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Dungeons & Dragons: Player's Handbook (3.5 Edition)
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Dungeons & Dragons: Player's Handbook (Dungeons & Dragons Edition 3.5)

4.01 of 5 stars 4.01  ·  rating details  ·  2,461 ratings  ·  36 reviews
Tools and options to create characters for Dungeons and Dragons Role Playing Game. Updates bard, druid, monk, paladin, and ranger, spell lists and levels, skills, more feats.
Hardcover, 317 pages
Published July 1st 2003 by Wizards of the Coast (first published January 1st 2000)
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(showing 1-30 of 3,000)
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Ian James
this overall was a great revitlization to classic RPG. I really wish WOTC would have stuck with this system and the OGL but such is life hasbro wants to make money.
David Sarkies
Sep 20, 2015 David Sarkies rated it 4 of 5 stars
Recommends it for: People who play this version
Recommended to David by: I wanted to play it
Shelves: game
A much better edition
27 March 2013

Isn't it funny that when you go to comment on a book you suddenly discover at least two other books that you have also read (or at least I do) which means that since I write a commentary on every book that I have read, it means that there are more books that I have to review. Anyway, I am currently sitting in my hotel room in Frankfurt waiting for my train to Amsterdam to leave, and since it is incredibly cold outside (and that I have already wondered around th
Julian Meynell
In many ways it is annoying that this book was put out. It is probably the best iteration of D&D, although, I think 2nd edition was more conducive to role-playing, but it came out to soon after 3.0 and then was ditched for 4th edition too soon. I looked at 4th edition, but everything that I saw made it look like a complete disaster.

I am in the process, years after everyone else of switching from 3.5 to Pathfinder. Pathfinder is what 3.5 should have been. In it they comprehensively go in and
To be fair: I haven't read the 3.0 rules, but I will note that it seems to me that the overwhelming consensus is that the 3.5 version is superior. I missed, by thirteen years, this massive revision to a game I began playing when I was 10 years old. The Advanced Dungeons & Dragons revised 2nd edition was the last version I ran before going on an extended hiatus. Recently, nostalgia and curiosity hit me like colliding freight trains, and I decided to explore the evolution of the game. Dungeons ...more
Dungeons and Dragons has been the premiere fantasy role-playing game system for the past 20+ years. There are no playing pieces and no dice--just the rulebooks, pencil & paper, and the players' imagination. One person takes on the role of dungeon master, creating a fantasy world populated with dwarves, elves and goblins, and describing that world to the players, as they explore it by telling the dungeon master what they want to do next.

The 3rd Edition Player's Handbook is one book out of the
this book is a great start up for new players. this book has evrything you need to know to play it has all the wepons ans the gods it evan has the aromor+pic.
it include all the spells and powers of all the players
Posiblemente sea "La Biblia" de los manuales de los jugadores de rol. Posiblemente, sirva también para cualquier otro sistema de juego, al menos como guía.
Sarah O'brien
My preferred version of D&D-- 3.5 is pretty flexible, not nearly so dense as 2.0, updates a few errata from 3.0, and we won't discuss what happened with 4.0...
Alyssa Goodbourn
It's really informative, but some aspects are confusing for new players.
I guess I can count this, I did read it from cover to cover. This was hard to rate. It's not that entertaining in and of itself, but relatively speaking it is the most intriguing "rule book" I've ever read and it's definately in my top 10 for best games in the world. Hmmm I guess I will go ahead and put my other roleplaying books up here too. Although, I'll rate those strictly on game related content and not narrative value. (especially since I haven't read any of the other ones from cover to co ...more
Freya "West" Potempa
Although I've been a long-time nerd of video game RPGs this version was the first time I'd played D&D. I was lucky to have friends explain a lot to me, because this is definitely not a beginner-friendly book, and I think that in general D&D is beginner friendly.

