Phil Villarreal's Blog, page 79

May 28, 2019

"Trover Saves the Universe" Review


Building on the comedic breakthrough of the "South Park" RPGs, "Trover Saves the Universe" proves once again that a game can be just as funny as an animated series, as long as the entire production prioritizes the artistic vision above all else.

From the jump, it's obvious that Justin Roiland channeled his unadulterated comedic genius into "Trover Saves the Universe," and the payoff comes in the same flow of constant next-level laughs infused in the DNA of "Rick and Morty." As with that show, Roiland voices the characters. He grants the lead character the same whiny, Marty McFly-style as Morty, making no effort to change what works so well in the first medium Roiland came to dominate.

The advantage that "Trover Saves the Universe" has over "Rick and Morty" is that you're an active participant in the mayhem. At times, you're the instigator of the jokes, and often you're the butt of them. Every step of the way, the tone and pace of the humor is a sharp, astute reaction to your subtly manipulated influence, and the result is nothing short of a comedic masterwork.

In an effort to reach out to the widest possible audience, developer Squanch Games provides the option to play a version of the game with toned-down vulgarity. Some may dismiss the mode as a copout, but I see it as a Trojan Horse that will lure in timid players who think they're not ready for Roiland's brand of satirical, sci-fi savagery. Few will play the game and wilfully pass up the opportunity to experience the comedic genius in its pure, intended form, and even those who play through the PG-rated version of the game will no doubt re-up with the vulgar mode in order to see what they missed out on.

As you play through the game, you almost feel guilty for pushing the story forward. Standing around, doing dumb things and backtracking is a way to trigger some of the most incisive material, sparking banter that makes you glad you spun your wheels rather than forged ahead.

"Trover Saves the Universe" is a sucker punch of precision, impossibly brilliant and effortlessly clever and observant writing. It's one of those rare treasures that comes along all too rarely, and more than enough justification for the interminable wait in between seasons of "Rick and Morty."

Publisher provided review code.
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Published on May 28, 2019 08:00

May 24, 2019

PHIL ON FILM: "Aladdin"


For my written review, click here.
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Published on May 24, 2019 08:21

May 23, 2019

Book Report: "The End of the Affair"

The End of the Affair The End of the Affair by Graham Greene
My rating: 4 of 5 stars

A penetrating and undoubtedly deeply personal dive into the emotional tumult of a man who has wrecked several lives by engaging in a reckless affair, Graham Greene's novel tells a dark and agonizing story of lust lost.

Greene spends much of his time inside the head of the main character, a novelist who is ruminating over having chased and attained the wife of a friend, only to have lost her by closing himself off emotionally.

With occasional shifts into the mindsets of the woman and her husband, the theme is that there is a wide, blurry line between love and hate.

Examining aspects of control, insecurity, desperation and the relentless and the self-destructive pursuit of romantic vigor, Greene ups the stakes by tossing in some escalating twists that force the characters to re-examine their traditional roles as they scramble to recoup their dignity.

Most of his characters actively work against presuppositions Greene imagines the readers carry in. His book is punishing and agonizing, but the pacing is fluid enough to carry it through. This is a bold and daring novel, especially considering it was written in 1951.

Colin Firth's narration in the Audible version is exquisite, with a trembling voice during particularly impactful moments that make it seem as though he's reading from his own diary. Occasional quirks, such as a whistling lisp that creep through, add more texture to the words.

"The End of the Affair" may be punishing, but it's thought-provoking enough to justify the emotional wounds it creates.

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Published on May 23, 2019 07:51

May 21, 2019

"American Fugitive" Review


A breezy, top-down sandbox romp, "American Fugitive" gets away with a considerable amount of darkness because of its jubilant, satiric tone.

Developer Fallen Tree Games draws heavy influence from the 2008 DS and mobile classic "Grand Theft Auto: Chinatown Wars," setting you loose to wreak mayhem in a cheesy 1980s setting.

You play as Will Riley, an innocent man suspected of killing his own father. You break out of jail driven by a two-pronged mission: To clear your own name while tracking down and exacting vengeance on your dad's real killer.

Although an unimaginative mission structure tends to stifle the momentum, the free and loose structure allows you to take on the somewhat tedious story at your own pace.

"American Fugitive" is just as fun when you're freelancing as it is when you're plowing through the story. The ability to stir up trouble and deal with the escalating iterative consequences keeps the game's thrills feeling fresh and vibrant.

The world pulses with nefarious activities such as sticking up stores, stealing cars, infiltrating stash houses and going on impromptu shooting rampages. It's easy to busy yourself with welcome distractions, losing yourself in the mayhem that awaits you.

"American Fugitive" may be willfully rough around the edges, but it manages to retain a consistency in tone and excitement that keeps pulling you back in. It's a hell of a lot of fun to go on the run with Will.

