1st out of 11 books
—
2 voters
Agile Estimating and Planning
by
Mike Cohn
Praise for "Agile Estimating and Planning""Traditional, deterministic approaches to planning and estimating simply don't cut it on the slippery slopes of today's dynamic, change-driven projects. Mike Cohn's breakthrough book gives us not only the philosophy, but also the guidelines and a proven set of tools that we need to succeed in planning, estimating, and scheduling pr...more
Paperback, 330 pages
Published
November 1st 2005
by Prentice Hall PTR
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Probably one of the best books I've read on software production management (with the caveat that I have not tried the techniques yet, but will be doing so for a current project).
Estimating and planning in software development with any sort of real confidence is a big challenge. Even more so in game development, where experimentation, the discovery of new features and new problems are all part of the process; meeting a set of specifications doesn't guarantee a good game.
Cohn describes a small set...more
Estimating and planning in software development with any sort of real confidence is a big challenge. Even more so in game development, where experimentation, the discovery of new features and new problems are all part of the process; meeting a set of specifications doesn't guarantee a good game.
Cohn describes a small set...more
Continuing the author's series of must-read books, "Agile Estimating and Planning" clearly, quickly, yet thoroughly takes you through the topic, imparting techniques and judgement on optional variants, along with aposite insights into how these techniques contribute to making Agile processes more effective than rivals.[return][return]And if that's not enough for you, I think the book might be worth the price just for the quotes that head off each chapter:[return][return]Planning is everything. P...more
After having read many books on agile software development, this is the book that finally made the entire system hang together for me. Cohn walks through all of the various aspects of agile planning, providing reasoning about why various approaches are taken as well as how to go about executing them. While the flow of the book can be a bit jarring at times, jumping from one topic to a seemingly unrelated one between chapters, I still came away from the book with a much better understanding of th...more
Covers each and every aspect I could think of. Sometimes too much words to express a simple thing. Cross-referencing other frameworks(PMBoK) is incredibly cool idea, but only available in the first few chapters.
Thorough review complementing the book and worth reading too exists on the Internet:
http://www.niwotridge.com/BookReviews...
If you like the part about estimates buffering, see this too:
http://en.wikipedia.org/wiki/Critical...
In some way it's similar to Allen Karr's books - nice to read, b...more
Thorough review complementing the book and worth reading too exists on the Internet:
http://www.niwotridge.com/BookReviews...
If you like the part about estimates buffering, see this too:
http://en.wikipedia.org/wiki/Critical...
In some way it's similar to Allen Karr's books - nice to read, b...more
Defining story points, explaining a disciplined approach to story prioritization, laying out communication plans, defining buffers and much more are included with the nitty gritty details of how to plan and estimate with agility. I particularly liked Cohn's inclusion of graphs based on actual research to drive home the point that there is a right way and a wrong way; one increases productivity and quality, the other decreases quality and productivity. I expect those graphs to come in handy when...more
Like many books on agile, much of this book's ideas and tips are only useful if you are using an agile process with sprints, small tasks, team sprint planning and other features of popular agile methodologies. If your team only uses some elements of agile or is using a lighter weight agile approach such as kanban, it is less useful.
Part 1: The Problem and the Goal
A good overview of the purpose of planning. I took away two points: the process of planning is more important than the plan itself, a...more
Part 1: The Problem and the Goal
A good overview of the purpose of planning. I took away two points: the process of planning is more important than the plan itself, a...more
Agile Estimating and Planning has jumped to the top of my list of must-read books for Software Engineers. The book covers a huge amount of extremely useful information covering estimation and planning activities at a truly useful and workable level.
The book starts with chapters on defining the problem areas of estimation and plans, which include items like: estimated times being unrealistically precise (or at least giving the impression of being so), plans that are created and forgotten and then...more
The book starts with chapters on defining the problem areas of estimation and plans, which include items like: estimated times being unrealistically precise (or at least giving the impression of being so), plans that are created and forgotten and then...more
I'll try to update this later with a summary of what I learned in this book, but my overall impression is that this was a great book for learning the basics of Agile software planning. I especially liked the last chapter, which wrapped up the whole book in a fictional narrative based at a game software development company. Using this example to wrap up all of the concepts in the book was a great move, even if (as a work of fiction) it was horribly written.
I found Agile Estimating and Planning to...more
I found Agile Estimating and Planning to...more
This book gives a very detailed look at how to use agile to plan releases and iterations.
If you're looking for a general overview of agile, or you are a developer who doesn't have to worry too much about release planning, this book might be a little overwhelming.
But if you're planning an agile project, and you need to know--or at least be aware--that there are options like feeding buffers and using the Kano model to help prioritize features, then this is the book for you.
If you're looking for a general overview of agile, or you are a developer who doesn't have to worry too much about release planning, this book might be a little overwhelming.
But if you're planning an agile project, and you need to know--or at least be aware--that there are options like feeding buffers and using the Kano model to help prioritize features, then this is the book for you.
Probably one of the best books I've read about Agile software development. Cohn covers all the basics of what estimating and planning is like in an Agile methodology (actually, I think seems pretty Scrum-centric). More importantly, however, he includes a considerable amount of discussions on some of the more common points of confusion - e.g. story points vs ideal days, estimating size vs estimating duration, planning for multiple teams, etc. Also has a lot of helpful material for Product Owners,...more
A good book on adaptive planning and agile estimation. Mike gives a comprehensive overview and guides you to improve the planning practices. It touches also on the usage of economic models to guide prioritisation. The book seems to be mainly aimed at teams working with scrum and XP. Some parts of the book seems dated already and many things have happened in the past 5 years in the agile community. It is, however, well worth reading
A MUST READ for all project managers from both Agile and Traditional projects !
Read the complete Book Summary at
http://www.rgopinath.com/2011/11/18/a...
Read the complete Book Summary at
http://www.rgopinath.com/2011/11/18/a...
A must for anyone who wants to understand why and how of planning in agile projects. The book has specific quantitative tools to estimate, plan, track and predict the progress of our projects. The last chapter is worth its weight in gold, and that shows through a case study with all the concepts used throughout the book, showing how agile planning works, from the initial requirements specification to the finishing delivery date. Highly recommended.
Mar 18, 2013
Agni Varma
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Mike Cohn is the owner of Mountain Goat Software and is recognized as one of the contributors to the invention of Scrum. He is one of the founders of the Scrum Alliance and is a Certified Scrum Trainer. He is a trainer on Scrum and agile software process techniques and helped popularize Planning poker which he provides as a free online planning tool.
From Wikipedia.com (http://en.wikipedia.org/wiki...more
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From Wikipedia.com (http://en.wikipedia.org/wiki...more
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