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The Art of Videogames
"The Art of Videogames" explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames. Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the artsExplores how philosophical theories developed to address traditional art works...more
Hardcover, 231 pages
Published
September 18th 2009
by Wiley-Blackwell
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Tavinor discusses several videogame issues, leading to the question of whether or not video games can qualify as art. The book is rather theoretically heavy, though it tends to use popular games from the time of its publication (2009) for examples. The early chapters are especially slow, as Tavinor wants to be very, very clear on his terminology--though I'm still not convinced on the functional difference between games as narrative and games as interactive fictions. The later chapters on gam...more
shows that games are not just a thing to play when your bored its beyond entertainemnt and this book explains it a must buy for all gamers
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