After Super Potato Design, I also browsed Mira Locher's Zen Gardens. I was hoping to find inspiration for decorating the inside and the courtyard of aAfter Super Potato Design, I also browsed Mira Locher's Zen Gardens. I was hoping to find inspiration for decorating the inside and the courtyard of a new house project - could I hope for a tiny zen garden? Overall, I was enchanted with this little coffetable book: I found many interesting elements and excellent inspiration. I also discovered the work of Japanese Zem garden designer Shunmyo Masuno.
The book covers nearly 40 Zen gardens designed in either traditional and modern style. Each project is covered in detail, with excellent pics and good analysis. The book also includes a discussion with Shunmyo Masuno, and a description of the design and construction process for a garden. Good stuff!
Having visited many of the historical Japanese gardens, and some Zen gardens outside Japan, I felt at home and also fell in love with the gardens depicted in this book. I also felt that a small space can be more than enough for a beautiful Zen garden.
One more detail: I found the chapter on gardens outside Japan inspiring. The Bergen and Stuttgart projects, of which the University of Bergen's is open to a public audience, were particularly inspiring. Next time I'm visiting friends in Bergen, I will try to get a real-life view of the garden....more
I browsed Mira Locher's Super Potato Design hoping to find inspiration for decorating the inside and the courtyard of a new house project. Overall, alI browsed Mira Locher's Super Potato Design hoping to find inspiration for decorating the inside and the courtyard of a new house project. Overall, although I found some interesting elements and discovered a fun designer, but also found that most of the covered works of Takashi Sugimoto were too large and business-oriented for what I needed.
The book covers over 30 projects of rhe design shop Super Potato. The projects cover the early work, series, and recent projects of the shop. Each project is covered in detail, with excellent pics and good analysis. Unfortunately, I did not turn into a fan of the actual work - - too much fake-rugged stuff (rustic style) and, when that is not the issue, too many businesslike objects for my taste. (I know most projects were for business customers, but that is no excuse for top designers.)
One more detail: although the projects are not exactly featuring Japanese elements, the architecture and some of the designs allow a foreigner to Japan to discover the local culture. Well done!...more
TODO: + if I ever wanted to get a Bachelors' Degree in interior lighting, this would be the first book I would choose. +++ deep technical level, yet accTODO: + if I ever wanted to get a Bachelors' Degree in interior lighting, this would be the first book I would choose. +++ deep technical level, yet accessible ++ covers the main theory in the field, for both quantitative and qualitative lighting design + covers many types of luminaires (lighting elements and/or arrangements). + gestalt is that German word that covers balance, rhythm, and according to the authors everything else in design. +++ excellent discussion of lighting for various spaces, by functional role. The illustrations of light-shade areas are top-class! +++ I finally understood glare (that pesky light making iPads useless for reading) and the right angles for reading (actually, for positioning light to improve the reading experience)....more
TODO: ! Overall, Francis D. K. Ching's Interior Design Illustrated (theory) and Deborah Needleman et alii's domino: the Book of Decorating (practice) aTODO: ! Overall, Francis D. K. Ching's Interior Design Illustrated (theory) and Deborah Needleman et alii's domino: the Book of Decorating (practice) are my two reference books for new-house projects. ! Must-read for all beginners and intermediate-level interior and home designers. +++ very clear, very techy, very good! +++ Chapter 1, interior space, defines the abstract notions of human space, with Western meanings. What defines a space? How is it structured? How do people move between and arrive to its various parts? What is "inside"? +++ Chapter 2, interior design, has two main parts: a method for planning interior design projects, structured as a checklist, which forms the skeleton of the chapter; and a methodical survey of layout, complete with tech specs regarding sizes and positions. I finally understood why all benches have a seat height about 43cm above ground, and why salon tables with heights much lower than 35cm are hip. +++ Chapter 3, a design vocabulary, describes the main concepts for interior design: form, shape, color, texture, light. It also diacusses extensively the art of design: balance, unity and variety, rhythm, and emphasis. +++ Chapter 4, interior building elements, describes and depicts alternatives for seating, tables, work surfaces, storage, and sleeping. These are put into the various ordinary and extraordinary shapes in modern housing projects, including my favorite single-slope ceiling and heart-warming fireplaces. Natural lighting is also discussed here. + Chapter 5, interior environmental systems, picks up where the previous chapter ends, heating, and besides various forms of air conditioning it also discusses electricity. Useful, but I'm afraid I did not yet learn much (I won't be using this in the current project, so there's little testing). ++ Chapter 6, lighting and acoustics, is technical and detailed, which I find very useful and attractive. I finally understood why the Color Rendering Index (CRI) and the Correlated Color Temperature (CCT, in Kelvins) are stated on lamp/bulb descriptions, next to efficiency metrics such as Lumens/Watt. I'm still struggling with acoustics, but that's something my better half keeps telling me. ++ Chapter 7, finish materials, discusses functional, aesthetic, and economic details concerning flooring, carpets, wall building and finishing, and painting and decorating interiors in general. Ahm, I think I know now how to buy a rug. +++ Chapter 8, furnishings, is an illustrated survey of the main trends in furniture. Not sure I can later identify a couch by Isamu Noguchi, but I should be able to spot a chair by Le Corbusier or by Mies van der Rohe when tagged with a glossy sticker. The discussion of window treatments (perhaps belonging to the chapter on finishing) and of accessories concludes another excellent chapter....more
