S.L. Viehl's Blog, page 173
January 21, 2012
Winner
Series writers are rejoicing all over NetPubLand, thanks to the many wonderful series mentions for 6-1/2 Weeks giveaway. Makes me pretty freaking happy, too. I love reading great series and there were plenty listed that I haven't sampled yet.
We put the magic hat in action, and the winner is:
B.C. Matthews, who hands out to friends "Jim Butcher's Dresden Files, Naomi Novik's Temeraire series (dragons + dragonriding + Napoleonic era = awesome), Jeff Sommer's Avery Cates series (dystopia + explosions + attitude = awesome), and Gail Carriger's Parasol Protectorate series (tea cozies + werewolves + Victorian era = awesome)"
B.C., when you have a chance please send your ship-to info to LynnViehl@aol.com so I can get this book + surprise out to you. My thanks to everyone for joining in.
We put the magic hat in action, and the winner is:
B.C. Matthews, who hands out to friends "Jim Butcher's Dresden Files, Naomi Novik's Temeraire series (dragons + dragonriding + Napoleonic era = awesome), Jeff Sommer's Avery Cates series (dystopia + explosions + attitude = awesome), and Gail Carriger's Parasol Protectorate series (tea cozies + werewolves + Victorian era = awesome)"
B.C., when you have a chance please send your ship-to info to LynnViehl@aol.com so I can get this book + surprise out to you. My thanks to everyone for joining in.
Published on January 21, 2012 21:10
January 20, 2012
Depression, Despair and Do Nothing
After a fairly wretched day online I unplug and escape to the porch to do a nightly meditation. I do this because the alternative is to hide under the bed, and that always annoys the cat, who considers it his exclusive domain.
"Second time today, huh?" Depression observes as she plops down next to me. "Is that my favorite color I smell?"
"She's not feeling blue," Despair moans from under the table. "She's too white-lipped. It was that calendar thing. Or maybe the chocolate thing. Or that completely stupid thing. I just don't know. Nor do I care. It's all good to me."
"You mean bad," Do Nothing chimes in as he slithers out from under a stack of unread e-mails. "It's all bad, every bit of it. And -- in case anyone forgot -- she can't do anything about any of it. Not even joke."
"I am calm," I lie out loud. "I am centered. My problems are lotus petals, and I'm peeling them away, one by one."
"Speaking of flowers." Depression peers out at the rose garden. "I think that last bad freeze actually killed that ugly rose bush. You know, the one you love to hate?"
"Cranky," I correct her. "Cranky rose bush. I am centered. My petals are peeling away, like Presidential GOP candidates."
"Cranky, ugly, BFD." Depression sighs. "Such a shame, though. I'd hoped it would torment you for at least another couple years. But no, it's gone. Forever, Bu-bye, pretty flowers that lasted a whole week and smelled so nice."
Do Nothing nods. "That's what you get for listening to me."
"My petals are floating away along with my problems," I snarl. "I am centered. I am calm."
"No blossom will ever smell as sweet again. Oh, woe." Despair curls a cold hand around my shoulders. "Is you."
As the lotus in my imagination grows five times larger, acquires razor-sharp teeth and grins at me, I imagine a beautiful garden. It's filled with cranky rose bushes that are only half-dead and three cages suspended over a pool of piranha-infested water.
"How are we going to plant anything this Spring, with three books in production and that other deadline?" Depression ponders out loud. "And there's no room in the yard for a fish pond. I thought you hated artificial fish . . . " her pallid face pales just a little more. "Hey, now wait a second."
Do Nothing shakes his head. "She'll never do it."
"But what if she tries?" Despair despairs. "I've been busting my ass lately here, but all that art and writing every day is really starting to wear me down. If she were to push me away, I mean, really hard like she does in the mornings . . ."
"Oh, like you should be the one to complain," Depression snarls. "I had to put up with all those Christmas CDs during the holidays. Do you have any idea what it's like listening to her sing the twelve days of Christmas? Twelve times a day? Ten drummers are still drumming in my ears."
Despair sniffs. "Well, someone obviously dropped the ball."
They both eye Do Nothing, who shrugs. "What can I say? If nothing happens, my work is done."
"Okay." I stand up. "I need to do some digging. Which one of the neighbors has a back hoe?" I look at Depression, whose jaw drops before she quickly fades away. "Well?" I ask Despair, who gulps. "Which one?"
"You'd always regret it," she whispers in a tiny voice. "At least, I think you would. It's not like -- I've tried so hard to -- but we've been together for so long."
"You won't do it." Do Nothing sits back and folds his hands behind his scrawny neck, which I grab and use to hurl him off the porch. "Okay, that hurt."
"They don't sell piranha at any of the local exotic fish stores, you know," Despair whimpers.
I nod. "I'll get them off eBay."
"Oh." She begins to shrivel. "But will you really have time for that? I mean, you still have the calendar thing, and the chocolate thing, and that really stupid thing." Her voice ends in a squeak as she turns into a mouse and scurries away.
Satisfaction appears, a big burly biker dude who always laughs from his belly. He cuffs my shoulder. "Nice going, kid."
"Second time today, huh?" Depression observes as she plops down next to me. "Is that my favorite color I smell?"
