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Dungeons & Dragons: Dungeon Master's Guide (3.5 Edition)
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Dungeons & Dragons: Dungeon Master's Guide (Dungeons & Dragons Edition 3.5)

3.95 of 5 stars 3.95  ·  rating details  ·  1,575 ratings  ·  10 reviews
Create detailed worlds and dynamic adventures. Run game, non-player characters, magic items (including intelligent and cursed items, and artifacts), dictionary of special abilities, item pricing, and more.
Hardcover, 320 pages
Published July 1st 2003 by Wizards of the Coast (first published 2000)
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(showing 1-30 of 2,018)
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Alyssa Goodbourn
Was helpful, but I am relatively new to the game and have recently DMed my first game. Some of the details will need to be researched into further as the language used can over complicated some parts.
Francisco Becerra
The best version of the DMG, it has plenty of useful information to create or add flavor to any campaign world.
David
This book is a great resource for D&D gamers. The 3.5 rules are definitely clearer and cleaner than the 3.0 rules, so that's an improvement. This book is meant to be used as a reference rather than to be read front-to-back, so it's not exactly meant to be used like that for newcomers to D&D. But for veterans, the DMG still contains pretty much what you'd expect in a DMG.
Michael
I think this book is quite well done. It's easy to follow and usually when you have a question it gives it to you almost immediately. At other times the answers are harder to find, and sometimes you can't find them at all. The organization of things in the book also is not as desirable as it could be. Still, the book overall is quite well done and the pictures are gorgeous.
Melkirdin
I sat down and read this book essentially cover-to-cover (or tried to) and it doesn't lend itself to that kind of reading. however, if you're a D&D gamer like me, it's a recomended read, as it helps you understand why the game is set up the way it is.
Andrew
very useful. couldn't run a game smoothly without it.
Ian James
again just a reprint of the 3.0 rules but still good
Dustin
An essential part of any D&D collection.
Bill
If it has an ISBN, I count it...
Dylan
Rating based on usefulness.
Tribe_J
Tribe_J marked it as to-read
Jul 29, 2015
Ben Sok
Ben Sok marked it as to-read
Jul 24, 2015
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The game designer
Monte Cook started working professionally in the game industry in 1988. In the employ of Iron Crown Enterprises, he worked with the Rolemaster and Champions games as an editor, developer, and designer. In 1994, Monte came to TSR, Inc., as a game designer and wrote for the Planescape and core D&D lines. When that company was purchased by Wizards of the Coast, he moved to the
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More about Monte Cook...

Other Books in the Series

Dungeons & Dragons Edition 3.5 (8 books)
  • Dungeons & Dragons: Player's Handbook (3.5 Edition)
  • Dungeons & Dragons: Monster Manual (3.5 Edition)
  • Dungeons & Dragons Supplement: Complete Adventurer (3.5 Edition)
  • Dungeons & Dragons Supplement: Complete Arcane (3.5 Edition)
  • Dungeons & Dragons Supplement: Complete Mage (3.5 Edition)
  • Dungeons & Dragons Supplement: Races of Stone (3.5 Edition)
  • Dungeons & Dragons Rules Supplement: Magic Item Compendium (3.5 Edition)
Dungeons & Dragons: Player's Handbook (3.5 Edition) Dungeon Master's Guide (Dungeons & Dragons 3rd Edition) Book of Vile Darkness: Dungeons & Dragons Accessory Call of Cthulhu D20 Roleplaying Game Numenera Corebook

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