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Scion Companion

3.77  ·  Rating Details ·  52 Ratings  ·  4 Reviews
Just when you think you know everything about the World.
The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions' arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a
Hardcover, 272 pages
Published February 1st 2009 by White Wolf Publishing
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Sep 13, 2016 M rated it liked it
This feels like a rather weak ending to the Scion gameline. There are a ton of cool ideas here: three new mythological pantheons, some new game mechanics stuff, a new faction for the players to fight, and a chapter on Scions in WWII. However, nothing is given enough space to be properly developed. Yes, the Tuatha, Celestial Bureaucracy, and the Devas all have details on prominent gods, their Under- and Overworld realms, and the Titans that threaten them. But, gods aside, there's barely any ...more
Marcello Tarot
Mar 30, 2013 Marcello Tarot rated it really liked it
Shelves: rpg-comic-books
Libro conclusivo (5 di 5)

L’ultimo libro della linea di SCION, contiene ulteriore materiale per rendere ancora più ricco il mondo tipico di questa linea, facendone un’ambientazione davvero meritevole di essere giocata (e lo era già prima!), dando indicazioni su come costruire nuovi pantheon e fornendo, infine, divinità minori più recenti delle quali i protagonisti possono essere figli.
Recensione originariamente apparsa in nell’estate 2011.
May 03, 2009 Richard rated it really liked it
This is really four mini-books in one. Stay for the new Pantheons (Tuatha de Danaan, The Celestial Bureaucracy, and the Devas). You can take or leave the other sections (A gaggle of new powers and some rules for building your own pantheons/playing more advanced games).

The World War II section looks like a hoot.
Mar 13, 2012 Erin rated it liked it
The post core books expansions suffer from a typical RPG problem; escalation of power. The newer character types have better developed powers than the original character types.
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Joseph Carriker is the developer for Green Ronin’s A Song of Ice and Fire Roleplaying, as well as the adjunct Chronicle System line of game supplements.

He has been writing in the gaming industry for sixteen years now, and has worked on a variety of game lines over those years, including most of White Wolf/Onyx Path’s World of Darkness, Exalted and Scion lines, Wizards of the Coast’s Dungeons &
More about Joseph D. Carriker...

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