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Membuat KOMIK - Rahasia Bercerita Dalam Komik, Manga dan Novel Grafis (The Comic Books #3)

4.28 of 5 stars 4.28  ·  rating details  ·  4,790 ratings  ·  219 reviews
Jika Anda ingin membuat komik, apa pun bentuknya; novel grafis, superhero, manga, komik strip atau komikweb, Anda sangat perlu memiliki buku Membuat Komik karya Scott McCloud ini. Buku ini mengungkapkan rahasia terlengkap tentang komik dan kekuatannya memikat pembaca. Tanpa teori yang bertele-tele dan sulit dimengerti, McCloud menerangkan tahap demi tahap pembuatan komik d ...more
268 pages
Published March 2008 by Gramedia (first published 2006)
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(showing 1-30 of 3,000)
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Mar 25, 2007 Aaron rated it 5 of 5 stars  ·  review of another edition
Recommends it for: Pencilers, Manga-ka, nerds, dorks, geeks, spazzes, dweebs, me
The frustrating thing about how authoritative McCloud is is the fact that he's essentially right about everything. I've read it half-a-dozen times, and I'm doing the chapter exercises, and I'm very angry about how correct he often is.
Scott McCloud propone con Making Comics una visión para aspirantes a profesionales del cómic que ojalá todos leyesen. También sus lectores, ya que proporciona un marco de referencia nada dogmático pero inestimable para comprenderlos y valorarlos. Y lo hace con màs claridad expositiva, espíritu didáctico y modestia que ningún ensayista de cualquier tema que haya leído nunca.

Sólo por esta lección sería obligado, pero además sus reflexiones son acertadas, ¡y sentatas!. Autor de la apreciada y exit
Dec 06, 2010 Eric rated it 5 of 5 stars  ·  review of another edition
Recommends it for: comics artists or fans
Shelves: comics, nonfiction, how-to, art
This is an excellent book for anyone who is interested in making comics, or just learning about the theory behind them.

Scott McCloud lays out the fundamental building blocks and questions behind creating a comic, and covers them in depth. He eschews questions of technical execution and personal style in favor of theory and design.

He covers communication, pacing, framing, and transitions in excellent detail. His chapter on the tools available is more brief, but gives a beginning cartoonist enough
I've always wondered why the master of explaining comics has never achieved the status of master of creating comics. Scott McCloud admits as much in the first few pages of "Making Comics," and I assumed for most of the book that it's a case of "those who can't do teach." If he had the innate ability to put great ideas on paper, maybe he wouldn't have the time (or the ability) to analyze comics so well. Towards the end, though, McCloud mentions another factor that may be holding him back when he ...more
J.G. Keely
I really enjoy Scott McCloud. He is insightful and funny and his analytic method is always useful in dissection of concept. I find that the conscientious author tends to be the superior author, and for this reason, McCLoud is indispensable.

Another thing that is refreshing about McCloud is that he takes the medium very seriously, and reminds us, as creators, that we have a responsibility to the art to do everything we can with it, and not simply accept the given standards.

In a lot of ways, this b

I'm not going to make comics, but I still find it interesting to read about storytelling. Remember, symmetry means life.

All done. If you liked Understanding Comics, it's pretty much more of the same. Plus he references a ton of indie comics and they're indexed in the back. He also has Reinventing Comics, but that seems to be unpopular, heh.

Alex Ristea
Fantastic, fantastic introductory book to the world of comics. It's told in an easy, conversational style, making for a quick, yet deeply effective read.

In the end, story is story, no matter the medium.

Even though I'm garbage at drawing, I hope this will inform my own writing, or at least make me see the graphic novels I read in a new light.

Although I was never a huge fan of his retro-esque work on the 80s Zot!, Scott McCloud has become – in my eyes – the hero of modern comic book structural theory and analysis. And one heck of an effective writer and artist at conveying the hidden truths of this ever-developing medium, I might add. He is neither condescending nor intellectually ambiguous – despite his evident braininess.

As the author/artist of two earlier ground-breaking works – Understanding and Reinventing Comics (both of which
Sep 06, 2009 Sofia rated it 5 of 5 stars  ·  review of another edition
Recommends it for: Comic book readers and artists
Shelves: graphic-novels, art
Being rather new to the comics world (I only started reading them more steadily last year), I was eager to know more about the medium, and various online searches kept pointing to Understanding Comics The Invisible Art (also by Scott McCloud) as a great starting point. Unfortunately, at the time I set out to buy it it was unavailable, so I settled for this one instead.

