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  <id type="integer">726589</id>
  <isbn>1578519497</isbn>
  <isbn13>9781578519491</isbn13>
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  <title>
    <![CDATA[Got Game: How the Gamer Generation Is Reshaping Business Forever]]>
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  <average_rating>3.05</average_rating>
  <ratings_count>19</ratings_count>
  <description>
    <![CDATA[<strong>Got Game shows how growing up immersed in video games has profoundly shaped the attitudes and abilities of this new generation</strong> <p> Though little-noticed, these ninety million rising professionals, through sheer numbers, will inevitably dominate business&#8212;and are already changing the rules.  While many of these changes are positive&#8212;such as more open communication and creative problem-solving&#8212;they have caused a generation gap that frustrates gamers and the boomers who manage them.  <p> Got Game identifies the distinct values and traits that define the gamer generation&#8212;from an increased appetite for risk to unexpected leadership skills&#8212;and reveals management techniques today&#8217;s leaders can use to bridge the generation gap and unleash gamers&#8217; hidden potential.</p></p>]]>
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    <id>230606</id>
        <name><![CDATA[John C. Beck]]></name>
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    <average_rating>3.14</average_rating>
    <ratings_count>43</ratings_count>
    <text_reviews_count>11</text_reviews_count>
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  </authors>  <published>2004</published>
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    <rating>3</rating>
  <votes>0</votes>
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  <read_at>Sun Apr 26 00:00:00 -0700 2009</read_at>
  <date_added>Wed Apr 29 10:41:15 -0700 2009</date_added>
  <date_updated>Wed Apr 29 10:44:11 -0700 2009</date_updated>
  <read_count></read_count>
    <body><![CDATA[I really wanted to like this book. I did read all the way through, but was a bit disappointed with it. To me, it seemed very repetitious. Not a lot about gaming itself, just lots of charts comparing younger and older gamers and non-gamers and how they vary regarding business situations. Much more of...<a href="http://www.goodreads.com/review/show/54371650">more...</a>]]></body>
    
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