Monica Valentinelli's Blog: booksofm.com, page 87

January 5, 2012

Too Many (Cool) Mind

Big Giant Sword Fighting


There is something to be said for martial arts movies. There is also something to be said for old adages about idle hands being the devil's workshop, which supposed (if you believe a quick count of the tubes comprising the internet) dates back to Chaucer's time.


And there is also something to be said for The Last Samurai. Yes, I realize it's Tom Cruise. Yes, I know it's about the white man rushing in to rescuing a native culture on their own land. (*coughs* Avatar *coughs*) I like this movie because I'm a sucker for historicals and there are nuggets of awesome here. I mean, it's Ken Watanabe. COME ON! And, despite what I think about his personal life, Tom Cruise can act. Phooey.


But I digress. There's a moment in the film where Captain Algren isn't *getting* the moves he's being taught. Nobutada turns to him and explains he has too many mind.


That, my dear readers, is what gets in the way of what we want to do. For me, there's been many things pressing on my mind as of late. I have the tendency, when I'm in the midst of projects or work, to fall deeply and head over heels into the zone and forget everything else. Then LOOK, SQUIRREL! something happens and I'm like: Do I need to worry about that?


In no uncertain order, the things that I fretted over in the past couple of weeks were: writer's "platform," online popularity, publisher perceptions, etc. And, to be blunt, it's all bullsh*t. It is. All of that rah-rah-rah is secondary to the work. There are different forms of marketing, some of which are about creating an illusion, and I sometimes get sucked up into this. Mind you, I have friends who graciously provided a reality check in this regard, because I need that sometimes. I am far from perfect.


I think (Hah, hah… See what I did there?) it's too easy to look to online popularity as a validation of self. As a way to say, hey… AWESOME! I have X number of fans pushing me forward. Every writer I've ever met needs a cheerleading squad that is NOT comprised of our cats. Every. Single. One. This is why there's competition and snarky comments and bullsh*t. This is why some authors scout out bad reviews and comment on them. This is why we're neurotic. And yes, I include myself in that category. I don't write to hear myself speak. I write for my readers. And, for many authors, other authors are *also* readers, too.


Strip away the minds, and if you're not telling the damn story, then you aren't. There are those who can juggle all things and not be neurotic, and I admire them. I'm still growing and writing and reading and growing. Let's hope I never stop learning, sharing, and being positive, too.


Mood: No mind! Empty head!

Caffeinated Beverages Consumed: Two.

Work-Out Minutes Logged Yesterday: None, and I'm feeling it.

Yesterday's Projects: RPG, Novel, short story

In My Ears: Tron. (

Game Last Played: PicCross 3D

Movie Last Viewed: Return of the King

Book Last Read: The Encyclopedia of 500 Spells

Latest Artistic Project: Crystal Medallion pendant in silver and red

Latest Release: Strange, Dead Love for Vampire: the Requiem




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Published on January 05, 2012 10:10

January 4, 2012

Getting To The Point: 100 Days

It's January 4th and I'm four days into my novel revisions. The biggest decision I've had to make is whether or not my main character's amnesia is integral to the plot, or if it's just a device I'm using to build the world slowly. It is crucial that the MC does not remember what's happened to her. When the story begins, she doesn't even know her memory has been magically wiped, because she's been betrayed by the man she believes to be her husband.


This technique also means that I have to tighten up "the point" of the story. Yes, she realizes she's been "had." Then what? Well, I know "what," I just have to get to it sooner by writing that elevator pitch. There's absolutely no reason why I have to spend three chapters getting to the point of the story or, in other words, the MC's quest.


Also? I hate the MC's current name. That is all.


About the 100 Days for 2012: For more about this project, visit 100 Days of Novel Revisions.




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Published on January 04, 2012 16:17

Hugo Award Nominations Open!

Apexology: Science Fiction and Fantasy CoverThe 2012 Hugo Award nominations are open! If you're able to nominate an author, editor or publisher for a Hugo award, I hope you take the time to do so. The nominations end on January 31st and there's a lot of great categories to list your favorites.


