Ensiform's Reviews > M.Y.T.H. Inc. Link

M.Y.T.H. Inc. Link by Robert Asprin
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Dec 04, 11

bookshelves: fiction
Read in July, 1997, read count: three

The seventh Myth Adventures book, and the first to deviate from Skeeve-only narration. The gang has now gone corporate, with Skeeve as president and delegator; as jobs come in, the various characters narrate their part. We are treated to the points of view of Guido, as he investigates theft in a joke factory; Massha, as she helps turn a money-losing hotel into a casino; Chumley, who follows a ticked-off Tananda on a collection run; Aahz, who watches Skeeve revisit their old ally Quigly, who is in trouble again; and Gleep (who is definitively revealed to be super-intelligent), as he and Nunzio guard a valuable warehouse shipment. Leaving aside the preachiness that is the hallmark of the series, this is another solid entry, amusing in all the right places and strong on character development. With a slow build-up to the final dramatic reveal, this book sees Asprin in firm control of the series.
[read three times]
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