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Dungeon Master's Guide (Advanced Dungeons & Dragons 2nd Edition)

3.96  ·  Rating Details ·  1,435 Ratings  ·  16 Reviews
This is the complete guide to being an AD&D game Dungeon Master. Whether you're running a single adventure or masterminding a complete fantasy campaign, the Dungeon Master's Guide is an absolute necessity. The 2nd Edition Dungeon Master's Guide puts all the information you need right at your fingertips - in a fresh, new format, fully indexed for your convenience. Here ...more
Hardcover, Second Edition, 192 pages
Published June 5th 1989 by TSR (first published 1989)
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(showing 1-30 of 1,750)
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David Sarkies
Jul 08, 2014 David Sarkies rated it it was ok
Shelves: game
Not as useful as some claim it to be
18 January 2013

It looks as if a number of people agree with me with regards to this book in that the only use it has is for the magic items table. Some suggest that a DM should not leave home without it, but in a way, if you have enough imagination, you need not even leave the shop with it (having paid for it of course, because I would never condone shoplifting).
Personally, I believe that it is the Players Handbook that is the heart and soul of the Dungeons
...more
David
The don't-run-a-session-without-it DMG, at least, until you're entirely familiar with its contents. As with the PHB, I read this from cover-to-cover too. The role-playing and world-building stuff could've been much more, so the book ended up as mostly being used for the treasure tables once you're familiar with most of the rules clarifications in here. Four stars for continuing and improving on D&D, -1 star for not improving on the RP aspect.
David
Jun 07, 2007 David rated it it was ok
Ah 2nd Edition D&D: a marginal upgrade to the previous edition, at best. Points off for failing to advance the genre in the decade since the development of 1st ed. In the meanwhile, that torch would have to be carried in the late 80s and early 90s by the rise of White Wolf, FASA, and others.

And this, the worst of the 3 primary manuals. What use there was for this book, other than the magic items section, is beyond me now.
Christopher Rush
Mar 21, 2015 Christopher Rush rated it liked it  ·  review of another edition
Shelves: dnd
I am going to say I have read this. I certainly read the entire main body of the work. The appendices of magical items, though, could be more accurately described as "skimmed," but it was a thorough sort of skimming, the kind of skimming in which I looked at every word and number in the order presented, though my assimilation mode was disengaged (I didn't want it to take another 9 months like reading all the spells in the PHB) - still, we'll call it reading. It was good to read this through, sin ...more
Sever Bronny
Oct 27, 2014 Sever Bronny rated it it was amazing
This is my favorite role-playing book of all-time, not because it is necessarily the best, but because it has a nostalgic factor for me personally. Even now I smile recalling reading those crudely-typed blue and white pages well into the wee hours of the morning, usually nestled in a pile of blankets, the weather cold, a cheap flashlight dying in my hands. There's just something about the dense formatting, the primitive etchings, the simplicity of the book that I'll never forget.
Matthew
Sep 28, 2015 Matthew rated it it was amazing
Ahh the good old days how I miss playing!!!!
Gabe
Apr 29, 2008 Gabe rated it liked it
Much like the trusty twenty sided die, no dungeon master should leave home without it. Beyond the Red Dragon Cover lies the heart and soul of D&D. Only the eyes of the DM are well prepared enough to handle the magic in all of its glory. If you are not a DM...... BEWARE!!!
Judah The Omnipotent
Sep 13, 2012 Judah The Omnipotent rated it it was amazing
I think this is one of the best games I've ever played, and this book is really well written. Dungeons and Dragons is the kind of game that really requires deep thought. I recommend it to anyone who has ever thought "Hey, this game is great and all, but how can I take control?".
Victor Merling
Jun 23, 2012 Victor Merling rated it liked it
Shelves: rpg
I actually read it from cover to cover.
I remember it being a lot more about giving a lot of cool ideas to the Dungeon Master, than actually being something you had to know in order to play AD&D.
Honeybadger
Nov 07, 2014 Honeybadger rated it really liked it
Great book for a great game. It's a useful reference, though I held off on buying it for years out of pride in my home-cooked gaming system.
Cimuchowski
Oct 11, 2007 Cimuchowski rated it liked it
Shelves: fantasy
Could have had more info. on handling groups, organization and world design.
Nika
May 31, 2007 Nika rated it really liked it
Look very familiar. I so gotta play again.
Will Oprisko
Aug 09, 2011 Will Oprisko rated it it was amazing
I love Second Edition!
Paul
Mar 25, 2008 Paul rated it it was amazing
Recommends it for: Everyone
Learn it. Love it. Live it.
Abraham Ray
Mar 03, 2012 Abraham Ray rated it it was amazing
good rpg book!
Alfredo Amatriain
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Sep 26, 2016
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Sep 24, 2016
Vladious Draconious
Vladious Draconious marked it as to-read
Sep 24, 2016
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Chris Hoffmann
Chris Hoffmann rated it it was amazing
Sep 16, 2016
David A.
David A. rated it it was amazing
Sep 13, 2016
Erik Indigo
Erik Indigo rated it it was ok
Sep 12, 2016
Ian Wold
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David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years. Cook grew up on a farm in Iowa where his father worked as a farmer and a college professor. In junior high school, Cook playing wargames such as Avalon Hill's Blitzkrieg and Afrika Korps. "I was primarily a wargamer, but there wasn't any role-playing available then," al ...more
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