The Functions of Role-Playing Games: How Participants Create Community, Solve Problems and Explore Identity
This study takes an analytical approach to the world of role-playing games, providing a theoretical framework for understanding their psychological and sociological functions. Sometimes dismissed as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and "out-of-the-box" thinking. The book also offers a detailed p...more
Paperback, 208 pages
Published April 6th 2010 by McFarland & Company
(first published 2010)
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This book is a little clunky but I give it 4 stars because it's got some really solid ideas. I think the author maybe tries to take on a little too much in it, but that's not surprising given the great deal of crossover between role-playing games and other types of re-enactment and theater. She draws her sources from a lot of different disciplines which is really the strength of this book.