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HTML5 Canvas

3.86 of 5 stars 3.86  ·  rating details  ·  28 ratings  ·  4 reviews

No matter what platform or tools you use, the HTML5 revolution will soon change the way you build web applications, if it hasn't already. HTML5 is jam-packed with features, and there's a lot to learn. This book gets you started with the Canvas element, perhaps HTML5's most exciting feature. Learn how to build interactive multimedia applications using this element to draw,

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Paperback, 652 pages
Published May 13th 2011 by O'Reilly Media (first published March 15th 2011)
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Demitkecil
It's good for starter reading on HTML 5 if we only want to learn some new features only ....

HTML5 Canvas offers developers the chance to create animated graphics in ordinary web browsers using common tools: HTML and JavaScript. Canvas is one of the most visible parts of HTML5, fueling demo after demo, game after game. It offers interactivity with great visuals, and provides tremendous freedom to do whatever you want in the browser window. However, it differs enough from typical JavaScript develo...more
Maged
A good place to start developing HTML5 games
Miguel Frias
A complete guide to HTML5, with full working examples. The book start describing the all Canvas API, and after 8 chapter, all is about creating a video game, in fact since chapters before you are already making video games but very basic.

I really like this book, because is easy to understand and have a lot of working examples.

I would definitely recommend this book, not matter if you just want a taste of Canvas (like me) or you want to build full games with Canvas.
Derek Bridge
This is a fairly comprehensive treatment of this new technology. It has many useful examples. These include small demos of individual features. But it also has presents reasonably comprehensive game examples. These are particularly useful in giving ideas for software architecture, as well as showing how to use the canvas.
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