I have to say I loved it! It really opened my eyes to a lot of details I was missing, or rather, things that I was aware of on an
Juan Bosco
Si hay algo evidente en los libros que Scott McCloud ha escrito acerca de los cómics es que de verdad ama a ese medio. Este libro parte de los principios, análisis y teoría expuestos por McCloud en Understanding Comics para explicar ahora cómo se hace un cómic.
Desde las ideas abstractas e intuitivas como el ritmo y fluyo de la historia, hasta los aspectos técnicos del dibujo y las herramientas que se usan para crear una página de cómic. Todo explicado de la manera más lógica posible: a través de
I really loved this book. I can't count the times that McCloud said, "A complete understanding of this topic is beyond the scope of this book, buuuut let me do all the hard work and give you the highlights." And so he did. I am a theory-minded person so his breakdown was particularly helpful to me and those who think in more abstract terms. But of course the entire book is one big comic so there are tons of illustrative pictures and comparisons for those who want to see a more concrete example! ...more
Zack Patten
This book was very helpful. It has helped me understand how to properly make a comic. I feel that in reading this I have a better idea on how to do my Graphic Novel final. It is definitely a good read if you want to learn how to make a proper comic.
This book should be retitled as "Making Comics the Scott McCloud way," and he even admits to it. Then again, I suppose one can only teach what one knows, and he has definitely done his homework. Even though it gets a bit ranty at some points, you can tell that McCloud is someone who really and truly cares about his craft, as well as those who are 'drawn' to it.

I don't think that this book is quite as accessible as the others--it presumes a lot of foreknowledge. I found the sections about facial
Truly a masterpiece, this is a one-book non-credit course on exactly the title: Making Comics. Also, the little comic version of Scott is hilarious and inventive in all the bizarre shapes it takes to show and share with us the many elements, styles, shapes, and considerations that go into making comics and graphic novels.
Noah Dennie
In the book Making Comics: By Scott McCloud you learn about almost everything there is to know about making a comic. There are chapters on the facial expressions of your characters and body language, the importance of the setting, how to create a realistic scene, what to do when you have a "boring" character, the different tools you can use to make your comic, the flow of the reader's eye, the different styles of art and countless other things!

In my opinion, one of the best things about this boo
Danielle Freeman
I picked up this book because, as a student of animation, I believe firmly that knowing how comics work and what makes them work is essential to being able to make a good animated film or series. After all, animation as we know it was born of comics. What I discovered in this book was not just a guide to making great comics, but to telling great stories.

In Making Comics, McCloud lays down the fundamentals of storytelling through text and pictures--everything from character design to world buildi
This is ESSENTIAL reading for anyone with an interest in....well, making comics! Though it is also an excellent reference for people with an interest in digging into the mechanics of storytelling in the comic book medium. Like his seminal work "Understanding Comics", McCloud's broad approach to the material and fun, laid-back style makes the concepts that he discusses easily digestable. It also means that many of the concepts he explores - such as pacing and character creation - can be applied t ...more
Althea J.
McCloud uses the graphic novel medium to look behind the curtain of the industry and artistry of the graphic novel. He puts forth an understanding of comics and its potential for the future in a way that is refreshingly inclusive, encouraging, and empowering. He breaks down the elements of comic creation into its most basic components and synthesizes the ideas behind them in thought-provoking ways. McCloud challenges the reader/aspiring/current creator to push beyond what is known.

McCloud's worl
This is an excellent book for anyone interested in writing comics and wants some tips and tricks to help them on their way. I am personally working on creating my first comic book and though I have had years of art education and lessons in how to draw I have never learned anything about incorporating that into a narrative structure. So this book was exactly what I was looking for.

Unlike most books about making your own comic this is not a how to draw book. It is very firm in it’s view that you c
Quin Herron
Obviously if you have any interest in making comics this book is for you. Scott McCloud uses his deep knowledge of the medium to explain everything except the more technical aspects you would just learn from practice anyway. For those of us who may never put one panel next to another, this book offers a glimpse into the unique perspective creating great comics demand. Not to mention the patience, the consistency, and the commitment. A cartoonist is faced with countless decisions to tell his stor ...more
Ifa Inziati

Nyantai banget bacanya. Ngalir. Tapi nggak melupakan hal esensial yang harus disampaikan. Dibanding sama Understanding Comics yang menurut saya masih terlihat menggurui dan menampilkan banyak statistik (duh, grafik mah taro aja di jurnal ya Bang McCloud hehe) yang ini kece berat. Nggak bikin pusing, buat yang nggak suka komik pun mungkin bakal senang baca ini.

