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topic: Everyone's Roleplay Plots > My Plots





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message 34: by Steph, My two addictions: Sims and roleplay. (new)

2222571 Didja ever reply? Or did I ever reply? *thinks*


message 33: by Morgan, Initiate victory dance! *dances wildly * *whoops * (new)

938730 I dunno, sometime soon, hopefuly....


message 32: by Steph, My two addictions: Sims and roleplay. (new)

2222571 *rolls eyes*


message 31: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 oh, lol, doyee... awcrud, im picking up words from books i read >< lol. umm, i dunno, actually...


message 30: by Steph, My two addictions: Sims and roleplay. (new)

2222571 "plot one..." *points to the bold letters up top*


message 29: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 um, which one was that?


message 28: by Steph, My two addictions: Sims and roleplay. (new)

2222571 When are we gonna do the first plot?


message 27: by Steph, My two addictions: Sims and roleplay. (new)

2222571 nvm, snow's in control of him


message 26: by Steph, My two addictions: Sims and roleplay. (new)

2222571 anybody want him?


message 25: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 Cool! I can manage my time... Though if my parents were to ground me for it, I think it'd improve by a bit. *sigh* Mainly because I'd have nothing better to do than homework and reading ><


message 24: by Morgan, Initiate victory dance! *dances wildly * *whoops * (last edited Oct 07, 2009 08:00PM) (new)

938730 I'm already doomed...... But my time management is improving, surprisingly. I thought it was impossible.


message 23: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 her mom wasn't happy with her time management skills... *sigh* if my parents ever ground me for that, im DOOMED lol


message 22: by Morgan, Initiate victory dance! *dances wildly * *whoops * (last edited Oct 07, 2009 07:58PM) (new)

938730 I'd rather not say.....


message 21: by Steph, My two addictions: Sims and roleplay. (new)

2222571 Morgan wrote: "Yay! *hugs Steph* Please wait. I should be ungrounded soon. ><"

what did u do?


message 20: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 That's okay. After what I've got planned, she may not get the chance. ^^ Man, I can't wait :P


message 19: by Morgan, Initiate victory dance! *dances wildly * *whoops * (last edited Oct 07, 2009 07:31PM) (new)

938730 Okay, makes sence. ^V^ *snickers* Inna's going to love that. She might go after Brian herself.


message 18: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 Oh yeah, hey Morgan, since Inna knows that Kyle and Cindy are connected, when they figure out kyle's dead, could the School think that cindy's dead too?


message 17: by Morgan, Initiate victory dance! *dances wildly * *whoops * (new)

938730 Lol, I read that. Poor Kyle.... Sorry Snow... ><


message 16: by Steph, My two addictions: Sims and roleplay. (new)

2222571 I killed Kyle! Rather, Zajac did! Sorry, that was random...


message 15: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 I hope you are. I'm not going to use Cindy 'till you get back. ^^


message 14: by Morgan, Initiate victory dance! *dances wildly * *whoops * (new)

938730 Yay! *hugs Steph* Please wait. I should be ungrounded soon. ><


message 13: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 hey morgan! and you'd prbably be necessay for the plot to go into action, since Inna's currently head whitecoat ^^


message 12: by Steph, My two addictions: Sims and roleplay. (new)

2222571 Puppy eyes don't work for me...
Anywho, I was going to allow a few people play the first plot since it is the entire school.


message 11: by Morgan, Initiate victory dance! *dances wildly * *whoops * (new)

938730 Lol, sweet! I like the first plot! *puppy eyes* If you do it, could you wait for me? I really wanna join in.


message 10: by Steph, My two addictions: Sims and roleplay. (new)

2222571 *claps*


message 9: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 that would work too, and no problem ^^ i love to cause trouble like this XD


message 8: by Steph, My two addictions: Sims and roleplay. (new)

2222571 Thanks.


message 7: by Steph, My two addictions: Sims and roleplay. (new)

2222571 i was thinking it was metal bracelets and they were heavy and unable to be slipped off.


message 6: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 that would work. and i like the idea, btw. or they could put chips into them that make them unable to teleport, since the mutants oculd ake the bracelets off w/o too much trouble.


message 5: by Steph, My two addictions: Sims and roleplay. (new)

2222571 Maybe the whitecoats could make bracelets or something that keep them from teleporting.


message 4: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 mhmm... darn us and our teleportation, lol


message 3: by Steph, My two addictions: Sims and roleplay. (new)

2222571 Aw, crap...Yeah, we could do that, but once they get out it would be too easy for everybody to escape...


message 2: by Snowsong, If I disappear, blame NaNo. It has likely kidnapped me ^^ (new)

1022413 hey steph, one problem with ur first plot. most of the hounds can teleport, as can a lot of the mutants. of course, they could ALL get placed in cages that keep them from teleporting, and that might work.


message 1: by Steph, My two addictions: Sims and roleplay. (last edited 7 days ago, 01:30PM) (new)

2222571 Plot 1
So, I've had this one for a while, but it's not very thought out. Or maybe it is, but I don't know...I the idea from the book When the Wind Blows and a show I was watching, but for the life of me I can't remember.

Anyway, the whitecoats leave a school with all the mutants, including hounds, and they put a bomb in it to go off at whatever time they want. They lock all the doors from the outside and board up the windows. Eventually the mutants find out and they have to figure out how to trust one another and get out before that school is blown to smithereens.

Plot 2
I already made the characters for this one. Except the baby because she isn't born yet.

Name: Irka
Age: 14
Gender: female
Mutation: horse
Abilities: None as of right now.
Appearance: Red tail and hair. Brown eyes.
Personality: Understands people easily, nice, kind.
Other: Twin sister of Suzii.

Name: Suzii
Age: 14
Gender: female
Mutation: horse
Abilities: None as of right now
Appearance: Blond tail and hair. Brown eyes.
Personality: Quiet, shy, and gets annoyed easily.
Other: The whitecoats picked her and Paddy to have offspring and to see how this affects the child. They actually really do love each other. Is pregnant. (DUH)

Name: Paddy
Age: 23
Gender: male
Mutation: hound
Abilities: None as of right now
Appearance: Quite handsome for a hound.
Personality: Nice and sweet; the whitecoats dont like this.
Other: The whitecoats picked him and Suzii to have offspring and to see how this affects the child. They actually really do love each other.

The whitecoats pick a hound (Paddy) and a random mutant (Suzii) and they make have them have a child because they want to see the outcome and how it effects the child. They find out and Paddy lets Suzii and her sister (Irka) go and as they escape Paddy is framed and Suzii loses complete trust for him, but Irka doesn't. And then the chaos begins.

I'm auctioning off Paddy. Who wants him?




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