Ico: Castle in the Mist
Reads L to R (Western Style), for audience A.
When a boy named Ico grows long curved horns overnight, his fate has been sealed-he is to be sacrificed in the Castle in the Mist. But in the castle, Ico meets a young girl named Yorda imprisoned in its halls. Alone they will die, but together Ico and Yorda might just be able to defy their destinies and escape the magic of the...more
Perhaps the biggest mistake made by the author is allowing Ico and Yorda to speak. Their differing languages is key to the subtle beauty of their friendship, and it...more
By Dayana Salas
Heroic fantasy fans are not to be lightly dealt with. We know what we want –ghostly princesses, abandoned castles, horrific curses, beasts and demons, sacrifices, and obviously a hero who saves the day.
Based on a popular video game, Miyuki Miyabe, was able to recreate the bold story of Ico, Castle in the Mist. The novel opens in Toksa village during the Time of Sacrifice. Ico, a young teenage boy born with horns, is faced with traveling to...more
_Ico_ was a 2001 videogame (for the Playstation). I loved it; I still love it. It remains a landmark in atmospheric, engaging videogame storytelling. Notably, it was almost entirely wordless. Everything was conveyed through architecture, lighting, the body language of the protagonists, and -- most important -- the p...more
It's not the video game plus+ dialogue and character development minus- parts that are fun to play but would be boring to read. It's a retelling of the story.
The first chapter is Ico's back-story, which is fine but drags on a bit too long. In the second chapter it starts getting really strange because the author starts going through the story almost exactly the way the game happens. I could actually imagine her playing the game with her laptop by her side, writing as she played...more
I’ll tell you know this will probably be a long review, because once I start talking about Ico, game or book, I can rea...more
The beginning, for me, was the best part. The writing was wonderful and as Ico's backstory was filled in the character was really coming alive for me.
In the middle, it started to be much less organic. Here you could tell that the book was based on a video game. Every scene se...more
We all on the same page? Good. That’s the niceties over and done with.
Now then; if you value the time you spent with ICO, you more than any other will want to read this. I need to tell you that you more than any other sh...more
To keep this short, the main downfall of the book itself is that it is based off of a video game in which, in order to remain tr...more
Despite the book bears the name of the character Ico, there is a lenghty part where story is told Yorda's POV, which is good, since (view spoiler)[ Yorda is almost like a toy doll at the first part, walking only Ico grabs her hand and make her move. (hi...more
I thought the chapters that filled in the backstories of the characters were very well done. The story dragged a bit toward the end, and a couple sections that almost seemed like a step-by-step walkthrough of the game were boring, but overall the book was great.
I needn't have worried. While there is quite a lot of backstory (perhaps half the book tells first Ico's backstory, then Yorda's), it's done in a way that doesn't seem to impinge on whatever you take away from the game itself; this story is but one possible explanation, though a very good one.
Some people may be put off by the format, but I thought it was meandering and dreamy, much like the game itself, so it really worked well. Plus it was originally serialized.
This hit my heart in the right place, like the game, what a wonderful novelization.
Ico was a very good book indeed, absolutely no familiarity with the game was required to get into the book. As other reviewers have mentioned, it has all of the elements of a timeless fairy tail, while still having a freshness to it. There is an overall sense of sadness, common to Miyabe's works, that is continued in this volume. This book has a clearer, happier outcome than is in her...more
The game is nearly perfect - dragging you into a strange land where a witch wants to eat your soul or some such... sounds cliche, but the game works. Why does it work? Cause of the visuals, the cut scenes, and the huge amounts of space it leaves to you to wonder what's out there.
I'm not really sure the book will manage it, but I'd like to read someone elses take on it.
I'm also interested to see how she handles the ending, one of the cont...more
Miyuki Miyabe (宮部みゆき Miyabe Miyuki) is a popular contemporary Japanese author active in a number of genres including science fiction, mystery fiction, historical fiction, social commentary, and juvenile fiction.
Miyabe started writing novels at the age of 23. She has been a prolific writer, publishing dozens of novels and winning many major literary prizes, including the Yamamoto S...more