John D. Rateliff's Blog, page 50

December 31, 2020

Is This Barima Opong-Owusu?


So, here's another puzzle from the old TSR in-house newsletter RANDOM EVENTS, this time from the March 1982 issue. The lead article for this one is a first-hand account of what it's like to live through a coup. While the credit is in an odd place, the author seems to be Barima Opong-Owusu of Ghana. I assume Opong-Owusus was a TSR employee at the time,* or else he probably wdn't have been contributing to the employee newsletter. But what role he played in the company I have no idea. Not, I suspect, in the R&D/rpg department, or else I'd have expected to have come across the name at some point, even though it was long before my time.










What surprises me most, given how lily-white a company TSR as I knew it was, that a decade earlier there had been not one but two people of color on staff.

--John R.

*this is suggested by his statement that he wrote up the piece at the request of Jeff Perren


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Published on December 31, 2020 16:36

December 30, 2020

Who Was Kwesi Nduom?

So, here's a query for those who remember TSR's Lake Geneva days:

Who was Kwesi Nduom? 

All I know is that (1) he was from Ghana and (2) he worked for TSR in 1982.

Is this the same Paa Kwesi Nduom who ran for president of Ghana in 2008?

--John R.

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Published on December 30, 2020 13:24

Random Events (old TSR newsletter)

 So, in a discussion Monday night we were talking about the timing of release of various early (mid-seventies) rpgs --that is, the sequence of events of which specific game or game product came out. The RPG Timeline on Wikipedia was surprisingly helpful but of course incomplete.  

In the course of the discussion I was reminded of something from the early eighties--after the period we were discussing but still before my time: the TSR staff newsletter, RANDOM EVENTS

 I had recently unearthed my file of an incomplete but substantial run that I have courtesy of Brian Thaldorp, who presided over the Mail Order Hobby Shop (located between the main part of the TSR building and the warehouse). I don't think Brian gets mentioned much in histories of TSR, but he went way back and was happy to reminisce sometimes about personalities from the past. And at one point, since I was (and am) interested in things like that, he loaned me the Hobby Shop's run of this interesting bit of ephemera, which I photocopied before returning the originals to him; it's this set of photocopies I've relocated.





This particular issue is fairly typical. Only four pages long, it features an account of the recent TSR picnic, as well as some gossip about names expectant TSR parents had picked out for their news sons and daughters. 

Inside is a two-page spread giving the current Org chart (unfortunately without giving the names of the people who filled all those little boxes).

The last page lists local and area businesses who offer a discount to TSR staff.


Like any newsletter, RANDOM EVENTS was hungry for copy, and so far as contributors went the barrier for entry is disarmingly low:


"If you can put a subject and a verb between a capital and a period, 

Random Events wants to hear from you"


--John R.

--current reading: ADVENTURES OF M. DE MAILLY by David Lindsay, TAM LIN by Pamela Dean, and THE WORLD OF CRITICAL ROLE: THE HISTORY BEHIND THE EPIC FANTASY by Liz Marsham

--today's music: THE ARCHIES GREATEST HITS, the most Mr. Bubbly of all bubblegum rock.


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Published on December 30, 2020 13:13

December 28, 2020

Peter Max's Paper Airplane Book

So, years ago my cousin Sam and I discovered the work of Peter Max. He's best known for his work on the Beatles' YELLOW SUBMARINE, but what we liked best was his iconic PETER MAX's PAPER AIRPLANE BOOK. I have vague memories of buying this little book at the Quick-Sack, our local 7/11, probably not too long after it came out in 1971. 

The fun thing about this book was that each page is a paper airplane. You're supposed to pull out the page, fold it as shown, and voila! Paper airplane. There probably aren't too many intact copies, since it was made to be perishable, but I came across one this Christmas and sent it along to my cousin in memory of days gone by.






--John R. 