"She's not feeling blue," Despair moans from under the table. "She's too white-lipped. It was that calendar thing. Or maybe the chocolate thing. Or that completely stupid thing. I just don't know. Nor do I care. It's all good to me."
"You mean bad," Do Nothing chimes in as he slithers out from under a stack of unread e-mails. "It's all bad, every bit of it. And -- in case anyone forgot -- she can't do anything about any of it. Not even joke."
"I am calm," I lie out loud. "I am centered. My problems are lotus petals, and I'm peeling them away, one by one."
"Speaking of flowers." Depression peers out at the rose garden. "I think that last bad freeze actually killed that ugly rose bush. You know, the one you love to hate?"
"Cranky," I correct her. "Cranky rose bush. I am centered. My petals are peeling away, like Presidential GOP candidates."
"Cranky, ugly, BFD." Depression sighs. "Such a shame, though. I'd hoped it would torment you for at least another couple years. But no, it's gone. Forever, Bu-bye, pretty flowers that lasted a whole week and smelled so nice."
Do Nothing nods. "That's what you get for listening to me."
"My petals are floating away along with my problems," I snarl. "I am centered. I am calm."
"No blossom will ever smell as sweet again. Oh, woe." Despair curls a cold hand around my shoulders. "Is you."
As the lotus in my imagination grows five times larger, acquires razor-sharp teeth and grins at me, I imagine a beautiful garden. It's filled with cranky rose bushes that are only half-dead and three cages suspended over a pool of piranha-infested water.
"How are we going to plant anything this Spring, with three books in production and that other deadline?" Depression ponders out loud. "And there's no room in the yard for a fish pond. I thought you hated artificial fish . . . " her pallid face pales just a little more. "Hey, now wait a second."
Do Nothing shakes his head. "She'll never do it."
"But what if she tries?" Despair despairs. "I've been busting my ass lately here, but all that art and writing every day is really starting to wear me down. If she were to push me away, I mean, really hard like she does in the mornings . . ."
"Oh, like you should be the one to complain," Depression snarls. "I had to put up with all those Christmas CDs during the holidays. Do you have any idea what it's like listening to her sing the twelve days of Christmas? Twelve times a day? Ten drummers are still drumming in my ears."
Despair sniffs. "Well, someone obviously dropped the ball."
They both eye Do Nothing, who shrugs. "What can I say? If nothing happens, my work is done."
"Okay." I stand up. "I need to do some digging. Which one of the neighbors has a back hoe?" I look at Depression, whose jaw drops before she quickly fades away. "Well?" I ask Despair, who gulps. "Which one?"
"You'd always regret it," she whispers in a tiny voice. "At least, I think you would. It's not like -- I've tried so hard to -- but we've been together for so long."
"You won't do it." Do Nothing sits back and folds his hands behind his scrawny neck, which I grab and use to hurl him off the porch. "Okay, that hurt."
"They don't sell piranha at any of the local exotic fish stores, you know," Despair whimpers.
I nod. "I'll get them off eBay."
"Oh." She begins to shrivel. "But will you really have time for that? I mean, you still have the calendar thing, and the chocolate thing, and that really stupid thing." Her voice ends in a squeak as she turns into a mouse and scurries away.
Satisfaction appears, a big burly biker dude who always laughs from his belly. He cuffs my shoulder. "Nice going, kid."
Published on January 20, 2012 21:00
January 19, 2012
6-1/2 Weeks
Since wrapping up the StarDoc series back in 2010, more folks around the biz than I can count have let me know that they were a silent, unknown part of my readership. The mentions range from You should write more SF to God, I loved those books. Often the way they tell me (usually a quick aside in an e-mail or during a phone chat) seems like a confession of bad behavior, like we're discussing something that has to be whispered so as not to be overheard by others.
In a strange way it reminds me of that weird interval following a bad divorce. After it's all over, people you know who have never once commented on the situation begin confiding how happy they are that you're free of the jerk, or the many reasons why they disliked your ex, or even how they knew he was cheating on you but never said anything because they didn't want to hurt your feelings. It's nice that they want you to know, but . . . why tell you now?
It's also difficult to know how to react to these confessions. Of course I say thank you, and I am grateful (who wouldn't be?), but for me personally it's history. This is because for the readers StarDoc came to an end in August of 2010, but for me it happened in 2007, when I discussed wrapping up the series here. While back then I still had a couple of books under contract to write, I knew I was heading down the same road as I had with the first five books, and I couldn't put my readership through that again.
It's been five years since I made that very difficult decision, and while I will always love StarDoc and the readers who kept me writing the series, I've moved on.
Now that I'm returning to writing Darkyn novels, I do wonder at times if history might repeat itself. For the second time in my career I've revived a series that my publisher killed but that the readers wanted me to keep writing. I have three new Darkyn novels under contract, and if these do well, I can certainly write more after this trilogy concludes. Since this has been my bestselling series to date, and readers have been very vocal about wanting more books, I think I have a fairly decent shot.