Especially now that 4th edition is out, I see just how convoluted a lot of rules and explanations were. It was chock-full of information, but not managed in a way where you could easily find it.
Definitely the PHB as it's always been - an essential rulebook for D&D players. As with its previous incarnations and the other core rulebooks, it's not meant to be read front-to-back. So newcomers to D&D better get used to the idea that this is a reference book. You can start with the first chapter, but do use the contents and flip ahead or back to get to referenced topics. The 3.5 rules are a definite improvement over the 3.0 rules.
Mmmm.. dungeons and dragons. I know this version well, and I could probably rattle off semi long passages if I had to. Good stuff. Everyone should play, or at least have an understanding of how it works - like chess. From what I've heard, WotC supremely messed up on version 4, so if you're interested in the game, 3.5 is the version to look for. Have fun, and good luck.
Jan 27, 2008 Jim rated it 4 of 5 stars
Shelves: nerd
Pretty sweet! Its been a while since I played D&D and it was real fun to get back into it. I am a bit nostalgic for the good ol' 2nd edition rules, but I do appreciate the streamlining the game has undergone. (RIP THAC0!, you will be missed). Just when I got semi-familiar with 3.5 rules, I heard they were gonna release a 4th edition. Ha!
Jul 31, 2012 Alex rated it 3 of 5 stars
Recommends it for: People who have the other two core books and feel like there's something missing
This counts as a book? I mean, it's a stack of paper with words on it but I wouldn't expect it to be on something like this.

It's okay. I mean, it made me worship the devil and stuff, but the rules aren't bad as long as you don't grapple and ignore alignment.
While I actually liked this book better than the 3.0 handbook, the reason I gave it a lower rating is the lack of more than a few changes from the original. While it wouldn't have made as much money for the publisher the changes could easily have been handled online.
Good book, good design but too many rules. I loved the artwork but they focus the book only in the rules ( i know that is the purpose of the book ) while a similar books try to explain those rules with some story that make more easy and enjoyable to read it
Created an awesome bard using:

1. Player's Hankbook
2. The Quintessential Bard
3. Feats Book

This book was pretty straight forward in explaining any questions I had in character building and provided very well laid out charts and indexes.
I enjoy the 3.5 rule system, it addressed the concerns of 2ed with balance and openness, but did not loose the vision of what D&D is, unlike some other editions....cough, cough.
Rated a three because it gave a much needed boost to our group but given a choice I'd have stuck with 2nd or preferably moved on to a different game altogether.
I can honestly say that I refuse to update to 4.0. This book will server as the last of my D&D books. A good friend I will always cherish
I am a huge DnD fan, and by far 3.5 is my favorite edition. They really cleaned up the little mistakes and hooks from 3.0 in 3.5.
Oct 15, 2007 MK rated it 5 of 5 stars
Recommends it for: any fellow dork
Must have this book to be an effective player. Don't take other player's word on everything, look for yourself.
Definitely not a sit-down-and-read kinda book, but essential and very interesting if you play the game. ;)
same as regular but this one won't fall apart on me anywhere near as fast
this is a great book to read if you are new to Dungeons and Dragons.
Lady Belinda
Great info to get me started with D&D. So much fun.
Single unit wargamming is not role playing.
Of the WotC editions of D&D this is my favorite.
Robert Morris
Good addition to the D&D line up.
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  • Dungeons & Dragons: Monster Manual (3.5 Edition)
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  • Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)
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The game designer
Monte Cook started working professionally in the game industry in 1988. In the employ of Iron Crown Enterprises, he worked with the Rolemaster and Champions games as an editor, developer, and designer. In 1994, Monte came to TSR, Inc., as a game designer and wrote for the Planescape and core D&D lines. When that company was purchased by Wizards of the Coast, he moved to the
More about Monte Cook...

Other Books in the Series

Dungeons & Dragons Edition 3.5 (8 books)
  • Dungeons & Dragons: Dungeon Master's Guide (3.5 Edition)
  • Dungeons & Dragons: Monster Manual (3.5 Edition)
  • Dungeons & Dragons Supplement: Complete Adventurer (3.5 Edition)
  • Dungeons & Dragons Supplement: Complete Arcane (3.5 Edition)
  • Dungeons & Dragons Supplement: Complete Mage (3.5 Edition)
  • Dungeons & Dragons Supplement: Races of Stone (3.5 Edition)
  • Dungeons & Dragons Rules Supplement: Magic Item Compendium (3.5 Edition)
Dungeons & Dragons: Dungeon Master's Guide (3.5 Edition) Dungeon Master's Guide (Dungeons & Dragons 3rd Edition) Book of Vile Darkness: Dungeons & Dragons Accessory Numenera Corebook Call of Cthulhu D20 Roleplaying Game

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