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Generative Art

3.94 of 5 stars 3.94  ·  rating details  ·  65 ratings  ·  3 reviews

Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language.

About the TechnologyArtists have always explored new media, and computer-based
Paperback, 240 pages
Published July 7th 2011 by Manning Publications (first published February 28th 2011)
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It's mostly presenting itself as a design code book - lots of examples of generative art with fairly specific and technical breakdowns of how the artist got there, and for many the biggest interactions will be going to the website and mucking with the source code. But Pearson does a nice job of positioning generative art within computation and computing and eloquently beats one of my favorite drums: the idea that code is a creative material, like pixels, paint, structural materials, found object ...more
If you are new to programming and have ever programmed before, don't read this book yet. Read "Getting Started with Processing" first and then read this book next.
This book is more targeted to people who already know how to program and want to see what they can do creatively with the processing language. The author just glazes over the syntax and gives the bare minimum information about programing standards. This may be because processing is not a complex language and you can get away with know
Great overview of the wide range of processes and methodologies underpinning this form.
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