That said, I can't take anything for granted. While how well the new trilogy does is 99% dependent on things beyond my control, I know I can make more of an effort to do what I can for the series and its readership. So this time around I'm trying to approach the problem differently. Primarily I'm focused on selling all the books that share a storyline under one contract; this should keep me from getting entangled in a series that I may or may not be able to end. I think this works better for the readers, too, as from what I've observed most of them don't seem interested in following lengthy series any more.
I'm also getting more involved and taking some new directions with promotion and marketing for this trilogy. That's been more painful -- I'm always going to be better at writing than self-promoting -- and I don't know if it will actually make a difference. I figure if nothing else I'll learn from it.
Nightborn will be hitting the shelves on March 6th, and as part of my do-more effort I'm also trying to make myself more available. So: if you have a weblog and would like to interview me, get some info about the book, or have me write a guest post for you, and you can post that between now and March 6th, please e-mail me at LynnViehl@aol.com to let me know. I have a few ARCs of Nightborn left that I can offer as giveaways (not many, so this will be first come first served) or signed copies of my other Darkyn novels. In late February I should have the final edition author copies of Nightborn if you'd prefer those as prizes.
If you were one of the readers or a reviewer who got a Nightborn ARC (either from me or my publisher), and you have the time and inclination to post a review on your site or at one of the online booksellers' pages before the book is released, that would also be great, and much appreciated.
I'm also going to put one last signed Nightborn ARC up for grabs here, so if you'd like a chance at winning it, in comments to this post name a novel series that you wish other people would read (or if you can't think of any, just toss your name in the hat) by midnight EST on Saturday, January 21, 2012. I will choose one name at random from everyone who participates and send the winner a signed ARC of Nightborn along with a surprise (and no, I won't tell you what that is, but my surprises are always good ones.) This giveaway is open to everyone on the planet, even if you've won something here at PBW in the past.
In a strange way it reminds me of that weird interval following a bad divorce. After it's all over, people you know who have never once commented on the situation begin confiding how happy they are that you're free of the jerk, or the many reasons why they disliked your ex, or even how they knew he was cheating on you but never said anything because they didn't want to hurt your feelings. It's nice that they want you to know, but . . . why tell you now?
It's also difficult to know how to react to these confessions. Of course I say thank you, and I am grateful (who wouldn't be?), but for me personally it's history. This is because for the readers StarDoc came to an end in August of 2010, but for me it happened in 2007, when I discussed wrapping up the series here. While back then I still had a couple of books under contract to write, I knew I was heading down the same road as I had with the first five books, and I couldn't put my readership through that again.
It's been five years since I made that very difficult decision, and while I will always love StarDoc and the readers who kept me writing the series, I've moved on.
Now that I'm returning to writing Darkyn novels, I do wonder at times if history might repeat itself. For the second time in my career I've revived a series that my publisher killed but that the readers wanted me to keep writing. I have three new Darkyn novels under contract, and if these do well, I can certainly write more after this trilogy concludes. Since this has been my bestselling series to date, and readers have been very vocal about wanting more books, I think I have a fairly decent shot. That said, I can't take anything for granted. While how well the new trilogy does is 99% dependent on things beyond my control, I know I can make more of an effort to do what I can for the series and its readership. So this time around I'm trying to approach the problem differently. Primarily I'm focused on selling all the books that share a storyline under one contract; this should keep me from getting entangled in a series that I may or may not be able to end. I think this works better for the readers, too, as from what I've observed most of them don't seem interested in following lengthy series any more.
I'm also getting more involved and taking some new directions with promotion and marketing for this trilogy. That's been more painful -- I'm always going to be better at writing than self-promoting -- and I don't know if it will actually make a difference. I figure if nothing else I'll learn from it.
Nightborn will be hitting the shelves on March 6th, and as part of my do-more effort I'm also trying to make myself more available. So: if you have a weblog and would like to interview me, get some info about the book, or have me write a guest post for you, and you can post that between now and March 6th, please e-mail me at LynnViehl@aol.com to let me know. I have a few ARCs of Nightborn left that I can offer as giveaways (not many, so this will be first come first served) or signed copies of my other Darkyn novels. In late February I should have the final edition author copies of Nightborn if you'd prefer those as prizes.
If you were one of the readers or a reviewer who got a Nightborn ARC (either from me or my publisher), and you have the time and inclination to post a review on your site or at one of the online booksellers' pages before the book is released, that would also be great, and much appreciated.
I'm also going to put one last signed Nightborn ARC up for grabs here, so if you'd like a chance at winning it, in comments to this post name a novel series that you wish other people would read (or if you can't think of any, just toss your name in the hat) by midnight EST on Saturday, January 21, 2012. I will choose one name at random from everyone who participates and send the winner a signed ARC of Nightborn along with a surprise (and no, I won't tell you what that is, but my surprises are always good ones.) This giveaway is open to everyone on the planet, even if you've won something here at PBW in the past.
Published on January 19, 2012 21:00
January 18, 2012
Scrabbling Ideas
I've been playing Scrabble® since they tried to teach me how to spell in elementary school, and after chess it's my favorite board game. It's an excellent way to spend an unplugged evening with the kids. We regularly have Scrabble® nights here at Casa PBW, and (when I can get a couple of teams together) the occasional Scrabble home tournament. Last weekend Mom and I paired up and kicked everyone's butt all over the board.
