reviews
Nov 22, 2008
This book is for people who:
* are on the cusp of making a 7 figure salary; AND
* only read business books that speak to you as if you just learned to read a few days ago - OR - have some degree of mental retardation; AND
* last heard a video game title mentioned at a bowling alley in 1981.
There is nothing to be gained from this book, and you are better person for ignoring its existence. Even if you're not "into" video games and want to learn more abou More...
* are on the cusp of making a 7 figure salary; AND
* only read business books that speak to you as if you just learned to read a few days ago - OR - have some degree of mental retardation; AND
* last heard a video game title mentioned at a bowling alley in 1981.
There is nothing to be gained from this book, and you are better person for ignoring its existence. Even if you're not "into" video games and want to learn more abou More...
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(2 people liked it)
Dec 07, 2009
(Video) games people play at work
Video games are so commonplace that you probably don’t see them as a launching pad to the next frontier of innovation, but David Edery and Ethan Mollick will make you think twice about that. They present an eloquent, persuasive case for the enormous potential that video games have to transform business. The authors illustrate the way that a growing number of organizations are utilizing virtual worlds to advertise their goods and services, train their More...
Video games are so commonplace that you probably don’t see them as a launching pad to the next frontier of innovation, but David Edery and Ethan Mollick will make you think twice about that. They present an eloquent, persuasive case for the enormous potential that video games have to transform business. The authors illustrate the way that a growing number of organizations are utilizing virtual worlds to advertise their goods and services, train their More...
Dec 20, 2011
Interesting, but too short, and ultimately insubstantial mini-review of a subject that required three times the pages. The industry on which it's reporting moves too fast and the shelf-life of this book is rapidly expiring, so get it while it's hot. Still, a valuable overview for the video game industry outsider.
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