Andrew's Reviews > Fables, Vol. 10: The Good Prince

Fables, Vol. 10 by Bill Willingham
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Jun 07, 08

bookshelves: yes-i-m-a-geek
Read in June, 2008

I will admit this story could have used some refining. There are portions where Willingham feels like he wants to get from point A to B so strongly he forgets to make the journey. And the Fabletown activities are just prep work.

But still, the story gives Ambrose his due. Do I wish it was better crafted? Yes. Do I feel that some necessary growth steps got entirely bypassed? Well, yes. Do I feel some of the movers were a little too inaccessible? Aye. But still, it's Ambrose.

As for the art, I think this is some of Buckingham's weaker work. Which is unfortunate because I normally so enjoy Buckingham's art. But there were some drawings, of Beast especially where it looked like Buckingham was just burned out.

The give-the-man-a-break issue was more enjoyable than usual. But it revolved around the cubs, so I shouldn't be surprised. But the art was also better (or at least something I enjoyed more) than a lot of the regular stand-ins.

I think Fables got bigger than Willingham and its best days may be behind it. But it is still more fun than a lot of the things out there. It will be interesting to see how the war goes.
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