I also have an electronic version of the game that allows me to play against the computer. A game takes about ten minutes to play by computer so it's the perfect mini-break past time. I usually win about half the games I play up to the expert level, at which point I always lose, but I do try to be graceful about it. Plus one of these days I am going to beat it; I just have to figure out how to make a word out of Q, J, K, X and three Is (I swear, the expert mode always sticks me with the worst letters.)
A Scrabble® game can be used for other things, too. Tonight while I was playing against the computer these were the first three words that landed on the board:

I arranged the words in my head -- Lost City Loot/Loot Lost City/City Lost Loot -- and realized I had three different basic premises for a story: Someone finds treasure from a lost city; a lost city is discovered (and looted); a city loses its treasure. While I probably won't get story ideas from every game I play, from now on I think I'm going to be paying more attention to what lands on the board.
At the moment I'm putting together a trilogy proposal, and I needed six names for the protagonists. My usual methods weren't producing much, so on a whim I took out my hands-on Scrabble® board (Diamond edition, naturally) and started playing with the tiles. I had the first four names I needed in a couple of minutes, and after switching out tiles for a while I hit on the last two. I even got a bonus in the process; the name of the character who brings the final two protagonists together.

Although the limited number of letter tiles can seem restrictive, I find it's actually a good thing. I think in some cases too many choices can be overwhelming. I had to do some creative thinking while I was working with the letters versus using as many as I wanted, and that helped me focus on what was important. If you want more letters, you can make your own from squares of cardboard, or pick up an extra game from a thrift store just for the tiles.
Other ways you can use a Scrabble® board:
Set up keywords and rearrange them to find new ideas for titles, settings and other named story elements.
Work with the tiles to coin words for world-building purposes.
Sort out the names in your story by first letter and eliminate sound-alike given names (this prevents your cast from sounding like a new branch of the Duggar family.)
Have you ever used a Scrabble® board to work out something with writing? Are there any other ways you can think of using one to help? Let us know in comments.
I also have an electronic version of the game that allows me to play against the computer. A game takes about ten minutes to play by computer so it's the perfect mini-break past time. I usually win about half the games I play up to the expert level, at which point I always lose, but I do try to be graceful about it. Plus one of these days I am going to beat it; I just have to figure out how to make a word out of Q, J, K, X and three Is (I swear, the expert mode always sticks me with the worst letters.)
A Scrabble® game can be used for other things, too. Tonight while I was playing against the computer these were the first three words that landed on the board:

I arranged the words in my head -- Lost City Loot/Loot Lost City/City Lost Loot -- and realized I had three different basic premises for a story: Someone finds treasure from a lost city; a lost city is discovered (and looted); a city loses its treasure. While I probably won't get story ideas from every game I play, from now on I think I'm going to be paying more attention to what lands on the board.
At the moment I'm putting together a trilogy proposal, and I needed six names for the protagonists. My usual methods weren't producing much, so on a whim I took out my hands-on Scrabble® board (Diamond edition, naturally) and started playing with the tiles. I had the first four names I needed in a couple of minutes, and after switching out tiles for a while I hit on the last two. I even got a bonus in the process; the name of the character who brings the final two protagonists together.

Although the limited number of letter tiles can seem restrictive, I find it's actually a good thing. I think in some cases too many choices can be overwhelming. I had to do some creative thinking while I was working with the letters versus using as many as I wanted, and that helped me focus on what was important. If you want more letters, you can make your own from squares of cardboard, or pick up an extra game from a thrift store just for the tiles.
Other ways you can use a Scrabble® board:
Set up keywords and rearrange them to find new ideas for titles, settings and other named story elements.
Work with the tiles to coin words for world-building purposes.
Sort out the names in your story by first letter and eliminate sound-alike given names (this prevents your cast from sounding like a new branch of the Duggar family.)
Have you ever used a Scrabble® board to work out something with writing? Are there any other ways you can think of using one to help? Let us know in comments.
Published on January 18, 2012 21:45
January 17, 2012
Please Don't Break the Internet
I'm not a group-joiner, but I despise censorship, so to show my support for those fighting to protect the internet and our freedom of speech, here's a video to watch:
PROTECT IP / SOPA Breaks The Internet from Fight for the Future on Vimeo.
Published on January 17, 2012 21:00
January 16, 2012
Winners
The magic hat has handed me the winners of the Bright and Shadow giveaway, and they are:
Tami in Jacksonville, whose favorite magical world is Mercedes Lackey's 500 Kingdoms
fionaphoenix, who digs Kim Harrison's The Hollows series
Ellen, who likes both Patricia Briggs' and Ilona Andrews' worlds
Stephen B. Bagley, who wouldn't mind visiting Discworld (brave guy)
Jessica, who picks Karen Moning's Fever series
Winners, when you have a chance please send your full name and ship-to address to LynnViehl@aol.com so I can get your books out to you. My thanks to everyone for joining in
Tami in Jacksonville, whose favorite magical world is Mercedes Lackey's 500 Kingdoms
fionaphoenix, who digs Kim Harrison's The Hollows series
Ellen, who likes both Patricia Briggs' and Ilona Andrews' worlds
Stephen B. Bagley, who wouldn't mind visiting Discworld (brave guy)
Jessica, who picks Karen Moning's Fever series
Winners, when you have a chance please send your full name and ship-to address to LynnViehl@aol.com so I can get your books out to you. My thanks to everyone for joining in
Published on January 16, 2012 21:28
January 15, 2012
Mac Ten
Ten Things for the Mac Freeware Lovers
Freeware caution: always scan free downloads of anything for bugs and other threats before dumping the programs into your hard drive.