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Published on December 28, 2020 21:28

December 25, 2020

39% (D&D's Best Year Ever)

 So, one of the most unexpected but welcome bits of news I came across at the end of this year came in a piece about how well D&D is doing. The game is not just surviving but thriving --in fact so much so that Hasbro announced that 2019, the most recent year for which they have a complete record, was D&D's best year ever:

https://screenrant.com/dungeons-dragons-best-year-sales-ever-wizards-coast/


What started as an odd hobby that scared televangelists and censor-ready scapegoaters grew into something as accepted as having a poker night or weekly bowling: all it took is for the kids who loved the game to grow into adults.*

The best news within this good news comes in one of the pie-charts embedded in the article. The first breaks down D&D gamers by age group:

ages 8 to 12: 12%

ages 13 to 17: 13%

ages 18 to 24: 15%

ages 25 to 29: 15%

ages 30 to 34: 19%

ages 35 to 39: 15%

ages 40 to 45: 11%

--although I must note dismay at finding I'm too old to even rank an age category like "and up".

It wd be interesting to compare these percentages with the results of that old DRAGON magazine survey back in the early/mid nineties.


The second comes in the second chart, which breaks down gamers by gender:

male: 61%

female: 39%

 other: 1%

--there have always been women who played the game, but their numbers were few in the early days. Even in the nineties I'd estimate it at about 15%. It's been a long time coming, but for that number to now be hovering around 40% shows that, while slow, real progress can come over time.

--John R.

reading: 'The Search for the Gnome Cache' by Garrison Ernst (Gary Gygax)

music: listening to George Harrison's 'What Is Life'; saw the video for the first time tonight.


*Barnes & Noble weekly newsletter of December 20th 2020 features as its lead item an e-book about the livestreaming group CRITICAL ROLE:

https://www.barnesandnoble.com/w/the-world-of-critical-role-liz-marsham/1136585412?ean=9781984858320&dpid=tds3rjqdu&mi_ecmp=ab2ce5c5-f5f4-4ec6-ad42-9eb0e3061a7f&sourceId=L000032459&sid=OOC&st=EML&2sid=201220_FF_OOC_FANDOMS&mi_u=757c3caf-2d30-504b-8eb6-00b9635123cb&hConversionEventId=AQEAAZQF2gAmdjYwMDAwMDE3Ni03ZmVhLWNlMjctODViYi1kZjZlOTY2Mzk4MTjaACRhYjJjZTVjNS1mNWY0LTRlYzYtMDAwMC0wMjFlZjNhMGJjY2XaACQwY2Q5YmE3Ny0yNDBhLTQ3NzEtYWFhNS0xZDVlMjk0YmRjMWY7CjCvJo5wdZuWdIEuAnpxgetxW2A-qcqCAzOyIICqnA

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Published on December 25, 2020 20:38

December 22, 2020

The D&D Movie

 So, there was a time when fans spoke of good, bad, and Sci-Fi channel bad. 

And within our own niche of fantasy and science fiction there was good, bad, and D&D movie bad.*

But now the powers that be are thinking of giving the whole D&D thing another try:

https://www.theguardian.com/film/2020/dec/17/new-dungeons-dragons-movie-chris-pine-repeat-lord-of-the-rings-magic?CMP=Share_iOSApp_Other&fbclid=IwAR2EmEbPveuPrJlMaiKOjdX-NZSXsuqXBqKxPggyy5L_INhzcy

I admit I shuddered a bit at the reference that the story would  

"take a subversive approach to the game".

This cd mean a witty, ironic take on a typical party of PCs on a typical adventure. Making a mock, as it were. Laughing with us, not at us.

Or it cd mean throwing together a stream of random jokes and pratfalls, with no clue what makes this strange game so appealing to so many.  Laughing at us, rather than with us.

We shd soon know: filming is supposed to take place in the first quarter of 2021. Which wd start a little over a week from now.

I admit I'm curious over one detail: the choice of Belfast as the place to film this. Too modern a city, I wd have thought: not medieval enough.

--John R.


*The writer of the Guardian article puts it well when he sums up the earlier efforts with  "some of you may recall in regret the awful Jeremy Irons movie from 2000, with its two lamentable sequels".




