Mike's Reviews > Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes

Dungeons & Dragons Player's Handbook by Rob Heinsoo
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's review
Jul 04, 2008

really liked it
Recommended for: D&D Players
Read in July, 2008

Not bad. It does seem to change the game considerably which is going to rub some people the wrong way. The emphasis seems to be much more on combat than other aspects, but the rules are much cleaner and the content that used to be in the DMG (magic items) are finally moved to the PHB where they belong. A player can now get away with owning the PHB without constantly needing to look in the DMG.

I'd give it 5 stars, but honestly, the writing is weaker (okay, weird thing to complain about in a rules book) and some of the new races and classes seem totally detached from the Tolkienesque roots of the game and more from Diablo or World of Warcraft.

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