Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels (The Comic Books #3)
Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived toda...more
Sólo por esta lección sería obligado, pero además sus reflexiones son acertadas, ¡y sentatas!. Autor de la apreciada y exit...more
Scott McCloud lays out the fundamental building blocks and questions behind creating a comic, and covers them in depth. He eschews questions of technical execution and personal style in favor of theory and design.
He covers communication, pacing, framing, and transitions in excellent detail. His chapter on the tools available is more brief, but gives a beginning cartoonist enough...more
In the end, story is story, no matter the medium.
Even though I'm garbage at drawing, I hope this will inform my own writing, or at least make me see the graphic novels I read in a new light.
As the author/artist of two earlier ground-breaking works – Understanding and Reinventing Comics (both of which...more
I have to say I loved it! It really opened my eyes to a lot of details I was missing, or rather, things that I was aware of on an...more
Desde las ideas abstractas e intuitivas como el ritmo y fluyo de la historia, hasta los aspectos técnicos del dibujo y las herramientas que se usan para crear una página de cómic. Todo explicado de la manera más lógica posible: a través de...more
Another thing that is refreshing about McCloud is that he takes the medium very seriously, and reminds us, as creators, that we have a responsibility to the art to do everything we can with it, and not simply accept the given standards.
In a lot of ways, this b...more
I don't think that this book is quite as accessible as the others--it presumes a lot of foreknowledge. I found the sections about facial...more
Interestingly, the actual making of comics, that is, working with physical tools (from pencil to computer software) and being part of the b...more
For me, 'Making Comics' is a really awesome book, but its far less universal then its pre-predecessor. While 'Understanding Comics' was written for everyone who is interested in this visual art, 'Making Comics' has a more narrow audience.
Nonetheless it is a great, inspiring book with lots of information packed in a visually dazzling way and its quite a fun...more
I am a big fan of McCloud's earlier work, Understanding Comics, and I would enthusiastically recommend that one to everyone, not just comic book readers. This new one, Making Comics, is more of a primer on the creative process behind comics. It doesn't delve as deep and is less thought-provoking. It is also riddled with references to that earlier...more
Mentre l'analogo "capire il fumetto" sempre di McCloud è un saggio imperdibile questo, che ponendosi come manuale per aspiranti fumettisti analizza strumenti e tecniche, è molto inferiore e vende anche un po' di aria fritta. Resta comunque interessante per un appassionato.
Mi è piaciuta soprattutto la parte sugli strumenti tecnici usati per disegnare su carta o al pc, e la catalogazione delle espressioni facciali. Certo che McCloud è un vero nerd.
The ebook version is not recommended, however. I read an epub from my library using Overdrive on an iPad and the text was a tad too small to read comfortably. The notes after each chapter were written in McCloud's lettering font and it translated to ALL CAPS ALL THE TIME in the file. Annoying to say the least.
What I enjoyed most about the book is McCloud's ability to show how easily comics can (and...more
Making Comics is a valuable reference for anyone creating their own comics or wanting to do so. The book seems to make the assumption of intermediate to...more