This year, I have one short story that would be eligible for a Hugo award. "Tailfeather" appeared in Apexology: Science Fiction & Fantasy along with seventeen other fine tales this past summer.


Good luck to my friends and peers in the community!




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Published on January 04, 2012 08:30

2011 Publications In Review

In an earlier post, I talked about how I achieved my 2011 publishing goals. Today, I'm going to share with you the publications that debuted this past year and hint about a few new titles that are at the presses.


Games

Scenes of the EmbraceIn January, the first publication that debuted was SCENES OF THE EMBRACE, a tool for Storytellers to use with Vampire: the Requiem.


After GenCon, I released a new INSTANT ANTAGONIST: THE CREEPY COTTONTAIL through FR Press, which is a hybrid game decide replete with a story, a systemless creature and story hooks. This critter has a Lovecraftian (albeit a bit satirical at times) flair.


The latest release is STRANGE, DEAD LOVE which is also for Vampire: the Requiem. This is a paranormal romance sourcebook that addresses many different types of settings. So far, the feedback has been pretty positive.


I finished up two other game-related projects that are scheduled to debut sometime in 2012.


Fiction

[image error]My goal this year was to focus on my stories, and I feel that I made some strides in that direction. Here's a look back at what was published and what I experimented with.


In February, I (along with several others) experienced historic political unrest that took the form of extensive and consistent protests. I posted some pictures from February and March. This experience affected my work. I wrote a story, first shared on my blog, then self-published called Lady Yellowbird and the Flight of the Sad Panda set in the world of Occupation, a global dystopian setting I created many years ago. I ended up reading this story at WisCon, too.


Shortly thereafter, Bewildering Stories picked up another science fiction-related work called The Message, which you can read for free. Then, "Tomorrow's Precious Lambs" appeared in The Zombie Feed, Volume 1. Readers enjoyed this story at OddCon and asked if there would be a sequel. :D


For April Fool's, Paths of Storytelling for Vampire: the Masquerade debuted. This was a "lost" manuscript where readers can choose how the story progresses. I wrote the Gangrel storyline. And yes, before you even ask, I required lots and lots of reprogramming to flip from Requiem to Masquerade and back again!


Then, my story titled "Tailfeather" debuted in Apexology: Science Fiction & Fantasy this summer. It's a tale about a woman who becomes a cybernetic bird in a dystopian setting, the second in my dystopian setting. Apex Publications was extremely supportive of my work and I'd gladly work with them again.


I donned my editor's hat twice this past year. The first was for Haunted: 11 Tales of Ghostly Horror which was the debut anthology for FR Press. The second was for Slices of Fate: The Collected Works of Eddy Webb, FR Press's debut author collection.


Last but not least, the print edition of The Queen of Crows became available in full color and black-and-white.


For 2012, "Fangs and Formaldehyde" is slated to debut in the New Hero anthology from Stone Skin Press. REDWING'S GAMBIT, a novella for the Bulldogs RPG, will also appear this year, too. I had a *lot* of fun working on both stories.


Non-Fiction

Non-fiction is ever on my radar. I wrote an essay for Apex Magazine Issue 24 titled "Grab Your Badge, Ready, Set, Meet!" I penned guest columns for the How To Write Shop and a new column geared for freelancers titled Adventure to Dice Castle for Geek's Dream Girl.


This year, I am hoping to finish up a non-fiction book and continue writing guest columns and articles. I continue to write reviews for FlamesRising.com as I get time.




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Published on January 04, 2012 06:54

January 3, 2012

Award Nomination for Haunted: 11 Tales of Ghostly Horror! Vote!

[image error]I am pleased to announce that Haunted: 11 Tales of Ghostly Horror is up for an award. The annual Preditors & Editors award committee has honored this debut anthology from FR Press to be considered for a Readers' Choice award.


Vote for your favorite anthology in the 2011 Preditors & Editors Awards! The voting ends on January 10, 2012.


Back in 2009, Buried Tales of Pinebox, Texas, featuring my short story titled "Pie" won this award. I am thrilled that this year's anthology was included in this list. It was a nice surprise!




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Published on January 03, 2012 13:30

There's No Fun Here. Or Is There?

