 08:47

April 26, 2014

I played the crap out of NES Remix 2 yesterday, here are some...





















I played the crap out of NES Remix 2 yesterday, here are some Miiverses from it.


Maybe I’m going a little overboard with the crazy marios, but man, I’ll never get tired of them


(my account is here btw)

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Published on April 26, 2014 10:02

krudman:

onslaughtsix:

dbsharpy:

lovelymidnamage:

libbykeppen...





krudman:



onslaughtsix:



dbsharpy:



lovelymidnamage:



libbykeppen:



wingiestbird:



Hi guys! I’m going to explain something about animation which will hopefully change your minds about this picture.



(from The Animator’s Survival Kit by Richard Williams)


In order to effectively convey movement, the animator has to use a line of action for key poses - the most prominent type being a C-curve. To make moves readable, the animator will reverse the C-curve with each pose, and tie each of those together with an S-curve.



Smash Bros is a fast-paced game, so the line of action needs to be very exaggerated to communicate the movement. To do this, some parts of the character need to be broken. The pose in this image is something you’d see for less than a second, so I highly doubt they’re trying to go for eye candy with it.


This part of the Nintendo Direct shows just how fast Samus’s movements are. Each pose is hardly discernible at this speed - even when the camera is zoomed in on Samus, it’s hard to see how broken her anatomy is. However, her moves remain readable.


Another thing to keep in mind is that Samus isn’t the only character that breaks. Every character in Smash Bros has exaggerated movement - some of them even have body parts that grow really big to give punches or kicks extra oomph!



Incredible flexibility as demonstrated by Shiek!



A massive Charizard hand resulting in a very distorted Wii Fit Trainer!



Yoshi is going too fast!


If this were a rendered promotional image like a poster, I’d understand pointing out the flaws in her anatomy. However, this is an in-game screenshot, and saying that it’s wrong to pose her like this is telling the animators to not do their jobs.



THANK YOU



Thank you indeed.



Excellently said.



PROTIP: Animation needs to be fluid and move sometimes in fucked up ways for it to do what it needs to do.


If everyone is on-model all the time you get the static flash animation bullshit like Family Guy and most Adult Swim cartoons. (I’m not saying those are bad cartoons but they are typically not animated well, on purpose.)




This defense would work more if this were not a stationary pose and a key pose. It’s clearly not an image of some one in movement, taking damage, or doing heavy acting. Smash Bros is known for having people with fists that grow by multiple degrees to add more “oomph” to a punch, and characters that bend in in unbelievable ways to make it really feel like they’ve taken a hit, yes. This is some one kneeling down and firing a pistol and requires none of that.


The above left image is the proper stance for holding a pistol as seen in a normal human being. The above right is a trace and edit of Samus’s pose. Modified to remove broken joints and you can sell a little less of her breasts now. The silhouette is still in tact, the line of action is just as strong, and it’s a more believable pose.


simple fixes: get rid of her pointless high heels, lower her shoulder instead of rising it so you can see her breasts (which is needless in either example), and bring her legs in closer together. This changes little while fixing a lot, and her front leg gives her a better platform to operate acrobatics.


Again, no one is debating crazy inbetweens having broken anatomy. Everyone is debating a pose nintendo chose to showcase as her pose she fires her pistol at which is broken and needless. Animation is something to consider, yes, but we’re not talking inbetweens here.



thank you Scott.


and I know a bit about line of action myself, and I’m pretty sure it doesn’t mean you can put the character in any dumbass pose you want as long as you can draw the letter “C” through it.


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Published on April 26, 2014 09:15

April 25, 2014

A Stream of NES Remix 2

A Stream of NES Remix 2:

Time to take as break and play this new game I downloaded. Feel free to join me!


You probably shouldn’t watch if you’re planning to play the game yourself. I’ll be spoiling a lot of it.

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Published on April 25, 2014 14:08

April 24, 2014

yousuckthecomic:

The you Suck kickstarter over got twice as...



yousuckthecomic:



The you Suck kickstarter over got twice as many backers as the Girly Kickstarter did. Granted, the books were much cheaper this time around, but it’s still quite a feat!


Thanks very much everyone. Now I had best keep on working so I can get this book out and start on You Suck chapter 5 post haste! There is no definite ETA on when it will be ready to send to the printer, but I am aiming for the end of May. Here’s exactly what I still need to do:


-finish You Suck IAP #3


…which I have just started inking. Progress on this comic will be posted in backer-only posts on Kickstarter from now on! There’s also a good chance I’ll stream some pages at my Picarto channel at https://www.picarto.tv/live/channel.php?watch=superhappy so boomark that page and stop on by if you’re into watching people draw!


-draw the 5-page book-only comic that was unlocked after reaching $10k


again, the plans for this one are pretty vague atm, but I’ll let y’all know once that changes.


-contact all the guests, get their permission to include their comic, pay them


-draw a back cover, chapter illustrations, and other various book decorations


I also need to draw two more mid-chapter extras which shall also be included in the book. And I will be doing that very soon!


Good night, everybody. Thanks for helping me succeed on Kickstarter for a third time.


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Published on April 24, 2014 22:16

yousuckthecomic:
2 hours left. So I shall reblog this picture...



yousuckthecomic:


2 hours left. So I shall reblog this picture one last time. And plug the kickstarter one last time.


-4 slots left for the limited print


-1 slot left for the digital commission!


the kickstarter

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Published on April 24, 2014 18:56

Josh Lesnick's Blog

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