Plot reminded me of an Uncharted game. A wannabe group of pseudo-archaeologists makes the discovery of the century, leaving a path of destruction in tPlot reminded me of an Uncharted game. A wannabe group of pseudo-archaeologists makes the discovery of the century, leaving a path of destruction in their wake. Found something incredible? Oops, destroyed it! Solved an ancient puzzle? (Why are there puzzles? Really, it's not a video game, what the puzzles were for?) Keep it all for oneself! Destroy stuff in search of more clues! Other people? Guns! Grenades! Fight!!
Potentially on top of super potent explosive of all time? BRING ON THE RPGS!!!
Even in a movie you can only take so many explosions before the absurdity of it gets to you. In book form, there aren't even flashy fireworks to distract you from mindless devastation and excessive damage to the things the characters were... well, looking for?
Add to this silly love triangle, sci-fi BS, "it's magic!", flat characters including an Indiana Jones and Strong Female that isn't portrayed as strong except in other characters' gushing and two random Rambo moments, and... yeah.
One bonus star for fast pace (despite all the possible drag) and that it tried to be entertaining. ...more
Decent adventure romp with some tense moments, less explosions than first volume of Sigma Force, lapses of logic that were noticeable but not too bothDecent adventure romp with some tense moments, less explosions than first volume of Sigma Force, lapses of logic that were noticeable but not too bothersome and fun story full of familiar tropes but in not too overdone mix. All in all, a fun engaging read to pass some time - my definition of commute read....more
This book is an anthology of 30 stories by M.R. James, who is considered one of top ghost story writers ever. The omnibus covers majority of James's pThis book is an anthology of 30 stories by M.R. James, who is considered one of top ghost story writers ever. The omnibus covers majority of James's published stories; there are only several that have been omitted. The stories look short (about 15 pages per each), but horrid typesetting (that could as well stem from the very character of the stories themselves) makes them feel as if they were at least twice longer. The pages contain basically wall of text - the longest paragraph I've encountered spanned two whole pages. All the stories are told from main wrapping POV - that's the reason for these awful blocks of text. They contain everything from descriptions to whole dialogues quoted by the main narrator. Combine it with various weird dialects in such dialogues (i.e. country dialect, which gave me a lot of trouble - it's okay to decipher what old people are saying if it's a couple of sentences, but not about one quarter of the book) and you'll get something that is very hard to read and understand without getting lost in massive black column that covers entire page.
Normally I don't pay much attention to such things, but in this case the way the text was organized killed half the joy for me. The stories themselves aren't very scary - they can give off uneasy feeling, but in my opinion they were a bit too repetitive. They took too long to fire off and they were ending right after the climax, not developing enough to truly scare anyone (me). It's probably best to read them in right setting - for example, an open living-room at night, when the curtains are not yet drawn and all the doors are open, and by the light of a candle. There's just not much of an atmosphere when one is locked in their brightly lit bedroom. That said, much of these stories' appeal is in the style of writing, not content-related spookiness....more