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  <title><![CDATA[Monster Manual II (Dungeons &amp; Dragons Supplement)]]></title>
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  <description><![CDATA[&lt;div&gt;<strong>Even Greater Threats Await!</strong><br/><br/>As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.<br/><br/>This supplement for the D&amp;D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, <em>Monster Manual II</em> provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.<br/><br/>To use this supplement, a Dungeon Master also needs the <em>Player's Handbook</em> and the <strong><em>Dungeon Master</em></strong><em>'s Guide</em>. A player needs only the <em>Player's Handbook.</em><br/>&lt;/div&gt;]]></description>
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    <![CDATA[Monster Manual II]]>
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    <![CDATA[&lt;div&gt;<strong>Even Greater Threats Await!</strong><br/><br/>As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.<br/><br/>This supplement for the D&amp;D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, <em>Monster Manual II</em> provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.<br/><br/>To use this supplement, a Dungeon Master also needs the <em>Player's Handbook</em> and the <strong><em>Dungeon Master</em></strong><em>'s Guide</em>. A player needs only the <em>Player's Handbook.</em><br/>&lt;/div&gt;]]>
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    <body><![CDATA[Monster Manual II brings in all kinds of new creatures to add to your game, and a lot of them are pretty cool, if a little weird. While not many of them fall into the &quot;meet up with these every session&quot; category like Orcs and Gnolls do, they can all be used in just about any campaign as spe...<a href="http://www.goodreads.com/review/show/21310167">more...</a>]]></body>
    
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    <![CDATA[Monster Manual II]]>
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    <![CDATA[&lt;div&gt;<strong>Even Greater Threats Await!</strong><br/><br/>As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.<br/><br/>This supplement for the D&amp;D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, <em>Monster Manual II</em> provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.<br/><br/>To use this supplement, a Dungeon Master also needs the <em>Player's Handbook</em> and the <strong><em>Dungeon Master</em></strong><em>'s Guide</em>. A player needs only the <em>Player's Handbook.</em><br/>&lt;/div&gt;]]>
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    <body><![CDATA[Love the art work in this...always have. A must have for DnD players]]></body>
    
  <url><![CDATA[http://www.goodreads.com/review/show/1566263]]></url>
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      <review>
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    <![CDATA[Monster Manual II]]>
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  <average_rating>3.42</average_rating>
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    <![CDATA[&lt;div&gt;<strong>Even Greater Threats Await!</strong><br/><br/>As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.<br/><br/>This supplement for the D&amp;D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, <em>Monster Manual II</em> provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.<br/><br/>To use this supplement, a Dungeon Master also needs the <em>Player's Handbook</em> and the <strong><em>Dungeon Master</em></strong><em>'s Guide</em>. A player needs only the <em>Player's Handbook.</em><br/>&lt;/div&gt;]]>
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  <date_added>Wed Dec 12 12:41:31 -0800 2007</date_added>
  <date_updated>Wed Dec 12 12:42:00 -0800 2007</date_updated>
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    <body><![CDATA[Need more monsters...check these out!]]></body>
    
  <url><![CDATA[http://www.goodreads.com/review/show/10331946]]></url>
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      <review>
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    <![CDATA[Monster Manual II]]>
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  <average_rating>3.42</average_rating>
  <ratings_count>99</ratings_count>
  <description>
    <![CDATA[&lt;div&gt;<strong>Even Greater Threats Await!</strong><br/><br/>As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.<br/><br/>This supplement for the D&amp;D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, <em>Monster Manual II</em> provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.<br/><br/>To use this supplement, a Dungeon Master also needs the <em>Player's Handbook</em> and the <strong><em>Dungeon Master</em></strong><em>'s Guide</em>. A player needs only the <em>Player's Handbook.</em><br/>&lt;/div&gt;]]>
  </description>
  <published>2002</published>
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    <rating>3</rating>
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  <date_added>Mon Apr 07 22:00:14 -0700 2008</date_added>
  <date_updated>Tue Sep 16 06:30:38 -0700 2008</date_updated>
  <read_count></read_count>
    <body><![CDATA[Rating based on usefulness.]]></body>
    
  <url><![CDATA[http://www.goodreads.com/review/show/19699246]]></url>
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      <review>
  <id>81842012</id>
    <user>
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    <name><![CDATA[Jacek]]></name>
    <location><![CDATA[Tczew, 31, Poland]]></location>
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  <title>
    <![CDATA[Księga Potworów II (Dungeons &amp; Dragons edycja 3/3.5)]]>
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  <average_rating>5.00</average_rating>
  <ratings_count>1</ratings_count>
  <description>
    <![CDATA[Czekają cię jeszcze większe niebezpieczeństwa!<br/><br/>Gdy potęga bohaterów wzrasta, szukają groźniejszych przeciwników. Złowrogie i kusicielskie, zajadłe i plugawe... stworzenia czające się na tych stronach będą wyzwaniem dla najbardziej doświadczonych postaci w każdym świecie gry.<br/><br/><br/>w tym dodatku do gry D&amp;D znajdziesz hordę potworów, gotowych do tego, by wprowadzić je do spotkań z postaciami na wszystkich poziomach rozgrywki - w tym kilka o Skali Wyzwania 21 i większej! Znajdują się ty starzy znajomi, jak rycerz śmierci czy smoki klejnotowe, a także zupełnie nowe istoty, na przykład spiżowy wąż, kukła, czy czarci robal. Jeśli dodać do tego poprawione i rozszerzone zasady tworzenia potworów, to Księga Potworów II stanie się niewyczerpanym źródłem środków, dzięki którym można zmusić nawet najtwardszych bohaterów do wali o życie... lub do ucieczki, by je ocalić.<br/><br/>Aby Mistrz Podziemi mógł w pełni skorzystać z tego dodatku, potrzebne mu będą również Podręcznik Gracza i Przewodnik Mistrza Podziemi. Graczom wystarczy Podręcznik Gracza.<br/><br/>(opis wydawcy)]]>
  </description>
  <published>2002</published>
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  <date_added>Wed Dec 23 05:13:36 -0800 2009</date_added>
  <date_updated>Wed Dec 23 05:14:28 -0800 2009</date_updated>
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      <review>
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    <![CDATA[Monster Manual II]]>
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  <average_rating>3.42</average_rating>
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    <![CDATA[&lt;div&gt;<strong>Even Greater Threats Await!</strong><br/><br/>As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.<br/><br/>This supplement for the D&amp;D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, <em>Monster Manual II</em> provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.<br/><br/>To use this supplement, a Dungeon Master also needs the <em>Player's Handbook</em> and the <strong><em>Dungeon Master</em></strong><em>'s Guide</em>. A player needs only the <em>Player's Handbook.</em><br/>&lt;/div&gt;]]>
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  <published>2002</published>
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  <date_added>Sun Dec 06 23:19:53 -0800 2009</date_added>
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