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Caverns of Thracia (Judges Guild #102)
by Paul Jaquays
They have been waiting. For over a thousand years the things that lurk beneath the waters, skulk in the darkness and lie hungrily in dank crypts have been patient, while all around them men and monsters bicker amongst themselves, bold enough to traverse the dark caverns' depths, but afraid or perhaps wise enough to leave the forgotten vaults and hidden passages alone. And ...more
Dungeons & Dragons softcover adventure, 79 pages
Published 1979 by Judges Guild
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Simply put, the greatest D&D adventure of all time. Or damn close. The author is a 3 dimensional genius and went on to work for ID software creating Quake levels, and it shows. Puzzling through the module and working out how all the passages lined up made it feel like just reading the adventure is an adventure!