# cover title author avg rating rating my rating date started Down_arrow date read date added
 
18
The Design of Everyday Things
4.14
not set
Jul 27, 2010
Jan 21, 2010
 
24
Envisioning Information
4.23
not set
not set
Mar 20, 2010
 
28
Visual Explanations: Images and Quantities, Evidence and Narrative
4.28
not set
not set
Mar 20, 2010
 
27
Unfolding the Napkin: The Hands-On Method for Solving Complex Problems with Simple Pictures
3.92
not set
not set
Mar 20, 2010
 
26
Washoku: Recipes from the Japanese Home Kitchen
4.08
not set
not set
Mar 20, 2010
 
23
The Art of Game Design: A Book of Lenses
4.40
not set
not set
Mar 20, 2010
 
19
Paid to Play: The Business of Game Design
3.50
not set
not set
Mar 20, 2010
 
22
Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design
4.16
not set
not set
Mar 20, 2010
 
25
The Non-Designer's Design Book
3.97
not set
not set
Mar 20, 2010
 
29
Beautiful Evidence
4.14
not set
not set
Mar 20, 2010
 
21
Second Person: Role-Playing and Story in Games and Playable Media
3.86
not set
not set
Sep 07, 2010
 
20
Punished by Rewards: The Trouble with Gold Stars, Incentive Plans, A's, Praise and Other Bribes
4.14
not set
not set
Dec 24, 2010
 
1
The Study Of Games
4.00
not set
not set
Sep 12, 2011
 
2
Man, Play and Games
3.91
not set
not set
Sep 12, 2011
 
3
The Art of Computer Game Design: Reflections of a Master Game Designer
3.80
not set
not set
Sep 12, 2011
 
4
Half-Real: Video Games Between Real Rules and Fictional Worlds
3.89
not set
not set
Sep 12, 2011
 
5
Oxford History of Board Games
4.18
not set
not set
Sep 12, 2011
 
6
Rules of Play: Game Design Fundamentals
4.03
not set
not set
Sep 12, 2011
 
7
The Ambiguity of Play
3.95
not set
not set
Sep 12, 2011
 
8
A Pattern Approach to Interaction Design
3.67
not set
not set
Sep 12, 2011
 
9
Interaction Design: Beyond Human-Computer Interaction
3.64
not set
not set
Sep 12, 2011
 
10
The Sciences of the Artificial
4.22
not set
not set
Sep 12, 2011
 
11
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
4.14
not set
not set
Sep 12, 2011
 
12
From Word to Image: Storyboarding and the Filmmaking Process
3.63
not set
not set
Sep 12, 2011
 
13
Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation
4.34
not set
not set
Sep 12, 2011
 
14
Cinematic Storytelling
3.92
not set
not set
Sep 12, 2011
 
15
Play Dreams and Imitation in Childhood
4.19
not set
not set
Sep 12, 2011
 
16
Design Patterns: Elements of Reusable Object-Oriented Software
4.11
not set
not set
Sep 12, 2011
 
17
The Dancing Dialogue: Using the Communicative Power of Movement with Young Children
4.00
not set
not set
Sep 12, 2011
 
30
Building Web Reputation Systems
3.98
not set
not set
Sep 20, 2011
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