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Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction
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Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction

3.95 of 5 stars 3.95  ·  rating details  ·  20 ratings  ·  1 review
Higher education institutions are increasingly delivering content online, but the content is often not sufficiently engaging. "Learning Online with Games, Simulations, and Virtual Worlds" provides a simple and practical guide to identifying when and what kind of games, simulations, and virtual environments should be used, how to get them, how to deploy them, and how to mea ...more
Paperback, 134 pages
Published September 22nd 2009 by Jossey-Bass (first published 2009)
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Justin
Apr 29, 2010 Justin rated it 5 of 5 stars
Recommends it for: Teachers, Curriculum Designers
Recommended to Justin by: Amazon
This is a book by Clark Aldrich, an educational game consultant, which explains the benefits of different types of games, and contains suggested models for instruction. It is intended mainly for teachers and curriculum designers, but could also function as a good introduction to educational games for any interested layperson. It focuses on the preparatory work required to successfully implement educational games in a learning environment, and how to maximize their benefits for students and teach ...more
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