Jason Aaron - writer Russell Dauterman & Jorge Molina - artists
Issues #1 - #4 = ****1/2 Issue #5 = *
When Aaron's on his game, he's great. When he'sJason Aaron - writer Russell Dauterman & Jorge Molina - artists
Issues #1 - #4 = ****1/2 Issue #5 = *
When Aaron's on his game, he's great. When he's not, well, we get issues like Thor #5. This tpb is definitely worth reading for the amazing art and gripping story of issues 1-4, but the train goes completely off the tracks in issue 5. I hope it's just a minor aberration, but I guess we'll see in "Who Holds the Hammer?"...more
After the disturbing, bloody conclusion to "Here Was a Man" the last thing I wanted to do was sympathize withJason Aaron - writer Jason Latour - artist
After the disturbing, bloody conclusion to "Here Was a Man" the last thing I wanted to do was sympathize with football coach / small-town crime-lord Euless Boss. But that's exactly what the Jasons force us to do in the second volume of Southern Bastards, "Gridiron."
The son of a small-time moonshiner and thief, Euless Boss (like most of Craw County, Alabama) lives for football. The only problem is Euless just isn't any good. Despite regular bullying and beatings from the other players, and direct discouragement and abuse from the coaches, Euless refuses to give up. Euless' indomitable spirit catches the attention of the blind, African-American "ball boy" Big, and the older man takes Boss under his wing. Under his tutelage Euless develops into an outstanding football player, and Big becomes the closest thing to a nurturing father-figure the boy has ever known. As the willful boy grows into a relentless man, bargains are struck that will have far-reaching consequences. Big loves Euless dearly, but sees him clearly for the monster he is becoming - a monster Big helped create.
The tension continues to build in the second volume of Southern Bastards. There's not a closet in Craw County that doesn't have a skeleton in it, and not a thing built without a foundation built of suffering. Wonderful, gritty noir from from Jason Aaron - who is at the top of his game - along with quirky, expressive artwork from Jason Latour make this a must-read graphic novel.
Original story by Hiroshi Sakurazaka Ryosuke Takeuchi - storyboards Takeshi Obata - art
Earth is invaded by alien monstrosities called Mimics. The only wOriginal story by Hiroshi Sakurazaka Ryosuke Takeuchi - storyboards Takeshi Obata - art
Earth is invaded by alien monstrosities called Mimics. The only way to combat the extremely durable aliens is through the use of mechanized battle armor. Keiji Kiriya, a raw recruit in the United Defense Force, is killed during his first battle with the Mimics. Then, a strange thing happens - Keiji wakes up in bed 24 hours before his death. The day proceeds exactly as before, with Keiji dying in battle after killing a single Mimic, and he awakens again, 24 hours before the battle. It seems Keiji is cursed to replay the same day over and over again, dying at the hands of a Mimic only to awaken a day before with full memory of what occured.
The original story for All You Need is Kill was the basis for the Tom Cruise movie Edge of Tomorrow. This version is Death Note creator Takeshi Obata's manga adaptation of that story, and it is excellent. With detail-rich, dynamic art and a surprisingly touching story that, at its heart is about love and isolation in equal measure, I highly recommend this book.
Benjamin Legrand - writer Jean-Marc Rochette - artist
The second volume of this French graphic novel expands upon the world we were introduced to in "ThBenjamin Legrand - writer Jean-Marc Rochette - artist
The second volume of this French graphic novel expands upon the world we were introduced to in "The Escape." In "The Explorers", the super-train Snowpiercer 2 endlessly travels across the frozen surface of our planet, the passengers believing themselves to be the last surviving members of the human race. Designed as companion vessels, the original Snowpiercer and the Snowpiercer 2 began their voyage in constant radio contact. Years passed and communication between the trains dwindled until finally ceasing altogether. Believing that the original Snowpiercer ran out of energy and stopped moving, the passengers aboard the Snowpiercer 2 live in constant fear of a collision between the two trains. Perhaps because of this, the leaders of Snowpiercer 2 engage in periodic "braking tests", sending out heavily protected explorers to recover artifacts and test the surrounding environment under the guise of preparing for a train collision.
This is a fine graphic novel. The art is a bit dark and inky (for lack of a better term) and they explore a few interesting ideas. But the overall story is bleak on top of bleak on top of bleak, and it tends to overwhelm the palate.