TODO: +++ several of the examples resonate with my current project: moving from a small apartment to a large house. +++ the elements of decor are in geTODO: +++ several of the examples resonate with my current project: moving from a small apartment to a large house. +++ the elements of decor are in general more pretentious than I am comfortable with, but I did see one or two things I also planned for the current project. ++ nice division between homes and rooms (by function). +++ found many things inspiring, either because I would like to incorporate them in my project, or because the visuals (great detail and composition!) convinced me to not even try that element. ++/- the book does identify the special elements of each frame, but does not explain or list the other elements. The details make each scene complete, and in general it is difficult for a beginner like me to identify them all. -- the book does not attempt to explain why things work together, or discuss alternatives. This would have been valuable for me....more
TODO: = got this book as a refresher, to help me sketch for a new-house project. ++ Chapter 1: the basics were useful and well presented +/--- Chapter 2TODO: = got this book as a refresher, to help me sketch for a new-house project. ++ Chapter 1: the basics were useful and well presented +/--- Chapter 2, Conception: good overview of the process, but missing a discussion about the modern elements and objects used in interior design. I would have expected and liked a cookbook here. Also, the section on "sketching by computer" is shallow and way too short. ---/+ Chapter 3, presentation: I didn't like this, perhaps because the case studies are of large interiors presented very sketchily. The presentation drawings are full of abstract dazzle surrounding the main pieces, obscuring the actual design. I guess it's nice to have a computer do all the hardcore detailed rendering, but I still prefer to focus on the parts I design. The case studies on flexibility and abstraction are nice. ++ Chapter 4, Production: I liked to see a more texty part of this book. The drawings are more technical, far exceeding the complexity of Chapters 1 and 2, and thus adding much to the book. -- Chapter 5, resources, lacks in both (physical) length and (conceptual) depth. The sources of objects and other downloads mentioned throughout do not lead to actual references and links in this chapter, which is disappointing....more
TODO: +/- "read" the Spanish edition ++ excellent drawings of complex areas +++ got inspired by very nice designs. ++/- very crowded designs, in general,TODO: +/- "read" the Spanish edition ++ excellent drawings of complex areas +++ got inspired by very nice designs. ++/- very crowded designs, in general, with many different points of inspiration (++) but also much confusion (-). ++/- lofts generally not split in rooms, facilitating good design that suggests either virtual separation into areas or unified theme (continuum). Not always best inspiration for own design, which especially in houses and apartments can avoid the problems of continuum through walls (faulting a book even when its title indicates not being exactly what I'm looking for). -/+ each loft is first briefly introduced in 2-4 paragraphs, then its main features sketched in a general floorplan or sideways layout, then depicted in landscape or detail photos. ++ lighting is well depicted. +++ many different styles, from rustic and industrial, to classic and even rococo.
The whole book would have been nicer for starting readers like me if the content of the lofts - chairs, tables, sofas, etc. - would have been listed at the end in one comprehensive list, kinda like a recipe....more
The most disappointing aspect regarding Reinventing Comics is that, to compensate for the lack of material, Scott has had to spend half of the book on other topics, all related to the digital revolution (using computers and the Internet to create and distribute comics). The pages, nicely drawn by obsolete from the moment they were drawn, fail to deliver any punch or interesting finding.
Pluses in the book: 12 directions of evolution for comics, from the tooics and artful treatment, going through distribution and business practices, to diversity and representation in both topics and industry people. What struck me about the latter is how similar the comics industry is to the early days of the gaming industry (which, in turn, still suffers from low diversity and poor representation; but not like the comics industry)....more
Overall, I disliked the book, but it was interesting to see the wicked problem concept applied to games. You and I probably have a more ethical way toOverall, I disliked the book, but it was interesting to see the wicked problem concept applied to games. You and I probably have a more ethical way to spend our money.
+++ The notion of a wicked problem, explained in the context of games. Not innovative, as shown by prior work included in the reference list of this book, but useful. --- The thin, speculative theories. In the end, the author admits the proposed framework can fail, if used too obviously and without embedding into a broader game context. Simply put, the ethical framework proposed here can seem to players moralist and preachy. -- The survey of relate work is unstructured. -- The use of examples is rather poor. The games selected to exemplify aspects of the theory or simply to analyze are often obscure, and their analysis has a confirmation bias (the author picks from the selected games only the parts that confirm his theory, leaving the others aside). --- The pompous writing. The attempt to cast this as a book accessibble to everyone is deceiving. The long apology to semiotics is a major detractor.