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The Kerberos Club
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The Kerberos Club

4.0 of 5 stars 4.00  ·  rating details  ·  15 ratings  ·  2 reviews
Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie . . . the Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag. . ...more
Paperback, 331 pages
Published July 6th 2010 by Cubicle 7 Entertainment (first published June 15th 2010)
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Kevin Veale
This is going to be a very short review, at least in comparison to some of the Vast Tomes I’ve done, because I’ve already reviewed the book in another incarnation. That review is available here, and I recommend you check it out, since the setting and concept is reviewed there in depth.

Failing that, here is a link to where Shane Ivey of Arc Dream kindly provided a good chunk of the Introduction to the book as a teaser excerpt. It should give you a good impression of the setting and the vibe of
Kevin Veale
For those who have never heard of it, The Kerberos Club is a source-book written by Benjamin Baugh which uses the rules from Wild Talents 2nd Ed and takes a spin of a glorious Arc Dream conceit: What if individuals with super-powers cropped up in different times? GODLIKE took a punt for WW2, and This Favoured Land takes the American Civil War.

The Kerberos Club is superpowers developing within Victorian England, particularly London, together with the wider Empire. You will need the WT 2nd Ed rul
Terrence marked it as to-read
Aug 24, 2015
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Aug 22, 2013
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May 13, 2013
Leon marked it as to-read
Jan 13, 2013
Craig Maloney
Craig Maloney marked it as to-read
Aug 18, 2012
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