What’s Good About It
A lot. Frankly. This is one of those books you can’t put down. Physically can’t – lest it get destroyed if it leaves the protection of your hands and you never find out what happens next. Which is odd, really, because a lot of the book is detailed description of the post zombie-apocalypse world that Georgia and Shaun inhabit. It’s clear that Grant has thought long and hard about the realities of living in such a world, and she’s dedicated the word count to making the ins and outs of daily life perfectly clear, from the blood testing to the nature of the virus itself.
I think she gets away with it simply because it’s so fascinating. There’s also a lot going on in terms of plot events, so it’s not like the book ever goes through a dry spell where nothing much happens. All the description and exposition is spaced out between nail biting, edge of the seat action, and touching character moments.
The characters are great too – fully developed and explored. The true horror of the story doesn’t come from the zombies, but the characters willing to use them for personal gain – both on a small and large scale. Whether it be a Mason family trip to the zoo to boost ratings, or a political plot to halt the momentum of a presedential campaign, these moments are full of the darkest elements of the human race.
The story is gritty, the pace intense and the world is fantastically realised. Absolutely incredible stuff.
What’s Not So Good
No book is perfect, but for me this comes pretty close. I imagine it’s length might be off putting to some, and those looking for a gore-fest zombie horror of the Zombieland ilk will be disappointed. This is a taught, political thriller. Which just happens to have zombies.