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Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time

3.8  ·  Rating Details ·  100 Ratings  ·  8 Reviews
Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of f ...more
ebook, 408 pages
Published March 4th 2009 by Focal Press (first published January 1st 2009)
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Feb 13, 2010 Themistocles rated it did not like it  ·  review of another edition
Shelves: computers
This is the worst game book I've ever read. The authors manage to turn a vivid, fun topic into a boring and unbelievably pretentious paper wanna-be. They use "serious" words and "difficult" phrases and litter the pages with totally useless footnotes and in-text references in an effort to lend some legitimacy and seriousness that is, frankly, not needed.

Two of my favorite examples:
"The game can be played with the mouse(1)"
"(1)although it can also be played with the cursor keys"

and, the most unbel
David Natiuk
Jan 20, 2012 David Natiuk rated it really liked it  ·  review of another edition
A trip down memory lane while bringing credit to the blockbuster games that shaped the gaming industry. If you grew up in or around the dawn of video games and followed it along its path, you will most surely enjoy and appreciate this book.

If the subject matter was simply to look at the most influential games in their respective genres... that would be an enjoyable read. What makes this book great, however, is that it looks at the history of each influential game... what games preceded it, what
Michael Scott
Vintage Games is an analysis of the games that have penetrated most our culture. This reviewer finds that Bill Loguidice succeeds in balancing two opposing issues: on the one hand, he attempts to create an in-depth analysis of games that most professionals know by heart, thus exposing himself to high-nosed derision; on the other, he tries to make the analysis palatable by the non-expert. The book (including nine online chapters) focuses on a selection of thirty-four games, including Elite, Doom, ...more
Sep 01, 2010 Mjhancock rated it liked it  ·  review of another edition
Shelves: video-game
In Vintage Games, Barton and Loguidice pick 25 games they feel qualify as "vintage"--not just innovative, but influential, representing and creating a particular branch of games. While the authors themselves recognize that no such list is exhaustive, their list is very comprehensive: it covers the consoles, the computers, and the arcade games, from the text-based Zork to sandbox Grand Theft Auto III. It's a very basic approach; while the authors dwell briefly on issues like gender awareness and ...more
A generally pleasant read. The authors address a wide spectrum of influential computer and console games, in a fairly objective manner. The content is more intelligent and informative than 'Top 10' or 'Best [insert genre here] Games of All Time', but not at an academic level either. A decent blend of both that's of particular interest to gamers who have played for a few years and either want to see more about games they've played, or find out what inspired their authoring. My main annoyance is t ...more
Oct 31, 2010 Kevin rated it really liked it  ·  review of another edition
Shelves: computer, videogames
A rocky first chapter but then pure bliss for the long term gamer. I cut my teeth on a 2600 and I'm still gaming today so most of the games in this book I'd played or seen in action but the history behind them and their influence on other games are the two most interesting aspects of this book. I'm also a long time lurker at Armchair Arcade at this link you can read nine additional chapters that wouldn't fit into the book. If you enjoy these chapters then ...more
Sep 14, 2010 Thom rated it really liked it  ·  review of another edition
Shelves: non-fiction
Well researched. Would have liked more box shots than screen shots. Will have to go read the "bonus chapters" on the web.
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Bill Loguidice is a critically acclaimed technology author and journalist, as well as co-founder and Managing Director for the online publication, ARMCHAIR ARCADE, and co-founder of creative services firm, ARMCHAIR CREATIVE SERVICES. A noted videogame and computer historian and subject matter expert, Bill owns and maintains well over 500 different systems from the 1970s to the present day, includi ...more
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