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Game-Design : die Geheimnisse der Profis
4.00
not set
Feb 27, 2011
 
Spirits, Fairies, Leprechauns, and Goblins: An Encyclopedia
4.20
not set
Feb 27, 2011
 
Giants, Monsters, and Dragons: An Encyclopedia of Folklore, Legend, and Myth
4.16
not set
Feb 27, 2011
 
1300 Real and Fanciful Animals: From Seventeenth-Century Engravings
4.08
not set
Feb 27, 2011
 
Designing Virtual Worlds
3.85
not set
Feb 27, 2011
 
Chris Crawford on Game Design
3.81
not set
Feb 27, 2011
 
Man, Play and Games
3.89
not set
Feb 27, 2011
 
Half-Real: Video Games Between Real Rules and Fictional Worlds
3.88
not set
Feb 27, 2011
 
The Game Design Reader: A Rules of Play Anthology
4.08
not set
Feb 27, 2011
 
Rules of Play: Game Design Fundamentals
4.01
not set
Feb 27, 2011
 
Chris Crawford on Interactive Storytelling
3.72
not set
Feb 27, 2011
 
The Well-Played Game: A Player's Philosophy
4.14
not set
Feb 27, 2011
 
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
4.26
not set
Feb 27, 2011
 
Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Premier Press Game Development)
3.71
not set
Feb 27, 2011
 
The Design of Everyday Things
4.15
not set
Feb 27, 2011
 
Emotional Design: Why We Love (or Hate) Everyday Things
3.88
not set
Feb 27, 2011
 
The Hero With a Thousand Faces
4.25
not set
Feb 27, 2011
 
Game Design: Theory and Practice (Wordware Game Developer's Library)
3.69
not set
Feb 27, 2011
 
Game Development and Production (Wordware Game Developer's Library)
3.87
not set
Feb 27, 2011
 
Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces
3.66
not set
Feb 27, 2011
 
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
3.45
not set
Feb 27, 2011
 
Game Design Workshop: Designing, Prototyping, & Playtesting Games
3.82
not set
Feb 27, 2011
 
Game Design Perspectives [With CDROM]
2.92
not set
Feb 27, 2011
 
Andrew Rollings and Ernest Adams on Game Design
3.73
not set
Feb 27, 2011
 
Game Writing: Narrative Skills for Videogames
3.72
not set
Feb 27, 2011
 
Developing Online Games: An Insider's Guide
3.39
not set
Feb 27, 2011
 
Indie Game Development Survival Guide
3.75
not set
Feb 27, 2011
 
Creating Emotion in Games: The Craft and Art of Emotioneering
3.55
not set
Feb 27, 2011
 
A Theory of Fun for Game Design
3.95
not set
Feb 27, 2011
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