Designing for Interaction: Creating Innovative Applications and Devices

Designing for Interaction: Creating Innovative Applications and Devices

3.74 of 5 stars 3.74  ·  rating details  ·  227 ratings  ·  19 reviews
Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs."
-- Jared Spool, CEO of User Interface Engineering
Interaction design is all around us. If you've ever...more
Paperback, 223 pages
Published August 1st 2009 by New Riders Publishing (first published July 18th 2006)
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Don't Make Me Think by Steve KrugThe Elements of User Experience by Jesse James GarrettThe Design of Everyday Things by Donald A. NormanAbout Face 3 by Alan CooperDesigning for Interaction by Dan Saffer
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Community Reviews

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Ryan
Dan Saffer's book is a thorough yet high-level look at the emerging and evolving practice of Interaction Design. Although each chapter could easily be its own book — and in most cases, such books exist — the shallow-yet-broad scope of Designing For Interaction was appealing. Each chapter is sprinkled with interesting interviews with top-notch designers and educators: Hugh Dubberly, Shelley Evenson, Larry Tesler, and more.

With that said, I have two criticisms of this book:

First, in easily 50% of...more
Amber
Dan Saffer's book is full of design laws and rules of thumb, including the disproven "magic number seven" rule for number of items on a given page that users should be allowed to choose from. This refers to a study done in the 1950s that revealed that most people can hold no more than 7 random bits of information in their head at any given time. However, more recent studies have shown that if the information bits are somehow related to each other, the human mind has a much greater capacity for r...more
Smitha
I would've given it a higher rating if he hadn't pulled so liberally from the graduate curriculum of Carnegie Mellon's Master of Design program without citing his sources. A single mention of the school in the introduction, and a single mention of the architect/pioneer of the philosophy that the MDes programs espouse, is not at all adequate.

Otherwise, though, the stuff he wrote on his own is a pretty good primer of interaction and user experience design.
Deniss Rutseikov Ojastu
Although written for designers, the book provides structure for managing creativity when coming up with new services and products. Useful for people dealing with new product development and for entrepreneurs in general - as it focuses greatly on user needs and user appreciation of his/her interaction with the product/service. Nice examples and interesting peek into the future of systems around us as well as their design needs.

Many passages seemed too basic - like explaining why design for servic...more
Madeline Ashby
I'm not giving this book a top rating, but that's only because I used a single chapter from it in the framework of my design thesis on border security and therefore cannot speak to the book as a whole. Specifically, I read the chapter on service design, which incorporates scholarship from experience design. Saffer's frameworks are clear and easy to understand, and his commitment to the art is obvious. I recommend Saffer to anyone who wants to know what service design is and how it should work. I...more
Nathan Bussiere
I found this to be a very top-level overview. If it's your first book about IXD, that might be good, but if you have read many others you can probably skip it.
Marcia Johnston
An okay intro to design principles. I especially liked the interviews with designers sprinkled throughout. Overall, though, not as helpful a book as it could be.
Omar
Covers a lot of essential interaction design works, computer and other real world designs. Sometimes gets a bit too simple..
Moyra
Mar 25, 2011 Moyra is currently reading it  ·  review of another edition
to better understand what my husband does with his work days - pretty fascinating sofar
Lucius
Excellent as an overview of doing design, including things that might be considered business strategy, which I like. This book avoids falling into the trap of talking about design as pretty things, and provides an overview of the different approaches to design, and has pointers to other books and resources for learning more. My only criticism is that it can't devote very many words to each topic, because it's a general overview of design rather than a thorough handbook, so you really need to loo...more
Moses
Not really that great of a design book to read. Just a listing of techniques and workflows.
Shomeret
I was impressed by the organization and conceptual clarity of this book. Saffer also provided multiple perspectives and indicated when a point of view was controversial. I appreciated his final chapter on ethics. I've never seen a design book that deals with the ethical responsibility of designers before.
Rick
Sep 25, 2008 Rick rated it 3 of 5 stars  ·  review of another edition Recommends it for: Interaction Designers
Recommended to Rick by: Amazon.com
Dan Saffer is a Senior Interaction Designer for Adaptive Path, one of the premier interaction design firms in the world. The book is an easy read and provides great insight to anyone wanting to learn more about interaction design.
Heidi
For a basic overview of Interaction Design, I liked how this book was presented. It was clear and easy to read. Compared to some of the other books chosen for my course this one was usually a preferred resource for me.
Ms. Jen
Somehow Mr. Saffer managed to take what should be a fun & interesting topic to anyone who loves & lives computers and he made it dull-academic-wire-grey-academic-framed-dull.

I couldn't finish it.
Pete
Sep 26, 2008 Pete rated it 3 of 5 stars  ·  review of another edition Recommends it for: someone who doesn't know anything about web/interaction design
First half was really pretty good. It gets pretty watered down after a while, explaining simple concepts that any first year designer would know.
Chris
Apr 16, 2009 Chris rated it 4 of 5 stars  ·  review of another edition Recommends it for: product Managers, product designers, web desigers,
Good foundation for the discipline. Well written and concise. A little lofty at times.
Samantha
A gentle introduction to what the heck Interaction Designers generally do.
Iana
May 21, 2013 Iana marked it as to-read
Chris
May 16, 2013 Chris marked it as to-read
Liz
May 10, 2013 Liz marked it as to-read  ·  review of another edition
Yaron Peleg
May 08, 2013 Yaron Peleg marked it as to-read  ·  review of another edition
Cam
May 07, 2013 Cam marked it as to-read
Matt
May 07, 2013 Matt marked it as to-read  ·  review of another edition
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“There's an old joke among software developers. When something works in an unexpected but strangely effective way, the developers often kid, "Oh, that's not a bug. That's a future." While this is usually a joke, designers can use the same technique of reframing the problem when tackling their own projects. In fact, there's an old joke among designers: "It's not a problem. It's an opportunity.” 1 person liked it
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