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Yesterday, I was plowing through words and e-mails and stumbled across this article from Vanessa Fox, who penned "Learning How to Say No Isn't the Answer." This phrase really got to me:


The ability to do that — to say no to things you're not super excited about — that's a luxury. Most of us who have that luxury now haven't always had it. In fact, many of us who now have that luxury likely only have it because of our tendency to do just the opposite — not only say yes to everything but to seek out new things to say yes to. — SOURCE: Vanessa Fox on Learning How to Say No Isn't the Answer.




That is exactly where I am in my career right now. It's not just financial concerns for me, mind you, it's also creative goals and career aspirations. It's about committing to further those aims and to recognize opportunity when it comes my way because I am planning a year or two out. My work, specifically my storytelling and game design projects, are not a guarantee for success. For any creative, there are no guarantees. I have to balance paid vs. non-paid, tie-in vs. original, and marketing vs. productivity. I do this not because my work is an obligation, but because I love, love, love doing it!


There's this impression that people who work a lot of hours are slaves to the machine. That we don't have fun or that we're boring people. Yesterday, I felt like that stereotype because after reviewing my goals for 2012, I have to focus more on production time than marketing or people interaction time — especially online. My new job has changed my schedule in a good way! The time I spend on the computer has to be valuable and the time I spend offline doubly so. Do I have any regrets? No, not a one.


Yes, writing is work. Yes, marketing for Steve Jackson Games and managing John Kovalic's business is work. Yes, designing games or ripping them apart is also work. But? It does not feel like the traditional definition of work. I feel like I'm my accomplishments are valuable and I'm working with some amazing people. There's a lot of teamwork here and that, coupled with being able to connect with other gamers, creative pros, and readers, is what makes the day job and these projects so enjoyable.


I guess, in the end, appearances are everything — or are they? Just because an author isn't Tweeting jokes or interactive with readers doesn't mean they're not engaging. Just because a game designer isn't talking about every individual piece of their process doesn't mean they're not busy working. And just because someone isn't being social or they're not talking about every aspect of their personal lives or they've had "a" bad day, that they're miserable or overworked or stressed beyond belief.


I'm having the time of my life both professional and personally. How about you?


Mood: Bubbly

Caffeinated Beverages Consumed: Two!

Work-Out Minutes Logged Yesterday: Half an hour of yoga.

Yesterday's Projects: RPG, Novel

In My Ears: Enya

Game Last Played: PicCross 3D

Movie Last Viewed: The Two Towers

Book Last Read: The Encyclopedia of 500 Spells

Latest Artistic Project: Crystal Medallion pendant in silver and red

Latest Release: Strange, Dead Love for Vampire: the Requiem




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Published on January 03, 2012 09:01

January 1, 2012

Happy New Year!

Today's New Year wishes are courtesy of Dork Tower. May your day be merry and bright and may you enjoy a happy, healthy, and prosperous 2012!


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Published on January 01, 2012 08:00

December 30, 2011

Annnnnnd I'm Back on the Timer

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The other day I got frustrated because I didn't balance my schedule changes appropriately. So? I turned to my trusty friend the timer, opened up a document, and started to write. I had three interruptions in the first five minutes (all of which were my fault) but the numbers blaring on my screen reminded me that I had to stick to it.


I wrote 1,000 words in a half an hour without even realizing it. Had to stop because I was typing so fast I kept sticking on the Ctrl+ key which made my keyboard go all kinds of wonky — twice — but hopefully that's all sorted out now. I think I'd have a meltdown if my new keyboard was batty after I spent three days setting it up, but after some investigation, I think this was a case of user error. Sigh, where's Tron when you need him. Eh?


This free Countdown Timer works really well and there's a full screen option available for those of you who have a second monitor. Combined with a Task Timer app from Chrome, these two items will help me break out my day into smaller chunks, even when I'm working on larger projects.


Although word count is important, you will notice a change to my status updates at the bottom of the blog screen. Due to the new 100 day announcement I posted earlier, I'm going to list the type of projects I'm working on. Mind you, I'm under NDA for some and others I don't want to tell you about for professional reasons. I know other authors are comfortable talking about what they submit for open calls, but I'm not. I'd rather focus on the work at hand then think about publications like little notches on a computer screen.