The free lite version (or possibly a free trial download; my links are not jiving with each other) of Art Text is "a powerful tool. Create compelling text for your advertisements, brochures, letterheads, newsletters and more. Spice up these documents by designing decorative graphics that are sure to impress others. If you're creating a website for a business or your personal needs, Art Text has all of the tools you need. The 250 editable materials and 600 supplied vector icons and shapes will give you a quick start to getting your site up and running, or create your own web graphics effortlessly with the help of multiple layers. A logo often creates a strong association with your business in the minds of customers. You want your logo to make a statement. Design your company's logo right in Art Text and make it unique by taking advantage of 100 additional fonts (Extras Pack only) and the large library of shapes included in the program" (OS:Mac OS X 10.5.8 or later, Intel only. Mac OS X 10.7 Lion compatible.)
Calendar is an app "for those would want to put a calendar directly into their menu bar, allowing for easy access. It provides a quick look at today's date, and one click brings up the calendar, and a schedule sidebar. Switching between months and years is handled quickly" (OS: Mac OS X 10.6.6 or later)
Dropbox is "a free service that lets you bring all your photos, docs, and videos anywhere. This means that any file you save to your Dropbox will automatically save to all your computers, phones and even the Dropbox website. Dropbox also makes it super easy to share with others, whether you're a student or professional, parent or grandparent. Even if you accidentally spill a latte on your laptop, have no fear! You can relax knowing that Dropbox always has you covered, and none of your stuff will ever be lost" (OS: Mac, Windows, Linux and various mobile devices)
Growly Notes "lets you capture everything you're interested in, all in one place. Organize research projects, trips, to-do lists, or journals. Scrapbook your images, web links, and video clips. Your imagination is the only limitation. Pages can contain almost anything: formatted text, images, movies, audio clips, PDF files, tables, lists, web and file links, and drawings you create in Notes. There are no rules for where things have to go: put an image beside text or under it. Draw shapes on top of other notes. Put two snippets of text right next to each other. Click anywhere and start typing. It's really that simple. Notebooks are organized into sections (the larger tabs on the left in the image above), each of which contains as many pages as you like. All the open notebooks are shown in one window, for easy navigation and quick jumps" (OS: Mac)
Jet Photo Studio 5 is "a feature-rich and easy-to-use digital photography software. Features: Organizes photos in albums; Manage photos with the calendar and map; Geotag photos with GPS; Create Flash and Web galleries; Publish web albums with JetPhoto Server. New version 5 can also manage video clips and make Flash or web galleries contains videos" (OS: Mac OS X 10.3 / 10.4 / 10.5 / 10.6 / 10.7; this one also has a Windows version for Windows 2000, XP, Vista, 7)
MovingPhotos3D is "a visualization that lets you see your photo library in a new way. It sends your photos flying around the screen in 3D. You can see hundreds of pictures move into different patterns and shapes" (OS:Mac OS X 10.6.6 or later)
Scene Painter is a Mac freeware "for those who are looking to tell a story using a graphics component library as its source. You can create comics with this tool, or create other various pieces of art. You can get in depth with the program, utilizing advanced tactics or keep it simple" (OS: Mac, Jave version 1.6)
smallQWERTY is a free "keyboard app. You can input the following functions in groups of 4x5 buttons with left clicks, some of which in groups of 3x3 buttons with left or right clicks: 1. Letters (with standard ABC and efficient smallQWERTY layouts) 2. Numbers (1 ~ 0) 3. Symbols (all the symbols in standard keyboard) 4. Cursor keys (Left, Right, Up, Down, Home, End, Page Up, Page Down) 5. Function keys (F1 ~ F12) 6. Common File menus (New, Open, Save, Close, Hide, Minimize, Quit, ...) 7. Common Edit menus (Cut, Copy, Paste, Duplicate, Undo, Redo, Find, ...) 8. More menus (Folder creation, Preferences, Spotlight, Trash, ...) 9. Useful commands (Navigation, Screen capture, Media control, ...) 10. System commands (Monitor, Log off, Restart, Shutdown, Sleep) 11. Desktop commands (Mission control, Dashboard, Launchpad, App/window switcher, ...) 12. All the individual keys of standard keyboard 13. Modifiers (Command, Shift, Option/Alt, Control) 14. Custom app launcher. More functions in 3x3 keyboard interface are coming soon" (OS: Mac OS X 10.6 or later)
Speakline is a "simple language tool allows users to type a message onto the notepad and have their Mac read it back. The app supports the Mac system voices. Speakline will save the text, and can be exported as a AIFF file" (OS: Mac OS X 10.6 or later)
Wunderlist is a task manager that "stands apart from other like it, for being on the cloud. This free app will help you to boost productivity, and will work across a wide variety of devices, including: Macs, Windows, iPad, iPhone, Android, and on the web. You can share you lists with friends and co-workers to maximize efficiency when trying to get things done" (OS: Mac OS X, also Windows, Linux and various mobile devices)
Freeware caution: always scan free downloads of anything for bugs and other threats before dumping the programs into your hard drive.
