Simple and Usable Web, Mobile, and Interaction Design
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Simple and Usable Web, Mobile, and Interaction Design

3.9 of 5 stars 3.90  ·  rating details  ·  178 ratings  ·  15 reviews
In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. It begins by explaining why simplicity is attractive, explores the laws of simplicity, and presents...more
ebook, 206 pages
Published September 30th 2010 by New Riders Publishing (first published September 16th 2010)
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Dhuaine
It's a very one-sided book. Sure, it offers a ton of nice advice on how to make things simpler, but NOT everything needs to be simpler. Some of the examples were so forced/silly that it really made me question the value of this text. Bashing Adobe Photoshop for not being accessible to people wanting to edit family photos? Guess what, it was made for professionals. There is other photo-retouching software on the market made specifically for home use. Don't dumb down things that are made for power...more
Stringy
Aug 06, 2011 Stringy rated it 4 of 5 stars  ·  review of another edition Recommends it for: User interface designers/developers
Recommended to Stringy by: UX bookclub
Fantastic book that made me re-think all the projects I'm working on. I love that Colborne practices what he preaches: his book is simple to read and presents useful processes in addition to theories. Anyone making user interfaces for websites, apps or even appliances should read this to make their product great instead of merely good.
Ethan
Pretty good general read on usability and user experience, that draws on the personal experience of a thought leader in the field. I especially enjoyed the chapters dealing with techniques for 'hiding complexity'. His use of the "Flip" camera as a usability high water mark is unfortunate, as it was just discontinued and kind of dates the book. It also illustrates how a great tech product may only have a 3-4 year life cycle in today world of constant technological churn.

Maybe every other page did...more
Jadwiga
Dobra książka na start z projektowaniem interfejsów, czyta się łatwo i szybko, a konkretne przykłady rozwiązań zapadają w pamieć. Autor przedstawia i omawia cztery sposoby uzyskania prostoty: usuwanie, organizacja, ukrywanie i przenoszenie.

Co ciekawe, każde zagadnienie zostało poruszone dokładnie na jednej stronie, a obok niego znalazła się fotografia lub przykład interfejsu je ilustrujący. Dzięki temu książka nadaje się nie tylko do przeczytania od deski do deski, ale równie dobrze można po nią...more
Leonard Houx
With an uninspiring, slightly patronizing opening gambit and a dull magazine style format (every other picture is a stock photo), Simple and Usable almost had me giving up. It's a good thing I held on, though, because once it gets going, it provides a concrete, systematic list of methods for simplifying user interfaces.

If you can stand the corporate, stock photo cheesiness, and you want get beyond minimalist slogans like 'less is more', then give this a shot.
Brittany
Remove what you don't need, organize what you do, hide what you can. Displace.
When you get the balance of tasks right, letting users focus on choosing and directing, and having the computer focus on remembering and calculating, you'll create experiences that are simple and surprising because of the creativity users can bring to them.
Thebookmistress
Very clever book, the epitome of simple and usable. Does not necessarily provide practical guidance, but it's very thought-provoking and inspirational.
JJ Halans
Jun 21, 2011 JJ Halans is currently reading it  ·  review of another edition
This little book is only 184 pages, which turn out to be only about 90 pages of text. So pretty quick to go through (though worth its price?)
Minah
It could be very simple way of guideline for interaction designers to design digital tools and applications. Remove, hide, organize and displace...
John
great book if you're designing anything. feels a little bit like a textbook with big pictures and factoids. a lot of practical advice.
Stephen
Some great tips on web design. Love that the book practises what it preaches: simplicity and usability. Made me want to read it.
Stephanie
One of the best books I've ever read. Essential for anyone involved in design. Swoon!
Sjors Timmer
Gives a thought through process to think about simplifying our world
Bryony Thomas
Beautifully written, exemplar of simplicity and communication.
Jim Nielsen
The title describes the book: simple and usable
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  • Undercover User Experience: Learn How to Do Great UX Work with Tiny Budgets, No Time, and Limited Support
  • Designing the Obvious: A Common Sense Approach to Web Application Design
  • Neuro Web Design: What Makes Them Click?
  • About Face 3: The Essentials of Interaction Design
  • Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences
  • Rocket Surgery Made Easy: The Do-it-yourself Guide to Finding and Fixing Usability Problems (Voices That Matter)
  • Web Form Design: Filling in the Blanks
  • Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics
  • Designing Interfaces: Patterns for Effective Interaction Design
  • Mental Models: Aligning Design Strategy with Human Behavior
  • Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
  • Communicating Design: Developing Web Site Documentation for Design and Planning
  • A Project Guide to UX Design: For User Experience Designers in the Field or in the Making
  • Observing the User Experience: A Practitioner's Guide to User Research
  • Designing for Emotion

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“The better and longer way is to describe the experience I want the users to have. That means describing the users’ world and how my design fits in.” 0 likes
“Visiting users in their workplaces was vital—if we’d simply imagined the manager at his desk we would have missed the crucial aspects. Watching people in the real world is quick and you rarely need to pay anyone to do it. Even with minimal planning you can learn a lot. If you can’t get permission to do it, then talk to some users about where they are and what’s happening when they use your software.” 0 likes
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