For me, once I get past the research phase, I worry less about word count because I track progress by date moreso than the number of words. Deadlines are my goals and with some projects, like short stories, there really isn't a set word count. It's done when it's done. Sometimes that means I have to go through several revisions; sometimes I'm good after the first draft.


Like any other working writer out there, this job (part time, any time, full time or hobby time) requires balancing more than one plate. Some gigs work out; some don't. The trick is to keep at it and the timer is one tool to help me to just that. :)


Mood: This grasshopper is focused.

Caffeinated Beverages Consumed: It's kind of hazy…

Work-Out Minutes Logged Yesterday: Half an hour walk.

Yesterday's Projects: RPG, blogging

In My Ears: Movie Soundtrack Playlist (Currently Listening to Battlestar Galactica)

Game Last Played: PicCross 3D

Movie Last Viewed: Limitless

Book Last Read: The Encyclopedia of 500 Spells

Latest Artistic Project: Crystal Medallion pendant in gold

Latest Release: Strange, Dead Love for Vampire: the Requiem




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Published on December 30, 2011 08:30

The Next 100 Days Project

100 Days of Novel Revisions


In 2011, I went offline for a hundred days and blogged about its effects on me and my work. Now, for 2012, I'm going to do another 100 day project, but this time it will be attached to one of my goals, and that is to finish the revisions on my urban fantasy novel.


For a hundred days, regardless of what I'm doing (and where I am in the country), I pledge to open my manuscript every day and work on the revisions. If I can remove myself from most online interactions for a hundred days, then I can certainly spend almost a third of the year devoted to a story I love to pieces.


Some of this is going to be difficult because I do have some travel planned in January, February, and March. That's part of the reason why I'm taking this project on now, instead of during lower travel times during the year, because I have no excuse. My challenge is balancing work (and life) with my original tales, and travel is just a small piece to that puzzle.


There are a lot of other reasons why I'm doing this, too, and some of those I'll probably explore as we go. I'm going to blog about this in addition to whatever else I have planned, so it won't be as much of an interruption for you as it was last time. (Thank you to everyone who requested blog topics, by the way. It helped immensely.)


The big thing to remember, is that this isn't about how many words I pen or whether or not I get the revisions done, it's about time. It's about taking the time — regardless if it's fifteen minutes or four hours — to put my butt in the chair, open this manuscript, and give it the love it sorely needs after my other obligations are done. Or, to put it another way, this 100 Days Project will take place after I punch out of my other work.


Wish me luck! The next 100 Days project will begin on New Year's Day!




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Published on December 30, 2011 08:00

December 29, 2011

5 Questions To Help You Set Your Writing Goals

Yuna Final Fantasy X-2


I think one of the hardest things to do as a writer is to figure out your goals. Last year, I had to balance what I wanted to do with what I could do and what I did (and didn't) get paid for. Your personal situation may be different because you may not have the same financial or time considerations that I do. Maybe you're trying to figure out what genre you want to write or maybe you want to find a critique partner. Maybe you're scheduling your first convention appearance or your fiftieth. Regardless of your situation, I've come up with five questions that might help you explore not only what you want to achieve in 2012, but how.


1. How Does Your Past Support Your Future? – Think of where you'd like to be as an author. Now, review what you've done the past five or even ten years. Can you pinpoint what you've done to transform you into future-you? If it takes you longer than ten or fifteen minutes to immediately recognize the clear and actionable steps you've taken, then you may want to think about what that means to you. Maybe you revisit that long-term goal. Maybe you make smaller goals that do support your future-you this year. Maybe you get depressed and whine about what you haven't done. And that's okay! There's a lot of emotional investment tied up in being an author because it's a creative work. There's going to be moments where you piss and moan, but also cheer and celebrate!


