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Prototyping: A Practitioner's Guide
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Prototyping: A Practitioner's Guide

3.71  ·  Rating Details ·  323 Ratings  ·  13 Reviews
Prototyping is a great way to communicate the intent of a design both clearly and effectively. Prototypes help you to flesh out design ideas, test assumptions, and gather real-time feedback from users. With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and tes ...more
Hardcover, 197 pages
Published December 31st 2009 by Rosenfeld Media (first published 2009)
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Jan 25, 2010 Erin added it
Recommends it for: UX and Human Factor practitioners new to prototyping
In this review, I'm going to talk first about the book itself and then give some comments that apply (so far) to all books published by Rosenfeld.

I am not going to give this book a rating because the rating varies between the audience. Beginning Prototypers: 5 stars. Experienced Prototypers: 3-ish stars. Personally, I like the book, find it useful, and certain parts of this book will be useful for future reference.

Prototyping: A Practitioner's Guide can be thought of in two main parts. First, C
Jun 09, 2013 Laurian rated it really liked it
Shelves: ux, non-fiction, techie
This book would have been a great read for me about 10 years ago when I was a blossoming noob of UX. I think if you are unfamiliar with the tools out there this does a great job of detailing and showing the pros and cons of each choice. I did learn one or two things in the paper prototyping section that I'd never seen before that made it worth the read. All in all I'm glad to have it around to point to while also being able to reference it.
Dec 20, 2009 Kris rated it liked it
It was OK. The first half was decent - why to prototype and how to adapt your workflow to prototyping. The second half book is devoted to step-by-step tool talk on Visio, PowerPoint, Axure, etc. Yawnful stuff for those of us who've been around a while, and evaluated and used the tools as part of our daily work.
Dave Emmett
Mar 20, 2011 Dave Emmett rated it really liked it
Lot of great stuff in here for new UX-ers like myself. I found the how-to chapters on specific tools (Fireworks, Visio, etc.) less helpful than the 'why' chapters, and the chapter on testing. But the 'how' chapters will probably the ones I refer back to when I'm building prototypes, so I guess it's a trade-off.
Jul 08, 2012 Sean rated it really liked it
Good quick overview with a lot of practical helps from an experienced practitioner. I wasn't as interested in the chapters on specific technologies (except paper of course) so I skipped those. Not a lot of depth, which was just right for my purposes: i was looking for a quick start, and this fit the bill.
Fritz Desir
Sep 15, 2010 Fritz Desir rated it it was amazing
Prototyping matters and as things get faster (ahem Agile) that will only increase. Reading this book helped the learning curve on what to do and more importantly what NOT to do!
Sep 24, 2014 Matt rated it liked it
Good introductory/overview book. Not well suited for seasoned folks.
Jul 30, 2014 Robin rated it liked it
It's okay... moderately interesting topics, clear writing, and a balanced discussion on prototyping.
A very quick read for me.
Alexander Debkaliuk
Apr 16, 2013 Alexander Debkaliuk rated it liked it
If you're still not prototyping interfaces, this book will provide a number of good reasons why you should. For those in the know it might be of less interest.
Apr 08, 2012 Bob rated it really liked it
Shelves: ux-read
Super useful, slim volume. Looking forward to an update about the latest tools.
Sep 22, 2016 Vanessa.l rated it liked it
Good for junior designer who even not know how to draw prototype,not for the senior.
Abbas Vahedi
البته نسخه فارسی رو خوندم
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“A prototype is a representative model or simulation of the final system. Unlike requirements documents and wireframes, prototypes go further than show and tell and actually let you experience the design.” 0 likes
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