The free lite version (or possibly a free trial download; my links are not jiving with each other) of Art Text is "a powerful tool. Create compelling text for your advertisements, brochures, letterheads, newsletters and more. Spice up these documents by designing decorative graphics that are sure to impress others. If you're creating a website for a business or your personal needs, Art Text has all of the tools you need. The 250 editable materials and 600 supplied vector icons and shapes will give you a quick start to getting your site up and running, or create your own web graphics effortlessly with the help of multiple layers. A logo often creates a strong association with your business in the minds of customers. You want your logo to make a statement. Design your company's logo right in Art Text and make it unique by taking advantage of 100 additional fonts (Extras Pack only) and the large library of shapes included in the program" (OS:Mac OS X 10.5.8 or later, Intel only. Mac OS X 10.7 Lion compatible.)
Calendar is an app "for those would want to put a calendar directly into their menu bar, allowing for easy access. It provides a quick look at today's date, and one click brings up the calendar, and a schedule sidebar. Switching between months and years is handled quickly" (OS: Mac OS X 10.6.6 or later)
Dropbox is "a free service that lets you bring all your photos, docs, and videos anywhere. This means that any file you save to your Dropbox will automatically save to all your computers, phones and even the Dropbox website. Dropbox also makes it super easy to share with others, whether you're a student or professional, parent or grandparent. Even if you accidentally spill a latte on your laptop, have no fear! You can relax knowing that Dropbox always has you covered, and none of your stuff will ever be lost" (OS: Mac, Windows, Linux and various mobile devices)
Growly Notes "lets you capture everything you're interested in, all in one place. Organize research projects, trips, to-do lists, or journals. Scrapbook your images, web links, and video clips. Your imagination is the only limitation. Pages can contain almost anything: formatted text, images, movies, audio clips, PDF files, tables, lists, web and file links, and drawings you create in Notes. There are no rules for where things have to go: put an image beside text or under it. Draw shapes on top of other notes. Put two snippets of text right next to each other. Click anywhere and start typing. It's really that simple. Notebooks are organized into sections (the larger tabs on the left in the image above), each of which contains as many pages as you like. All the open notebooks are shown in one window, for easy navigation and quick jumps" (OS: Mac)
Jet Photo Studio 5 is "a feature-rich and easy-to-use digital photography software. Features: Organizes photos in albums; Manage photos with the calendar and map; Geotag photos with GPS; Create Flash and Web galleries; Publish web albums with JetPhoto Server. New version 5 can also manage video clips and make Flash or web galleries contains videos" (OS: Mac OS X 10.3 / 10.4 / 10.5 / 10.6 / 10.7; this one also has a Windows version for Windows 2000, XP, Vista, 7)
MovingPhotos3D is "a visualization that lets you see your photo library in a new way. It sends your photos flying around the screen in 3D. You can see hundreds of pictures move into different patterns and shapes" (OS:Mac OS X 10.6.6 or later)
Scene Painter is a Mac freeware "for those who are looking to tell a story using a graphics component library as its source. You can create comics with this tool, or create other various pieces of art. You can get in depth with the program, utilizing advanced tactics or keep it simple" (OS: Mac, Jave version 1.6)
smallQWERTY is a free "keyboard app. You can input the following functions in groups of 4x5 buttons with left clicks, some of which in groups of 3x3 buttons with left or right clicks: 1. Letters (with standard ABC and efficient smallQWERTY layouts) 2. Numbers (1 ~ 0) 3. Symbols (all the symbols in standard keyboard) 4. Cursor keys (Left, Right, Up, Down, Home, End, Page Up, Page Down) 5. Function keys (F1 ~ F12) 6. Common File menus (New, Open, Save, Close, Hide, Minimize, Quit, ...) 7. Common Edit menus (Cut, Copy, Paste, Duplicate, Undo, Redo, Find, ...) 8. More menus (Folder creation, Preferences, Spotlight, Trash, ...) 9. Useful commands (Navigation, Screen capture, Media control, ...) 10. System commands (Monitor, Log off, Restart, Shutdown, Sleep) 11. Desktop commands (Mission control, Dashboard, Launchpad, App/window switcher, ...) 12. All the individual keys of standard keyboard 13. Modifiers (Command, Shift, Option/Alt, Control) 14. Custom app launcher. More functions in 3x3 keyboard interface are coming soon" (OS: Mac OS X 10.6 or later)
Speakline is a "simple language tool allows users to type a message onto the notepad and have their Mac read it back. The app supports the Mac system voices. Speakline will save the text, and can be exported as a AIFF file" (OS: Mac OS X 10.6 or later)
Wunderlist is a task manager that "stands apart from other like it, for being on the cloud. This free app will help you to boost productivity, and will work across a wide variety of devices, including: Macs, Windows, iPad, iPhone, Android, and on the web. You can share you lists with friends and co-workers to maximize efficiency when trying to get things done" (OS: Mac OS X, also Windows, Linux and various mobile devices)
Published on January 15, 2012 21:00
January 14, 2012
Invasion from Above
For your viewing pleasure: watch an alien invasion of Earth in this superbly animated video (some background music but otherwise safe for those of you at work):
Operation White Widow (2011) from Jmtm00 on Vimeo.