2. What Are You Willing To Sacrifice? – Every author gives up something to make a career out of it. Every. Single. One. For some, it's social interaction. For others, it's nights and weekends or having new furniture. I don't watch TV. I get my pop culture trends from Twitter or Google. I watch even less TV now that I started making jewelry again, which ended up being a huge blessing for me. I get the camaraderie of a regular beading group, the ability to learn something new in a non-threatening environment, and the wonderful "art" that results from it. I'm not in shape (something I need to change) but I'm on schedule for achieving what I have to (and what I want to) in 2012. Next week, I'm going to hit the timer again hard to make sure I stay on track in spite of traveling. The point I'm trying to make here, is that becoming an author is more than just putting fancy words on a page. It takes a lot of work and because of that, because of the hours and hours involved, something has to give.


3. What Are Your Strengths/Weaknesses? – I talked about this a little bit when I wrote the debut column for Adventure to Dice Castle, but it's still appropriate here. It's impossible to be realistic about your goals if you have no idea what you can and can't do. Think about this in terms of an RPG character. If the quest is to find the magical macguffin in a hidden tomb, then you'll need skills that will help you find out where that tomb is, deal with any NPCs along the way, and survive the encounter. A lot of people find this part to be really hard, because there's a lot of "I don't know's" that are often thrown around. Find out! Do you write better consistently or, like me, plan everything and then let the words flow out in a big heap? On average, how much time do you need to write a short story? Novel? Are you better at writing action scenes or romance? What's the biggest reason why you haven't finished your novel? What life-related things get in the way of your writing? Health/money/love/family/job problems?


4. Are Your Drawbacks Manageable? – There is no way that you will ever get rid of your negative traits. It just won't happen. Instead, you have to manage them. Addicted to caffeine? Over-committed because you can't say "No?" Insecure as hell? Procrastinate? Jealous of other writers younger than you? Don't finish what you say you're going to? These are tendencies ingrained into your personality for whatever reason. Embrace them, don't beat your self up over them, and figure out how to manage them to help you keep focused on your work. Maybe that means you get help. Maybe that means you have to, like me, use a timer or blog for accountability. Whatever your tricks are, find them. Your drawbacks will never go away, not when you're successful, not when you're published, not even after you've achieved every goal you've set out to do, because you are you. Writing is a solitary act. No one else can put those words on the page for you. To get those words on the page, you'll need to face yourself and deal with the parts you like and don't like to achieve your goals.


5. How Much Money Can You Make versus Want To On Your Writing? – I've often talked about how every writer's path is different, and money is a big reason why. Some authors have a spouse that financially supports them, so they don't have to have a second job. Others have insane medical bills and work-and-write full + overtime hours. As much as writing is an art, it's also a job for many, many, many professionals. I feel that some writers forget that, because the dream of becoming a successful novelist is rarely detailed. Many people are enamored with Cinderella at the ball, but being that abused, half-starved, over-worked girl? No one wants to be treated like crap, nor do they want to willingly go through the crucible to get back to the ball. Don't get me wrong: some authors find success comes easier to them than others. That's the way of the world, but that isn't true for everyone. Right now, the paying markets are continuing to shift and change as digital media sorts itself out. The number of copies sold for an anthology and for first-time novelists has dropped. For every success story you can name there are literally thousands who never do.


I hope you didn't think I was being overly negative by bringing these questions up. I'm not trying to say: "Don't write. It's scary. Oooooooo." What I'm attempting to convey here? "Plan to write. To do that, you're going to have to make changes in your life. Some you're going to be okay with. Some you're not going to. It's up to you to figure out what that means in the end, but when you do? You will become future-you."


Mood: Post-Christmas recovery. Day Four!

Caffeinated Beverages Consumed: Two with a chance of BBZZZZzzzzZZZZ.

Work-Out Minutes Logged Yesterday: I suck. This is the longest post Christmas-recovery ever.

Word Count Logged Yesterday (not including day job): 2,000

In My Ears: Movie Soundtrack playlist on iTunes. (Currently listening to Harry Potter)

Game Last Played: PicCross 3D

Movie Last Viewed: Limitless

Book Last Read: The Encyclopedia of 500 Spells

Latest Artistic Project: Crystal Medallion pendant in gold

Latest Release: Strange, Dead Love for Vampire: the Requiem




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Published on December 29, 2011 09:00

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Monica Valentinelli
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