Phil Villarreal's Blog, page 81
May 3, 2019
April 29, 2019
"Konami's Arcade Classics" Review
A throwback to the 1980s and 90s glory days of coin-munching thrillers, "Konami's Arcade Classics" rounds up eight of the most memorable and influential arcade games in one tight package on the Switch.
Perhaps the package is a little too tight. Retro roundups are frequent these days, with standards setters such as "Sega Genesis Classics" bulging with 50 games, "Rare Replay" packing in 30 titles and "SNK 40th Anniversary Collection" checking in with 21.
While strict quantity isn't the sole measure for value in an anthology, the modest numbers in this Konami roundup make it all the more crucial that the included titles bring the thunder.
While there are some excellent selections in the bunch -- To my 10-year-old self, "Life Force" alone is nearly worth the price of admission -- most of the included games are shoot-em-ups. As a result, the title is a tad misleading, since the selection doesn't come close to capturing the breadth of genres that lifted the publisher to success in the olden days.
Nowhere to be found are the umpteen war and sports games on which the brand was built. Konami is making no bones that it's holding back "Contra" and "Castlevania" titles for separate releases. Since file size isn't an issue, the move seems like a cynical strategy to soak nostalgic games for as much money as possible -- just as the arcade games themselves were designed to siphone allowance money out of pimpled teens.
What's here, at least, is excellent. "Haunted Castle" was the darker, more insidious forerunner to "Castlevania," and "Nemesis" paved the way for the success of its relaunch as the start of the "Gradius" franchise. Lesser-known greats such as "Typhoon" and "TwinBee" hold up well, and the likes of "Scramble" and "Vulcan Venture" remain capable time-wasters.
As long as you size up the offerings before you forge ahead with the purchase, "Konami's Arcade Classics" is a square deal. But if you're spending blindly based on Konami loyalty alone, you may feel as bilked as you did when a premature "Game Over" screen flashed before you in days of yore.
Publisher provided review code.
Published on April 29, 2019 20:48
PHIL ON FILM: 5 Shows to Binge in May
For the full article, click here.
Published on April 29, 2019 08:49
April 28, 2019
"Truberbrook" Switch Review
A sci-fi tinged, point-and-click adventure mystery with more than a little "Twin Peaks" and "Deadly Premonition," "Truberbook" is a psychologically challenging and thought-provoking journey into darkness.
The dev team at Merge Games took an offbeat, unorthodox approach to storytelling, setting you into its awkward, eclectic story without context or explanation. You're left to your own devices, blindly stumbling about scene after scene, tinkering with environmental objects until you're able to trigger progress.
Owing much to the links of "Maniac Mansion" and "Tales of Monkey Island," the 1960s-set saga places you in the shoes of an American scientist who sets off to a quaint German town, with the objective to use his nerdy skills to save the world.
Got all that?
Much of what you're tangling with in "Truberbrook" comes in the obtuse format of the game. An ornery menu system, complex navigation and a mocking sense of humor pervades the game. Every joke seems to be at least partially on you, and every step is a nerve-fraying elongation of suspense in waiting for the proverbial other shoe to drop.
While the mounting frustration may discourage many gamers from pressing on, those who are hooked by the off-kilter premise will find themselves enduring the myriad obstacles just to see where the crazy train takes them. With the aid of online walkthroughs, the path forwards is navigable, though unnecessarily difficult.
"Tuberbrook" makes you pay the price for its residency, but for those looking for something that will throw them off their beaten path, it's a trip well worth taking.
Publisher provided review code.
Published on April 28, 2019 21:54
April 26, 2019
PHIL ON FILM: "Avengers: Endgame"
For my written review, click here.
Published on April 26, 2019 07:21
April 25, 2019
"Super Blood Hockey" Review
A throwback to the ancient and brilliant NES "Ice Hockey" and "Blades of Steel" games, developer Loren Lemcke brought back everything that worked in the pre-EA Sports era, while removing all the technological frustrations of the 80s.
Bursting with fast-paced, arcadey action, as well as gloriously gratuitous hyperviolence that lives up to the title, "Super Blood Hockey" is an exaggerated take on the sport that seems geared to give siblings cause to slug one another during intense couch co-op sessions.
Exhibition, challenge and franchise modes highlight the offerings, which allow you to play as the national team of your choice and engage in -- to borrow from the old joke -- brawls that occasionally break out in hockey games.
The passing, shooting and checking controls are precise and finely tuned, allowing for a competitive balance that's key in a sports title.
Player types range from sluggish bruisers to lithe attackers, allowing you to gear up your lines to facilitate the tactics you prefer.
A delightful chiptune soundtrack by Shawn Daley adds to the retro ambiance. As you indulge in the over-the-top action, you feel as though you're getting away with something. That's the charm of "Super Blood Hockey," which resurrects the spirit of video game hockey from its earliest, most rambunctious days.
Publisher provided review code.
Published on April 25, 2019 09:00
April 23, 2019
"SteamWorld Quest" Review
The "SteamWorld" brand has come to stand for innovation, quality and humor over the years. In games that started on the DS and spread across several platforms, they caught fire with gamers of all ages and proclivities, building up anticipation for each new release.
After two action/exploration "SteamWorld Dig" games and the strategy-oriented "SteamWorld Heist," the turn-based card battle RPG "SteamWorld Quest" is the most dramatic departure from developer Image & Form.
Set in a steampunk realm, you guide your party through an adventure that satirizes fantasy and sci-fi conventions while gradually building up an emotionally resonant story of its own.
You build your deck of attacks, spells and defense buffs through an array of 100 punch cards, gearing your toolset to the needs of the challenges that lie ahead.
Unlike some other games of its ilk, combat flows at a rapid pace, with cards serving as something like a quick menu bar that allows you to draw and deal out your attacks as rapidly or methodically as you choose.
While the leap to the new genre won't bring all "SteamWorld" fans with it from previous entries, the new horizons opened up by the entry refreshes the possibilities for the indie franchise turned mainstream success.
"SteamWorld Quest" is likely the most robust and lengthy -- if not the most replayable -- game in the sprawling franchise yet. Taking a machete to the brush standing in the way of the new path, the game opens up promising new possibilities. The future of "SteamWorld" is every bit as bright as its past.
Publisher provided review code.
Published on April 23, 2019 09:00
April 19, 2019
PHIL ON FILM: "The Curse of La Llorona"
Published on April 19, 2019 08:12
For my written review, click here.
Published on April 19, 2019 08:12