Originally spotted over at Kuriositas.
Operation White Widow (2011) from Jmtm00 on Vimeo.
Originally spotted over at Kuriositas.
Published on January 14, 2012 21:00
January 13, 2012
Collecting Characters
At the market the other day I was fortunate enough to get in line behind an elderly woman using an electric cart. She had a corona of curly white hair, wore a lovely floral blouse that matched her lilac trousers, and from her size had to be six feet tall or better standing.
I zoomed in on the details about her that interested me most: large hands laced with ecru age spots; on the left she sported a thin gold wedding band and modest diamond engagement ring that still sparkled. An old, chunky man's wristwatch (her husband's?) with big, easy-to-read numbers hung a little loose from her wrist. She gave off an aura of genteel perfume that I couldn't identify but reminded me of the Chantilly my mom likes to wear.
She had a full cart of groceries (I noted a gorgeous eggplant, three containers of fresh strawberries, and a gallon fat free milk.) As the clerk bagged everything for her in brown paper she gave direction on what was to be bagged together. She also listened and nodded as the cashier gave her an easy shortcut recipe for eggplant Parmesan, and then told her a funny cooking mishap story involving turkey gravy and peanut butter.
The lady had a strong, deep voice with a beautiful northeastern accent, maybe New Hampshire, and laughed out loud at herself several times with a big woman's booming, hearty laugh. Each time she did it tickled me, inviting me to laugh along (but I kept quiet so she wouldn't realize how closely I was eavesdropping.)
At some point during their exchange my order was also rung up, but the cashier and I had to wait as the lady's bags were loaded up in another cart. I paid in cash instead of using my card so I wouldn't have to ask the lady to move (her wheels were actually blocking my access to the card machine). All this took about ten minutes.
As soon as the lady left the cashier immediately apologized for making me wait, and I told her not to worry about it. "She's ninety-three," the cashier confided, shaking her head. She wasn't complaining, she was smiling.
So was I. Standing by that lady had been a privilege for me, not an inconvenience. It was like being in the presence of royalty; I was completely dazzled. Even as I write this a day later, I can still recall perfectly the sound of her laugh and the smell of her perfume. I also have no doubt a version of this magnificent creature will show up in one of my novels.
Observing strangers contributes most to my character collection. A chance encounter, like the one I had at the market, allows me to gather just enough information to start my imagination rolling. I need a little mystery to jump start the storytelling, and not knowing the name of the lady at the market, or where she lives, or any of her personal history gives me the room I need to invent. Finding out one small detail, like the fact she was born in 1919, gave me just enough to build on.
Imagine what this woman might have seen in her lifetime: the Great Depression, WWII, all those presidents, so much history. Was she a USO girl, or maybe a Rosie the Riveter? I bet she was. Does that old watch belong to the same guy who gave her those rings, or did it belong to her dad, her brother, a long-lost love? To still be shopping for herself -- and laughing -- at the age of ninety-three speaks of who she is at the very heart: strong, determined, dignified, joyous.
Every time you go out in the world, you have an opportunity to collect story elements from real life. People are walking characterization treasuries, and if you pay attention, you can borrow some of that personality gold and reinvest it in your fictional cast.
I zoomed in on the details about her that interested me most: large hands laced with ecru age spots; on the left she sported a thin gold wedding band and modest diamond engagement ring that still sparkled. An old, chunky man's wristwatch (her husband's?) with big, easy-to-read numbers hung a little loose from her wrist. She gave off an aura of genteel perfume that I couldn't identify but reminded me of the Chantilly my mom likes to wear.
She had a full cart of groceries (I noted a gorgeous eggplant, three containers of fresh strawberries, and a gallon fat free milk.) As the clerk bagged everything for her in brown paper she gave direction on what was to be bagged together. She also listened and nodded as the cashier gave her an easy shortcut recipe for eggplant Parmesan, and then told her a funny cooking mishap story involving turkey gravy and peanut butter.
The lady had a strong, deep voice with a beautiful northeastern accent, maybe New Hampshire, and laughed out loud at herself several times with a big woman's booming, hearty laugh. Each time she did it tickled me, inviting me to laugh along (but I kept quiet so she wouldn't realize how closely I was eavesdropping.)
At some point during their exchange my order was also rung up, but the cashier and I had to wait as the lady's bags were loaded up in another cart. I paid in cash instead of using my card so I wouldn't have to ask the lady to move (her wheels were actually blocking my access to the card machine). All this took about ten minutes.
As soon as the lady left the cashier immediately apologized for making me wait, and I told her not to worry about it. "She's ninety-three," the cashier confided, shaking her head. She wasn't complaining, she was smiling.