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Published on December 22, 2020 18:51

December 17, 2020

A Note on d'Ambervilles

So, in X2. CASTLE AMBER Tom Moldvay includes a brief note on the relationship between this adventure and Clark Ashton Smith's Averoigne stories that, while true, has proved slightly misleading:


Note: The Amber family is not one of Clark Ashton Smith's

creations and does not appear in any Averoigne stories. Their

origin has been traced to Averoigne to aid the continuity of the

module and to ease transition in and out of Averoigne in the course

of the adventure

[p.3, last full paragraph in column one]


It's true that the Amberville line is Moldvay's addition, but the name is one of C.A.S.'s devising, bestowed by him on Francis Amberville, a painter who is the hapless protagonist of "Genius Loci", a modern day story published in 1933 in WEIRD TALES.*

So the name is authentically Smith's, while the family is Moldvay's.

--JDR

*and later title story for Smith's 1948 Arkham House collection GENIUS LOCI and other tales.

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Published on December 17, 2020 19:21

December 15, 2020

X2. CASTLE AMBER Revisited

 So, for my birthday this year I got myself a copy of the new Goodman Games edition of X2. CASTLE AMBER (Chateau d'Ambreville). This 270 page hardcover reprints in facsimile the famed Moldvay adventure from 1981 (all thirty-two pages of it), then adapts it to 5th edition rules. I'm glad to see a classic return in a form likely to appeal to the current generation of gamers. And it was nice to get a little call-out for my work on the 1995 remake, MARK OF AMBER. Michael Curtis, the adaptor, ends his Author's Introduction with a paragraph praising the late great Tom Moldvay, then follows with another that reads 

"I'd also like to express my thanks to Aaron Allston, Jeff Grubb, and John D. Rateliff, whose Mark of Amber adventure proved inspirational when expanding upon the original Castle Amber. You three had already ventured where I intended to tread and blazing the trail made it easier for me to follow in your wake."

I see that they've also released an update of B1/B2 and am curious whether it draws any upon my work in RETURN TO THE KEEP ON THE BORDERLANDS. I suspect not. It'd be nice if someone finally went in after all these years and keyed B1.  

In any case, it's nice to sit down and immerse myself in the enjoyable combination of Smith (source material) and Moldvay (creating an adventure from said material).

--JDR

--current reading; THE BOOK OF ANDRE NORTON (collection of short stories)

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Published on December 15, 2020 20:40

December 11, 2020

The Cat Report (W.12/11-20) --Yellow Kittens



 I missed the message about little Gibbs’ adoption, which gave me an anxious moment at one point when I was trying to add up all the cats scattered around the room and coming up one kitten short. Luckily all was well.


The Yellow Kittens definitely dominate the room. Their mother (ZOLA) seemed overwhelmed by their energy so I gave her the big cage to herself. The three kittens share a four-cage stretch all along the bottom row. 
The two quiet cats, Mr. William and Manicotti, didn’t come out but loved having attention inside their cages. WILLIAM just melts when you pet him, rubbing this face against yours and purring up a storm. MANICOTTI is a little more reserved but shd warm up as he gets used to the room. ZOLA, who's a tiny thing herself (only a year or so old) also loves attention but can’t compete with the kittens when it comes to games, withdrawing from their boisterousness.
The kittens are adorable. They don’t like being petted and are alarmed at the idea of being picked up, but they’re well-socialized and don’t swat or nip. They love games and play them with whole-hearted enthusiasm as only kittens can. One of the kitten took his favorite toy (the bug on a string on a stick) and dragged it off to his lair (wherever that lair was at the time. They all loved the laser pointer and the string game, but bug-on-a-string-on-a-stick was by far their favorite. And it was good to see them get more accepting of some petting just within a single shift; shdn’t be long before they’re fine with it.
Mr. William, by the way, was very happy with the string game, but you have to keep an eye on him and see that he doesn’t try to eat the string, which wd do him a world of no good inside.  He’s really too big for the cage set-up we have him in now (when he stands up the little karenda (sp?) in his cage gets lifted off the cage floor). I offered him a cat-boat bed instead but he seemed to prefer the original set-up, so I defaulted back to that in the end.
I wdn’t be surprised if this whole lot of cats don’t find new homes within a week. Glad that I had a chance to meet them.
—John R.



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Published on December 11, 2020 17:54

December 10, 2020

David Lindsay (Edinburgh Event)

So, I spent my birthday attending an online conference hosted by the University of Edinburgh, celebrating the work of David Lindsay on the occasion of the hundredth anniversary of the publication of his best-known book, A VOYAGE TO ARCTURUS. 

