While Moebius' art is beautiful as usual, it could not rescue this book for me from the disjointed story and lackluster dialogue. I won't be continuinWhile Moebius' art is beautiful as usual, it could not rescue this book for me from the disjointed story and lackluster dialogue. I won't be continuing to read this series....more
In this dystopian scifi thriller, video games have become a national pastime sport, with tournaments broadcast on television networks and the playersIn this dystopian scifi thriller, video games have become a national pastime sport, with tournaments broadcast on television networks and the players in these virtual worlds are just as famous as athletes are in our world, larger-than-life superstars with high end sponsors and all the fame and notoriety that goes along with those roles. Kali Ling, a member of Team Defiance, the number one team in the virtual gaming world until an unexpected and overwhelming defeat in the semifinal rounds of the RAGE tournaments, becomes the first female captain of a RAGE team in its history. She is also of Asian descent, so she also has to deal with that aspect of her life in the gaming world as well.
This is all set up fairly early on, after the Team Defiance upset by an unknown team. The team is sent out to the clubs by their sponsors to make sure that everything still seems normal. After a night of partying, Kali's teammate and friend-with-benefits, Nathan, ODs on the drug HP and dies. She's clearly torn up about this until Nathan's replacement is introduced the next day. (Nathan who?) Burdened with everything the virtual world throws at her, she too turns to drugs and sex and wild living, until she realizes that she's slowly throwing her life away. (Hello, after school special).
Overall, there was a lot of potential here, but I felt it got bogged down in trying to redeem Kali. The gaming world seemed really intense, given that anything that happened in VR, the players felt IRL. However, the games themselves didn't seem all that exciting; I guess I was just expecting more from the VR gaming world here, other than what felt like glorified capture the flag, but with swords and virtual death. I also felt that Jennings was having a hard time deciding what type of book this was supposed to be: was she going for edgy YA? Moral lessons wrapped in adult ambiguity when it comes to sex, drugs, and clubbing? Spiritual coming of age?
To be honest, by the end of the book, I found myself skimming huge swaths of text, as I really just wanted to get to the end of the story, and I didn't really care all that much about what happened to anybody. Clearly, this book just wasn't for me. ...more
Weird, weird, weird. Joe finds a black lab puppy while on an out-of-town business meeting and decides that it's his responsibility to rescue the puppyWeird, weird, weird. Joe finds a black lab puppy while on an out-of-town business meeting and decides that it's his responsibility to rescue the puppy from its owners, who may or may not be neglecting it. Thru a series of more and more bizarre events, we watch Joe's life spiral out of control over the course of one weekend as he takes one extreme action after another in order to "rescue" this dog. He loses his job, alienates his friends, is beat up, and eventually arrested. All in this weekend, all over a dog he had never seen before. I'm not really sure what the point of the story is? Maybe there isn't meant to be a point, but the feel good ending didn't quite somehow mesh with the rest of the story. The art and writing are sparse and direct, which helps add to the story's semi-noir crime feeling. ...more