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Interaction Design

About Face 3: The Essentials of Interaction Design
Designing Interactions [With CDROM]
The Design of Everyday Things
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences
The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
Designing for Interaction: Creating Smart Applications and Clever Devices
The Humane Interface: New Directions for Designing Interactive Systems
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability
The Elements of User Experience: User-Centered Design for the Web
Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design
Emotional Design: Why We Love (or Hate) Everyday Things
Designing for the Digital Age: How to Create Human-Centered Products and Services
Designing Interfaces: Patterns for Effective Interaction Design
Web Form Design: Filling in the Blanks
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules
The Design of Everyday Things by Donald A. NormanUniversal Principles of Design by William LidwellAbout Face 3 by Alan CooperDon't Make Me Think by Steve KrugEnvisioning Information by Edward R. Tufte
The Best in UX
20 books — 15 voters
Don't Make Me Think by Steve KrugThe Design of Everyday Things by Donald A. NormanThe Elements of User Experience by Jesse James GarrettAbout Face 3 by Alan CooperRocket Surgery Made Easy by Steve Krug
Must Read UX Books
33 books — 33 voters

While any software system introduces some kind of formalization of the world, HCI (like AI) deals with formalizations of human cognition and activity. These are the issues that have lay at the heart of philosophical debate for centuries. In some ways, it would be hard to imagine a more philosophical enterprise.
Paul Dourish

Douglas Adams
during this century (the twentieth) we have for the first time been dominated by non-interactive forms of entertainment: cinema, radio, recorded music and television. Before they came along all entertainment was interactive: theatre, music, sport - the performers and audience were there together, and even a respectfully silent audience exerted a powerful shaping presence on the unfolding of whatever drama they were there for. We didn't need a special word for interactivity in the same way that w...more
Douglas Adams

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