So was I. Standing by that lady had been a privilege for me, not an inconvenience. It was like being in the presence of royalty; I was completely dazzled. Even as I write this a day later, I can still recall perfectly the sound of her laugh and the smell of her perfume. I also have no doubt a version of this magnificent creature will show up in one of my novels.
Observing strangers contributes most to my character collection. A chance encounter, like the one I had at the market, allows me to gather just enough information to start my imagination rolling. I need a little mystery to jump start the storytelling, and not knowing the name of the lady at the market, or where she lives, or any of her personal history gives me the room I need to invent. Finding out one small detail, like the fact she was born in 1919, gave me just enough to build on.
Imagine what this woman might have seen in her lifetime: the Great Depression, WWII, all those presidents, so much history. Was she a USO girl, or maybe a Rosie the Riveter? I bet she was. Does that old watch belong to the same guy who gave her those rings, or did it belong to her dad, her brother, a long-lost love? To still be shopping for herself -- and laughing -- at the age of ninety-three speaks of who she is at the very heart: strong, determined, dignified, joyous.
Every time you go out in the world, you have an opportunity to collect story elements from real life. People are walking characterization treasuries, and if you pay attention, you can borrow some of that personality gold and reinvest it in your fictional cast.
Published on January 13, 2012 21:00
January 12, 2012
Bright and Shadow
There are few events more exciting for a writer than the official release day of your first book, and that day has arrived for our blogpal L.J. Cohen with the debut of her YA novel The Between.Here's how the story starts: at school, no one notices Lydia Hawthorn except Clive Barrow, a gorgeous new boy who is fawned over by everyone but her. Even more puzzling, Clive won't leave Lydia alone; he follows her everywhere -- and he always seems to know exactly where she'll be at any given moment.
Lydia does her best to dodge Clive, but he shows up on her bus on Friday afternoon to make some weird references to the characters from Shakespeare's A Midsummer Nights' Dream. Only this isn't a classroom exercise; Clive speaks of Oberon as if he were a real, living King. As cute as he is, it's obvious to Lydia that Clive is more than a little weird; he might be serious trouble.
Just as Lydia has had enough of his creepy stalker craziness, a lightning storm and an enormous dark force envelope the bus, and Clive drags her from her world through a window of rainbows into a place he calls Between. There he tells Lydia that she is a changeling, a trueborn Fae whom Oberon, King of the Bright court, exchanged with a dying mortal infant. The magic protecting her has been gradually wearing thin, and now that it's about to collapse, she has to walk away from her mortal life and return to the Fae. Worse, the King wants Lydia back for his own reasons -- and apparently so does his nemesis, Queen Tatiana of the Shadow court.
In a sense L.J. Cohen is the reader's Clive; without warning she steals us away from the real world and transports us to the beautiful and dangerous realms of the Fae. Like Lydia, we're quickly caught up in the labyrinthine personalities and politics of the Faerie courts, where nothing is what it seems. As the story unfolds, we see past the surface spectacle to the explosive secrets lurking beneath, and along with Lydia uncover each one to determine if the wrongs of the past can be set to rights -- or if the world of the Fae is doomed to war, destruction and extinction.
I've always been very selective about the fantasy I read because I generally don't care for magic books. Too often fictional magic systems are illogical, implausible, and regularly employed without any consequences at all. In bad magic books the spells are piled on in every scene, the same way makeup is trowelled on by certain women who believe it fools everyone into thinking they're younger and more attractive when it's simply sad and clownish.
This isn't the case with The Between. L.J. Cohen's classic-based magic system suits the world-building and the characters, makes sense and doesn't smother the story with a lot of unnecessary spell gunk. I think L.J.'s skill with using the magic elements (as well as handling the Shakespearean world-building) comes from her poet side. I kept seeing that lyrical influence throughout the story, too; from the rhythms of the dialogue and the action to the descriptive passages.
Also, this is a YA novel, and I'm fairly conservative about what I consider age- and subject matter-appropriate fiction for teenagers. After reading L.J.'s book I'd feel comfortable handing it out to teens of any age. Parents of kids twelve and under might want to prescreen the novel as there are a few scenes with some moderately nightmarish and violent content that I thought might be frightening to kids who are especially sensitive.
I really appreciate the many formats the author chose to use for publication. Via Smashwords I was able to purchase a .pdf copy, download it and print it out, and then I discovered I could get print copies from Amazon.com as well. I don't own an e-reader, and due to vision problems I can't read for long periods of time from a computer screen. For those reasons when an author goes strictly electronic and doesn't enable a printing option I don't buy their book. No print version makes it difficult for me to have giveaways, too. I have given away e-books in the past, but with some e-publishers this can get pretty convoluted so print is just more convenient. L.J. gave me all the options I wanted at mulptiple retailers, and it made me wish every indie author would do such a great job with distribution.
I thoroughly enjoyed reading this novel, and I think you will, too -- but as always, you don't have to take my word for it. In comments to this post, name your favorite magical novel world or author (or if you can't think of one, just toss your name in the hat) by midnight EST on Monday, January 16, 2012. I'll choose five names at random from everyone who participates, and send the winners a trade paperback copy of The Between by L.J. Cohen. This giveaway is open to everyone on the planet, even if you've won something here at PBW in the past.
Published on January 12, 2012 21:00
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