There were papers and presentations on ARCTURUS, on his lesser known works, and on film and instrumental adaptations (I liked the piano/cello piece). The talk I got the most out of was Doug Anderson's, full of information cogently presented. And it was nice to see the tribute to J. B. Pick, who more or less invented Lindsay criticism. There was also a thoughtful inquiry into why Lindsay is increasingly being categorized as a Scottish writer rather than English. All in all, the standard of presentations was good. One or two pieces seemed to me to fall short of the mark, but to be fair this might have been fuzziness on my part due to time-zone issues.*

Those issues were the inevitable result of my attending (via zoom) an event that was taking place eight time zones away. Thus I had to get up at four a.m. to be ready for the event's start at 1 pm their time (five a.m. my time). Then it ran all the way to six p.m. their time (ten a.m. my time). Luckily I had a thermos full of tea (Yunnan) to see me through.

There were I think about twenty-five people in attendance -- not bad, considering that Lindsay has never been a popular author, being somewhat of an acquired taste. Here's a list of the papers, presenters, and sequence: 

 

A Voyage to Arcturus  and Beyond: David Lindsay’s Visionary Imagination: Wed December 9, 2020

 

SCHEDULE

 

1pm: Introduction: Seán Martin, Louise Milne, Steven Sutcliffe


Session One, 1.10-2.20pm: A Voyage to Arcturus (1920) One Hundred Years Later

Chair: Seán Martin

 

Talk 1/1.10-1.30: Dr J D McClure – ‘Arcturus and After’

 

Talk 2/1.30-1.50: Dr Louise Milne – ‘Early Twentieth Century Dream Cultures as context for Arcturus

 

Talk 3/1.50-2.10: Murray Ewing – ‘The Cultural Influence of A Voyage to Arcturus’

 

2.10-2.20: Questions


Session Two, 2.20-3.30pm: After Arcturus: From The Haunted Woman to The Witch

Chair: Louise Milne

 

Talk 4/2.20-2.40:  Dr Steven Sutcliffe – ‘The Struggle to Remember in The Haunted Woman and The Violet Apple

 

Talk 5/2.40-3.00: Dr Andrew Radford – ‘Devil's Tor: Going After Strange Gods’

 

Talk 6/3.00-3.20: Dr John Herdman - ‘The Witch: David Lindsay's Quest of the Absolute.’

 

3.20-3.30: Questions

 

3.30-3.45: Tea/coffee break

 

Session Three, 3.45-5.15pm: Genre and Media

Chair: Steven Sutcliffe

 

Talk 7/3.45-4.05: Jan Pick – ‘John Barclay Pick: Keeper of the Flame’

 

Talk 8/4.05-4.25: Douglas A. Anderson - ‘David Lindsay and the Fantasy Genre’

 

Talk 9/4.25-4.45: David Power – ‘David Lindsay and Music'

 

Talk 10/4.45-5.05: Seán Martin – ‘Representing the Unrepresentable: Reflections on Filming David Lindsay’s Sublime’.

 

5.05-5.15: Questions

 

Respondant to the Talks 5.15-5.30

Chair: Steven Sutcliffe

 

Prof Christine Ferguson – ‘David Lindsay and 20th Visionary Fiction’ 

5.30 – 6.00: Questions and Discussion: Chair: Seán Martin



Unlike the Lindsay event a few weeks ago in Glasgow, this one was a paid event and will not be going up on You-Tube, or so I understand. There was mention of a published volume, which wd be a good thing.


--John R.



*I do have to confess my surprise when one comment in the general discussion that followed the event proper suggested that Lindsay's VIOLET APPLE inspired the apple scene in C. S. Lewis's THE MAGICIAN'S NEPHEW. Not likely, I shd have thought, seeing that Lewis never saw Lindsay's book nor knew of its existence (it was published in 1976, some thirty years after Lindsay's death and a dozen years after Lewis died). I was also dubious of a thread raised in the closing discussion asserting that Lindsay must have taken psychotropic drugs in order to imagine the things that he wrote about, for which there seems to be no evidence whatever.


 

 

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Published on December 10, 2020 21:40

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