This is a fantasy novel in which some fantasy-novel-things happen, mostly in the logical order. The author is(also for: people who are secretly five)
This is a fantasy novel in which some fantasy-novel-things happen, mostly in the logical order. The author is mostly not illiterate (though there are a few baffling word choices, and seemingly no knowledge of elementary physics or anatomy). Only some of the characters are insufferable. Imagine a fantasy novel that has been adapted as a cartoon for very young children. Or imagine someone writing Mary Sue fanfics about a fantasy setting they read once, in which characters cross over from popular contemporary TV shows (so far as I know, none of these characters actually ARE hip teenagers from 21st century california putting on bad ren-fair impersonations of how ye people spoketh in ye olden days and shit... they just read that way). And as in those fanfics, everybody is invulnerable, and if they ever look vulnerable it's only for an instant before their previously unmentioned extra-super-invulnerability-powers come into effect. This eliminates any element of narrative tension, and becomes frankly ridiculous in the anime-style Final Boss Battle.
I was interested and surprised to see just how similar this was to the fantasy of my youth - the D&D novels, the David Eddings and so forth - to the point where I felt I'd already met several of the characters before. [In fact, you've met every element of this before, if you've read any fantasy... it's extremely derivative]. The big differences are the adoption of this curiously mixed semi-millenial, semi-fauxdieval style, and the fact that this is much shallower and less interesting than the old pulp fantasies were (there's no depth to the setting in the slightest, for instance). All the distinctive rough edges have been filed off in an attempt to produce something maximally unobjectionable.
The plus side of that, however, is that it really is more polished than they were. The prose is more capable than in a lot of old pulp, and likewise the grasp of pacing.
However, beyond a mild and slightly surprising goodwill that I feel toward it, and the fact that it was an easy read, I can't really think of any reasons at all to recommend it - there's nothing it does particularly well.
Having said that, I found it pleasant enough, in a pandering way, that I will probably read the sequel...
The characterisation is almost non-existant, the writing is mediocre to poor, and virtually nothing hapA book with, sadly, no real redeeming features.
The characterisation is almost non-existant, the writing is mediocre to poor, and virtually nothing happens (it's a travelogue that doesn't bother talking about the places you're passing - like sightseeing in a tunnel). Bizarrely, this introduction to the Spelljammer setting has very little Spelljammer in it - it feels like passing time before the story can leave the planet.
A book in which a mediaeval peasant and his space-hippopotamus companion are chased by psychotic fascist spider-eels intent on conquering the galaxy ought not to be this... unremarkable.
However, it should be said that the book isn't totally worthless. I actually found it a pretty quick and easy read, and not offensively bad (barring a few dialogue tropes of the genre). And there's something interesting here about how much it wants to surprise and disconcert the reader. Several cliche plot developments are set up, only to be subverted, we get a few attempts at an "peasant's eye view" reanalysis of the grand heroic events of the main Dragonlance books, and it's all surprisingly ruthless (and bloody) in crushing hopes and dreams and hurting the characters (the opening chapters are some of the most overtly grim that I've read; my initial reaction at the time included the phrase "Little House on the Prairie meets Predator"). The author, incidentally, was a TSR game designer who wrote the campaign setting for Planescape, so it's not like he's an untalented hack. He just maybe doesn't have "writing novels" as his talent.
Unfortunately, the limitations of the author, and the limitations of the assignment the author was given, overcome the more interesting glimpses we get. The result is far from the worst book I've read, but has nothing positive to really recommend it. I can't even suggest it for people who want to find out about Spelljammer, since it seems as though almost all the content of that setting will have to wait for the rest of the series...