Dark Watch, one of the Oregon Files novels, is pretty much what you expect from the cover. Clive Cussler's books are a general type - adventure happenDark Watch, one of the Oregon Files novels, is pretty much what you expect from the cover. Clive Cussler's books are a general type - adventure happens, horrible bad guys do horrible things, upstanding good guys (usually Juan Cabrillo and his crew) do good and risky things to stop them, a few capers are put on with interesting misdirection, and by the end of the book the bad guys have been put in their place and the righteous have prevailed, and usually, made a profit as well.
If you haven't read the books of the Oregon Files, they're about a ship full of good-guy secret agents who have retired from government service (usually American, but sometimes another allied country) and do freelance jobs for the government when there's something that needs to be done under the table, as it were.
I'm not sure how much of these books are written by Clive Cussler and how much by Jack du Brul, but they read pretty similarly to when Mr. Cussler was writing them solo, and I recommend these to a fan of the old books who aren't sure of the collaborations he does.
Honestly, why isn't there a GURPS Cussler, I don't know. :) ...more
Just about the only supplement to DRYH, Don't Lose Your mind is mostly a list of strange madness talents. Each talent starts with a different letter oJust about the only supplement to DRYH, Don't Lose Your mind is mostly a list of strange madness talents. Each talent starts with a different letter of the alphabet, and describes not only what it does, but also how it messes up the character and how that character could go mad from it.
Amusingly, the 26 talents are mapped to cards and suits (two suits for each card) so that you could deal out a madness talent if no other way came to mind.
Weirdly, it's also a flip book - and in the middle, hidden from the table of contents, is some interesting essays on playing the game and judging it. All and all, it's a very interesting expansion of the base game, and definitely something to pick up if you enjoyed DRYH....more
"Get Real" is the fifteenth and last of the Dortmunder novels, and was published after Westlake's death a few years ago. It, like the other Dortmunder"Get Real" is the fifteenth and last of the Dortmunder novels, and was published after Westlake's death a few years ago. It, like the other Dortmunder novels, involves the work of a small gang of working class criminals who find something worth stealing, work out a foolproof plan to steal, and then run into ridiculous complications along the way. If you're a fan of the books then you're more then familiar with the characters: Dour John Dortmunder, who belongs in a 50's caper movie and distrusts everything; Cheerful Andy Kelp, who likes technology (and locks like him); Stan Murch (and his mother), the consummate driver; the Kid, the new guy who can charm ladies and is learning is place in the business; and finally Tiny, who isn't tiny, and can probably pick up a car if he needs to.
This book is about Dortmunder and his gang being approached by a reality TV show producer who wants to film them doing a crime - an activity that John points out is the reverse of how they usually like doing their work. They come up with a work-around, however, and move forward across various setbacks such as having a girl added to the group (because you can't have a tv show without a female character) and an extra crook (because the producers want to have an in on what gets planned). Things build up very nicely, as Westlake brings us into the minds of these television folks as the gang builds up their crime... and then the plot kind of stops.
It doesn't really _stop_ stop. Plot threads get ended, the gang does their crime, and the tv show stops being made. But with all the build up in the first parts of the book, the ending feels... like more of a first draft, the pieces put into place for an ending without all of the detail imparted. For instance, the girlfriend and the ringer are whisked away off-screen and never seen again, and the humor of Stan's lifting of cars from the ground floor never quite pays off either. Basically, I think this book wasn't quite finished when Westlake passed on, and it kind of shows at the end.
That said, this is hardly the worst thing that Westlake has ever written, and even if it were it'd still be better than 90% of the crap out there. If you're new to the series, I'd suggest going back to either "The Hot Rock", the first Dortmunder book (in which a valuable gem is stolen... and then re-stolen... and then re-stolen...) or "What's the Worst That Could Happen?" in which Dortmunder tries to get back a ring of sentimental value, and keeps lucratively failing at it.
(If you're thinking of the movies, I'd skip the movie of "What's the Worst That Could Happen?", but the movie of "The Hot Rock" is actually pretty good, although Dortmunder isn't as pretty as Robert Redford.)
On the other hand, if you've read the other 14 Dortmunder books, be happy that there's one more to read, and sad that it's the last one. ...more
Don't Rest Your Head is a very strange, minimalist roleplaying game about one or more really messed up characters who have been awake for so long thatDon't Rest Your Head is a very strange, minimalist roleplaying game about one or more really messed up characters who have been awake for so long that reality has gone mad around them. As they try to achieve whatever goal drove them to Awaken, various tricks with how the dice work express their madness and exhaustion as they drive themselves on.
It's pretty dark, and strange. I like it, but I'm not sure I'll ever actually play it....more
This is some really good stuff here. Barry Hughart's version of China is amusing, adventurous, entertaining, occasionally sexy, and often romantic (inThis is some really good stuff here. Barry Hughart's version of China is amusing, adventurous, entertaining, occasionally sexy, and often romantic (in the old sense, not in the kissy kissy love love style). I think of the three books, I'm most satisfied with Bridge of Birds, partially because it's the first and thus everything was fresh and new, but also because it just seemed to hang together better. Barry Hughart says he's not writing any more of these books because he was afraid they would fall into a rut, and by the third book I could sort of see what he meant, although it was a very nice rut with some excellent humor and adventure.
That said, if you're at all interested in Fantasy adventure novels involving a 100 year old criminal mastermind who took up private eyeing because criminal masterminding was too easy, and a big strong man named 'Ox', then these really are the best ones to read. ...more
A light-hearted romp through a southern town menaced by the sort of unknown things that H.P. Lovecraft first wrote about, this book stars the Earl ofA light-hearted romp through a southern town menaced by the sort of unknown things that H.P. Lovecraft first wrote about, this book stars the Earl of Vampires and the Duke of Werewolves... or at least, a Vampire named Earl and his friend Duke, the werewolf. Their pickup almost runs out of gas as they arrive at an all night diner out beyond a small southwestern town, and as Duke fills up on some grub, zombies attack from the local graveyard.
Of course a couple of zombies don't bother Earl and Duke, but they stick around to try and figure out what's going on, and to lay in a new gas line for the diner, as they meet the local sherriff who has seen more than his share of weirdness, some local kids, and undead cows and ghost dogs. It's all a lot of fun, and wraps up nicely by the end, but it's a fun book to read and I recommend this. I picked it up by chance, but this lead me to read the rest of A. Lee MArtinez's novels, and they're all good stuff. ...more