Wandering Librarians's Reviews > Ready Player One

Ready Player One by Ernest Cline
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The year is 2044, the world is suffering from poverty, crippling unemployment, on-going energy-crisis, catastrophic global warming, starvation and homelessness. The only escape is the alternate online 'reality' of OASIS. After the death of creator James Halliday, OASIS isn't just a virtual utopia, it's also a hardcore game where the hidden Easter Egg means not only controlling stock of Gregarious Simulation Systems (Halliday's company) but also $240,000,000,000. Everyone makes an attempt at winning, but after five years no one has made any headway on the cryptic clue... Until seventeen year old, poor, Halliday-obsessed, anti-social Wade discovers the first key to winning it all.

Ernest Cline is obviously writing from a huge nerd's perspective. Thank God. The ridiculous amount of information in this book is absolutely perfect. I cannot tell you how sad it would have been if someone else would have written this book, unless it was written by a bigger nerd than Mr. Cline and I'm not sure if there is one.

In some ways this is a seemingly simple plot line, a lone disenfranchised young man sets off on a quest that allows him to rebel against a larger structured enemy and gather like-minded thinkers to his cause. It's not that straight forward, there are nuances that make this a commentary on society and the way our culture is headed. The fact that Wade is a startlingly realistic character lends credence to the observations he makes about corporations, the economy, and virtual reality. This is not a one-note story. It's not just for the nerds, geeks, and gamers, it can and will reach a greater readership.
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