Terus, saya mau kasih poin plus soal tujuan Abangnya (penulisnya, biar sok akrab) bikin buku ini: untuk mengingatkan saya sen
I once wrote a 6-page comic and was blessed to have someone illustrate it. I don't think I'll ever do get involved with such a thing again, but this book is very interesting regardless. The information on emotion is influenced by Dr. Eckman's studies and worth a read all on its own. I can't wait to read Understanding Comics.
Sierra Randolph
May 01, 2015 Sierra Randolph rated it 5 of 5 stars  ·  review of another edition
Recommends it for: scholars, knowledge gluttons, art enthusiasts, comic enthusiasts, authors, artists, ANYONE
Absolutely one of my favorite books. I have read Understanding Comics, Reinventing Comics, and Making Comics multiple times each. Together, they have given me so much understanding regarding storytelling, perception of art, and comics as a medium.

For this book specifically: this is both a "conclusion" to the "trilogy" and a standalone companion of sorts. It's more interactive than the other two while still providing a framework for why these things are important (or at least important to think a
Brandon James
This is a great companion piece to Understanding Comics and could very well stand on its own as an introduction to the teachings of Scott McCloud or to the world of comics and graphic novels.

I've always wanted to make comics and dabbled in it when I was much, much younger and this book has lit a fire in me yet again. I probably won't pursue any creation, but I have started to practice drawing again every day. I have also started reading comics again and I believe this book has heightened my crea
Taylor Ellwood
If you want to write comics or create art for comics or do both this book is essential. And if you're a writer of prose, I still recommend this book because it'll help you appreciate writing from a different angle. If you enjoy reading comics books and want to know what happens on the creation end of them, then this book is a must read. There are some excellent ideas, and McCloud does a great job of providing readers a chance to peak behind the curtain and understand what happens when you make c ...more
As McCloud notes, this is not a book about how to draw comics. Rather, it is a book about how to tell stories in comics form. There is very solid writing advice here for anyone who wants to tell stories (including writers of fiction and memoirs), but McCloud does an excellent job of applying this advice to the comics format. The brilliant thing is, he manages to do it in such a broad way that it can be used by anyone who wants to make any type of comic, from mainstream superheroes to manga roman ...more
Jim Kline
This and Scott McCloud's Understanding Comics are must haves for sequential artists. While Understanding Comics can appeal to a broad audience of anyone who enjoys comics, Making Comics will appeal much more to those who, well make comics and other forms of visual storytelling. I'm sure that others, particularly die-hard comics fans, could get a good deal of enjoyment out of this book, I think that artists and other visual storytellers will have a different level of appreciation for it.

Quite si
Michael Scott
Making Comics is a sequel to Scott McCloud's Understanding Comics (by thirteen years): it introduces and discusses the process, the main techniques, and important examples of creating comics, mangas, and graphic novels. Overall, it first sated my appetite for learning how to make comics, than left me wanting more. Easily one of my favorite books on the topic.

Interestingly, the actual making of comics, that is, working with physical tools (from pencil to computer software) and being part of the b
The last of Scott McClouds three books that delve deeply into the ethos of Comic Books, Making Comics is focused more on the actual creation of the works. The first in the series, Understanding Comics, was an exploration of comics as a pop icon, and explained the physics of comics and their storytelling ilk. The second volume, Reinventing comics, was a history of comics, and a predicted future. Making Comics takes the next step for would-be comic creators who, now that they understand all that c ...more
Wilhelm Steiner
'Understanding Comics' is one of the best books made about comics and their process so far, so 'Making Comics' does have a tough competitor.

For me, 'Making Comics' is a really awesome book, but its far less universal then its pre-predecessor. While 'Understanding Comics' was written for everyone who is interested in this visual art, 'Making Comics' has a more narrow audience.

Nonetheless it is a great, inspiring book with lots of information packed in a visually dazzling way and its quite a fun
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Scott McCloud (born Scott McLeod) is an American cartoonist and theorist on comics as a distinct literary and artistic medium.
More about Scott McCloud...

Other Books in the Series

The Comic Books (3 books)
  • Understanding Comics: The Invisible Art
  • Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form
Understanding Comics: The Invisible Art The Sculptor Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form Zot!: The Complete Black-and-White Collection: 1987-1991 The Best American Comics 2014

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“If you just write the kinds of stories you think others will want to read, you'll be competing with cartoonists who are far more enthusiastic for that kind of comic than you are, and they'll kick your ass every time.” 7 likes
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