Publisher provided review code.
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Published on May 21, 2019 22:50

May 17, 2019

PHIL ON FILM: "John Wick Chapter 3 Parabellum"


For my written review, click here.
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Published on May 17, 2019 08:14

May 16, 2019

May 15, 2019

"A Plague Tale: Innocence" Review


A haunting, elegiac meditation on loss, love and bravery in the face of marauding tragedy, "A Plague Tale: Innocence" takes on the barely fathomable plight of Europe amid the Black Death.

Developer Asobo Studio crafts a gorgeous and relentlessly haunting story about a pair of orphans who go on the run during the Inquisition.

The desperate, overwhelming and bleak pursuit of perseverance aptly pushes emotional buttons while remaining grounded and impactful.

No matter where you turn, rats flitter about, making their presence known as not only an actual impediment, but an internal metaphor for the plight of the human struggle.

As with "The Walking Dead," "A Plague Tale: Innocence" shows that even when confronted with outside terrors, mankind will always have the nasty tendency to present the most daunting threats to itself.

The gameplay is diverse and well-paced, with missions that mix aspects of survival, stealth, light puzzle-solving and unorthodox combat keeping things fresh and engrossing.

The reach sometimes exceeds the grasp, with occasional moments of unintentional comedy parsed among the heavy writing, as well as a few technical hiccups that tend to take you out of the moment. But overall, "A Plague Tale: Innocence" stands as a bold, ferocious effort that's unlike just about anything to come down the pike in recent years.

Arthouse gaming at its finest, the adventure takes you to places that most other games don't dare to approach, much less so successfully execute.

Publisher provided review code.
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Published on May 15, 2019 22:33

"For the King" Review


The goal of "For the King" is to simulate the dice-rolling, card-flopping, miniatures-pushing exuberance of tabletop gaming.

Whether you're taking on the game's solo campaign or partaking in online co-op, it's easy to lose yourself in the cheerfully geeky trappings of the high-fantasy roguelike.

Regardless of which mode you're playing, every time you fire up a new quest you'll take on an entirely new experience, thanks to procedural map and quest generation. The overarching goal is to heed the crown's demand that you and your party rid the overrun kingdom of marauding Chaos. You take on that task via a turn-based battle system that harkens back to the classic age of top-down RPGs.

A year after the initial PC release, the game charges onto consoles with the momentum of a solid base of fans and the polish that comes after the culmination of several months of updates.

Developer IronOak game shows off a level of sparkle and polish that belies the game's indie origins. "For the King" hums with a vivacity that tabletop games may spark in the imagination, but never approach in reality.

The ambitious, game-as-service support echoes that of a paid MMO, and players can count on months -- if not years -- of a continuous stream of new events, items and enhancements.

"For the King" in its current form already bursts with excessive value for your gaming dollar, and that investment promises only to mature as you continue to play. Heavy may be the head that wears the crown, but this lighthearted game thrives with royal ambition.

Publisher provided review code.
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Published on May 15, 2019 22:09

Musical Theater Review: "42nd Street"


While no one goes looking to a classic such as "42nd Street" for something bold or edgy, there is a surprising amount of heat to the 1930s-set tale of love, loss and ambition in the golden age of musical theater.

Above all else, the show celebrates the youthful exuberance and beauty of stage performance, and shows off its wares in occasionally skimpy -- though always tasteful -- costumes and a Rockettes-style sea of rhythmically pumping bare legs.

Filmed from a grandiose 2017 West End revival that breathed modern life into what otherwise might be dismissed as a stale, less-than-relevant production, the show shines with immediacy and skill in this Broadway HD-filmed performance.

Fueled by such iconic, show-stopping numbers such as "We're in the Money," "Shuffle Off to Buffalo" and "Lullaby of Broadway," the show maintains its momentum with old-school charm.

The presentation crackles with the cinematographic style of a film rather than a stuffy recorded play. A mix of close-ups, aerials and balcony-view wide shots makes the show feel alive and vivid -- maybe too much so at times. The acting is often so overdone and boisterous that it devolves into self-parody, with broad delivery and exaggerated facial expressions that generate eye rolls rather than empathy.

No one watches "42nd Street" for the acting, though. This is a feast of glitz, glamor and razzmatazz, and the production cranks those out in spades. 

Studio provided screener.
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Published on May 15, 2019 21:49

May 14, 2019

"Reverse Crawl" Review


Leading an army of the undead against forces even more despicable than your own, you plunge into the single-player adventure "Reverse Crawl" with the goal of dominating the battlefield with superior strategy and tactics.

Four years after its original, largely overlooked PC release, developer Nerdock Productions gives the game another go on modern consoles.

With its retro aesthetic and handheld-friendly mechanics, "Reverse Crawl" is particularly suited to the Switch, which lends itself to quick-hit missions and save states.

Duking it out with the Red Queen's monstrous minions on a turn-based hexagonal grid. you use your array of attacks, enhancements and resources to maximize your meager forces to overcome daunting odds.

Although the mission structure can be repetitive, and the characters don't have quite as much charm as they might have. "Reverse Crawl" may yet again slink into obscurity, but at least now it's got a fighting chance to crawl back from the undead.

Publisher provided review code.
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Published on May 14, 2019 22:41