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Confronting the Challenges of Participatory Culture: Media Education for the 21st Century
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Confronting the Challenges of Participatory Culture: Media Education for the 21st Century

3.76 of 5 stars 3.76  ·  rating details  ·  136 ratings  ·  5 reviews
Many teens today who use the Internet are actively involved in participatory cultures -- joining online communities (Facebook, message boards, game clans), producing creative work in new forms (digital sampling, modding, fan videomaking, fan fiction), working in teams to complete tasks and develop new knowledge (as in Wikipedia), and shaping the flow of media (as in bloggi ...more
Paperback, 129 pages
Published June 1st 2009 by MIT Press (MA)
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Paul Signorelli
Henry Jenkins and his co-writers, in "Confronting the Challenges of Participatory Culture," engage us in a book-length exploration regarding "core social skills and cultural competencies" for anyone interested in being "full, active, creative, and ethical participants in this emerging participatory culture." The book (available free online as well as in a printed edition) is well worth reading for its concise descriptions of those skills; for the examples provided at the end of each section; and ...more
Graham
Like a lot of academic publications, this felt like 2-3 20 page articles stretched out into a 100 page book, but that's fine, this was good. I worry about how quickly it will become outdated given how many specific sites are mentioned and how it lacks anything on crowdfunding. However, I think it does what it does very well, and was pleasant (and very quick) to read. Especially glad that the literature review/nods were very focused, relevant, and concise.
DWRL Library
This book from the John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning explores how teenagers use the Internet to connect, create, express and play. It focuses particularly on the role of educators in teaching the skills students need access to the opportunities for socialization and cultural savvy that these technologies offer.
Gina
A look at the "new skills" enabled and required by the digital mediascape. Emphasizes the role of eleven skills (play, performance, simulation, appropriation, multitasking, distributed cognition, collective intelligence, judgment, transmedia navigation, networking, and negotiation) and suggests pedagogical approaches for inculcating them.
Katrina Jørgensen


This book is old. The concepts are incredibly self-explanatory and the suggestions are not particularly concrete.
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“The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning, published by the MIT Press, present findings from current research on how young people learn, play, socialize, and participate in civic life.” 0 likes
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